Player Matchup

Cthulhu
Cthulhu
EveryArt5662953
Cthulhu
Level 47
God Stats
27W - 24L
1,446 SR
Queue Stats
135W - 157L
1,407 Elo+
Solo
Horus
Horus
GetBetterxX
Horus
Level 28
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 11L
1,715 Elo+
Party 1
Hachiman
Hachiman
KOS Aces
Hachiman
Level 69
God Stats
9W - 2L
1,720 SR
Queue Stats
163W - 137L
1,635 Elo+
Party 1
Team Averages
Level 48
1,628 SR
1,586 Elo+

VS

Team Averages
Level 45
1,391 SR
1,333 Elo+
Kali
Kali
T0NmeT0N
Kali
Level 55
God Stats
0W - 2L
1,173 SR
Queue Stats
7W - 18L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
tohhka
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,186 Elo+
Solo
Bakasura
Bakasura
unTimely_trueth
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,058
706
6,868
10,437
6,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 8
6,943
694
6,303
8,682
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
KOS Aces
Hachiman
12
6 / 0 / 3
8,187
819
8,521
4,293
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 4 / 3
5,999
600
847
7,395
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
tohhka
Baron Samedi
10
0 / 4 / 2
6,157
616
5,955
7,222
3,011
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
12
4 / 1 / 1
6,989
699
3,041
10,127
3,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
1
2
8
2.5
W
Hachiman
KOS Aces
Hachiman
6
0
3
7.5
L
Kali
0
4
3
0.38
L
Baron Samedi
tohhka
Baron Samedi
0
4
2
0.25
L
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
9,843
23,412
Taken
24,744
14,666
Mitigated
9,168
8,124
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,868
39
438
981
10,437
6,597
96
2,766
6,779
22,907
0
W
6,303
2,741
2,047
3,806
8,682
6,682
89
2,147
6,135
0
14,487
W
Hachiman
KOS Aces
Hachiman
8,521
5,416
0
852
4,293
1,387
767
1,123
3,093
0
27,160
L
Kali
847
381
39
433
7,395
2,316
0
1,984
5,198
0
6,645
L
Baron Samedi
tohhka
Baron Samedi
5,955
685
653
1,882
7,222
3,011
0
2,881
4,253
24,217
0
L
Bakasura
3,041
1,949
0
2,370
10,127
3,841
0
2,660
7,168
0
10,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
19,145
100
Minions Killed
83
5
Camps Cleared
3
558,900
Distance Traveled
554,482
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,058
706
39
4
3
188,390
3
W
Horus
6,943
694
14
1
1
190,545
3
W
Hachiman
8,187
819
47
5
1
179,965
2
L
Kali
5,999
600
15
2
0
175,081
0
L
Baron Samedi
6,157
616
33
3
1
155,156
2
L
Bakasura
6,989
699
35
4
2
224,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role