Player Matchup

Guan Yu
Guan Yu
Extensivité
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
Färore
Ao Kuang
Level 148
God Stats
5W - 5L
1,575 SR
Queue Stats
190W - 169L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Kamelkat
Gilgamesh
Level 44
God Stats
16W - 12L
1,538 SR
Queue Stats
29W - 39L
1,383 Elo+
Solo
Skadi
Skadi
MisterKitsunEe
Skadi
Level 6
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
MrSortem
Chang'e
Level 60
God Stats
5W - 6L
1,282 SR
Queue Stats
152W - 155L
1,390 Elo+
Party 1
Team Averages
Level 62
1,452 SR
1,492 Elo+

VS

Team Averages
Level 42
1,434 SR
1,408 Elo+
Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Daviyebasa
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,545 Elo+
Party 3
Izanami
Izanami
Dragon8Smite
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 2
Tyr
Tyr
Numamouth
Tyr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 118L
1,420 Elo+
Solo
Jormungandr
Jormungandr
cesar942
Jormungandr
Level 43
God Stats
1W - 6L
1,172 SR
Queue Stats
65W - 78L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Extensivité
Guan Yu
16
7 / 1 / 9
10,300
606
19,679
20,491
19,970
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Färore
Ao Kuang
19
11 / 1 / 1
11,484
676
12,312
18,461
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Kamelkat
Gilgamesh
13
3 / 2 / 10
8,700
512
5,511
12,841
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 7
8,456
497
6,425
9,720
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MrSortem
Chang'e
15
5 / 4 / 7
9,308
548
10,026
12,310
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 7 / 1
8,514
501
9,999
16,162
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 8 / 1
7,800
459
8,214
13,251
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Dragon8Smite
Izanami
15
4 / 6 / 1
9,525
560
11,234
12,976
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 1
8,282
487
6,999
14,140
10,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
cesar942
Jormungandr
11
0 / 5 / 5
7,550
444
7,259
14,124
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
11
11
Deaths
29
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
7
1
0.64
L
1
8
1
0.19
L
Izanami
Dragon8Smite
Izanami
4
6
1
0.75
W
Guan Yu
Extensivité
Guan Yu
7
1
9
11.5
W
Ao Kuang
Färore
Ao Kuang
11
1
1
11.5
W
Gilgamesh
Kamelkat
Gilgamesh
3
2
10
4
W
2
3
7
1.83
W
Chang'e
MrSortem
Chang'e
5
4
7
2.13
L
2
3
1
0.83
L
Jormungandr
cesar942
Jormungandr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,953
Damage
43,705
73,823
Taken
70,653
41,799
Mitigated
37,635
28,188
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,999
1,187
174
2,271
16,162
5,904
0
4,212
11,950
0
43,760
L
8,214
666
507
3,143
13,251
4,387
464
7,452
5,799
44,110
0
L
Izanami
Dragon8Smite
Izanami
11,234
5,252
0
1,695
12,976
4,530
404
1,602
11,374
44
77,024
W
Guan Yu
Extensivité
Guan Yu
19,679
2,724
1,410
4,966
20,491
19,970
92
3,221
17,078
0
66,516
W
Ao Kuang
Färore
Ao Kuang
12,312
3,050
0
8,260
18,461
8,745
2,210
3,653
14,586
71,761
17,483
W
Gilgamesh
Kamelkat
Gilgamesh
5,511
1,177
711
2,567
12,841
6,660
360
2,450
10,365
0
18,866
W
6,425
2,828
0
1,936
9,720
2,506
2,528
2,277
7,441
0
34,670
W
Chang'e
MrSortem
Chang'e
10,026
1,189
3,312
5,026
12,310
3,918
830
3,503
7,974
50,333
0
L
6,999
469
0
2,382
14,140
10,855
6
3,082
11,058
575
49,633
L
Jormungandr
cesar942
Jormungandr
7,259
1,190
0
650
14,124
11,959
10
5,178
8,946
24,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
41,671
414
Minions Killed
408
0
Camps Cleared
0
1,718,820
Distance Traveled
1,553,245
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,514
501
66
4
0
309,412
1
L
Ra
7,800
459
93
5
0
317,860
1
L
Izanami
9,525
560
138
8
0
292,202
3
W
Guan Yu
10,300
606
106
6
0
385,481
7
W
Ao Kuang
11,484
676
131
8
0
339,538
3
W
Gilgamesh
8,700
512
32
2
0
365,181
5
W
Skadi
8,456
497
57
3
0
285,618
2
W
Chang'e
9,308
548
88
5
0
343,002
1
L
Tyr
8,282
487
78
5
0
338,644
3
L
Jormungandr
7,550
444
33
2
0
295,127
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role