Player Matchup

Nemesis
Nemesis
RollDoinks
Nemesis
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 96L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
andyfam66
Erlang Shen
Level 119
God Stats
5W - 0L
1,721 SR
Queue Stats
75W - 62L
1,503 Elo+
Party 2
Anubis
Anubis
crewkiller980
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
jadebeatriz
Gilgamesh
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 123L
1,411 Elo+
Solo
Cthulhu
Cthulhu
sumguy64
Cthulhu
Level 107
God Stats
2W - 1L
1,708 SR
Queue Stats
53W - 42L
1,492 Elo+
Party 2
Team Averages
Level 84
1,586 SR
1,498 Elo+

VS

Team Averages
Level 105
1,502 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LORDDAM_
Ganesha
Level 159
God Stats
17W - 18L
1,500 SR
Queue Stats
542W - 537L
1,477 Elo+
Solo
Thor
Thor
PTFE
Thor
Level 107
God Stats
0W - 3L
1,510 SR
Queue Stats
137W - 144L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RollDoinks
Nemesis
14
4 / 7 / 12
9,638
741
6,621
11,880
2,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
andyfam66
Erlang Shen
19
11 / 4 / 23
12,164
936
16,709
21,342
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 5 / 14
10,998
846
7,107
9,436
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jadebeatriz
Gilgamesh
20
11 / 3 / 23
12,470
959
16,069
23,056
15,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
sumguy64
Cthulhu
18
5 / 4 / 25
11,104
854
13,972
24,195
18,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 5 / 5
11,338
872
11,219
8,292
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
 
Thanatos
17
6 / 9 / 5
10,645
819
13,102
16,276
6,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
 
Heimdallr
15
2 / 9 / 9
9,776
752
10,432
12,404
4,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
LORDDAM_
Ganesha
19
0 / 7 / 16
10,246
788
21,785
16,002
13,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
PTFE
Thor
18
7 / 9 / 9
10,777
829
12,270
17,675
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
65
39
Kills
21
23
Deaths
39
97
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
5
5
1.7
L
Thanatos
 
Thanatos
6
9
5
0.94
L
Heimdallr
 
Heimdallr
2
9
9
0.72
L
Ganesha
LORDDAM_
Ganesha
0
7
16
1.14
L
Thor
PTFE
Thor
7
9
9
1.28
W
Nemesis
RollDoinks
Nemesis
4
7
12
1.43
W
Erlang Shen
andyfam66
Erlang Shen
11
4
23
5.63
W
8
5
14
3
W
Gilgamesh
jadebeatriz
Gilgamesh
11
3
23
7.5
W
Cthulhu
sumguy64
Cthulhu
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,478
Damage
68,808
89,909
Taken
70,649
61,269
Mitigated
38,559
35,019
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,219
1,208
336
1,585
8,292
5,488
600
2,080
6,212
16,488
0
L
Thanatos
 
Thanatos
13,102
4,598
425
7,894
16,276
6,801
779
5,903
10,373
0
17,717
L
Heimdallr
 
Heimdallr
10,432
4,315
283
846
12,404
4,453
730
4,887
7,517
0
18,037
L
Ganesha
LORDDAM_
Ganesha
21,785
871
643
1,694
16,002
13,405
350
5,065
10,937
50,249
0
L
Thor
PTFE
Thor
12,270
4,367
964
3,716
17,675
8,412
1,108
5,107
12,568
0
16,759
W
Nemesis
RollDoinks
Nemesis
6,621
2,772
423
1,247
11,880
2,512
1,403
4,825
7,055
0
10,442
W
Erlang Shen
andyfam66
Erlang Shen
16,709
6,735
2,539
7,776
21,342
21,523
288
4,265
17,077
756
28,308
W
7,107
573
1,057
1,559
9,436
3,031
1,130
3,423
6,013
18,725
0
W
Gilgamesh
jadebeatriz
Gilgamesh
16,069
3,474
1,336
7,478
23,056
15,377
965
10,557
12,499
6,143
28,657
W
Cthulhu
sumguy64
Cthulhu
13,972
623
3,173
8,431
24,195
18,826
842
9,934
14,261
33,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
52,782
123
Minions Killed
86
0
Camps Cleared
0
1,237,676
Distance Traveled
977,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,338
872
15
1
0
116,406
1
L
Thanatos
10,645
819
26
2
0
224,900
0
L
Heimdallr
9,776
752
21
2
0
205,604
0
L
Ganesha
10,246
788
10
1
0
213,159
1
L
Thor
10,777
829
14
1
0
217,713
0
W
Nemesis
9,638
741
11
1
0
229,988
0
W
Erlang Shen
12,164
936
18
1
0
275,038
1
W
Anubis
10,998
846
30
2
0
200,944
0
W
Gilgamesh
12,470
959
41
3
0
268,358
1
W
Cthulhu
11,104
854
23
2
0
263,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role