Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Celub
Shiva
Level 63
God Stats
5W - 5L
1,823 SR
Queue Stats
254W - 285L
1,351 Elo+
Party 1
Sol
Sol
FroyoAnime
Sol
Level 73
God Stats
5W - 4L
1,500 SR
Queue Stats
445W - 504L
1,376 Elo+
Party 1
Anubis
Anubis
Slim_dizzy420
Anubis
Level 61
God Stats
83W - 71L
1,420 SR
Queue Stats
148W - 140L
1,520 Elo+
Solo
Hades
Hades
jcmera12
Hades
Level 67
God Stats
6W - 2L
1,705 SR
Queue Stats
11W - 9L
1,579 Elo+
Solo
Team Averages
Level 69
1,590 SR
1,465 Elo+

VS

Team Averages
Level 89
1,493 SR
1,245 Elo+
Anubis
Anubis
El_Britt
Anubis
Level 66
God Stats
1W - 3L
1,606 SR
Queue Stats
15W - 20L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Ikkin339
Gilgamesh
Level 160
God Stats
0W - 2L
1,410 SR
Queue Stats
59W - 68L
1,193 Elo+
Solo
Pele
Pele
JAKGAMING1874
Pele
Level 69
God Stats
7W - 9L
1,451 SR
Queue Stats
187W - 176L
1,375 Elo+
Solo
Skadi
Skadi
Sir Weapon
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,167 Elo+
Solo
Rama
Rama
stuffonthefloor
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 5
6,218
622
5,297
7,067
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Celub
Shiva
9
2 / 2 / 3
5,370
537
3,375
7,053
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 4
5,475
548
3,763
3,678
643
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 0 / 3
7,725
773
7,048
6,383
2,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
jcmera12
Hades
10
7 / 1 / 0
6,428
643
4,199
6,646
3,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
El_Britt
Anubis
8
2 / 2 / 2
5,176
518
4,693
5,844
2,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Ikkin339
Gilgamesh
7
1 / 2 / 1
4,735
474
2,256
5,911
3,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 0
6,143
614
5,367
7,566
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
6
0 / 8 / 1
4,538
454
2,314
6,746
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 8 / 0
4,025
403
2,134
6,767
1,410
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
6
6
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Shiva
Celub
Shiva
2
2
3
1.75
L
Anubis
El_Britt
Anubis
2
2
2
1.5
W
2
1
4
4
L
Gilgamesh
Ikkin339
Gilgamesh
1
2
1
0.75
L
3
2
0
1.5
L
Skadi
0
8
1
0.06
W
8
0
3
9.5
W
Hades
jcmera12
Hades
7
1
0
7
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
16,764
30,827
Taken
32,834
11,041
Mitigated
10,419
9,185
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,297
2,347
0
489
7,067
1,742
0
566
6,501
0
31,628
W
Shiva
Celub
Shiva
3,375
1,047
266
888
7,053
3,262
0
2,949
4,104
0
14,312
L
Anubis
El_Britt
Anubis
4,693
371
0
1,679
5,844
2,319
0
1,149
4,695
20,963
0
W
3,763
1,134
77
894
3,678
643
1,479
1,178
2,500
21,615
0
L
Gilgamesh
Ikkin339
Gilgamesh
2,256
378
0
1,450
5,911
3,161
128
1,219
4,692
0
11,947
L
5,367
1,036
0
2,250
7,566
1,835
0
3,574
3,992
0
37,710
L
Skadi
2,314
1,273
0
240
6,746
1,694
0
4,753
1,993
0
11,766
W
7,048
1,010
65
4,929
6,383
2,207
2,897
0
6,383
39,384
0
W
Hades
jcmera12
Hades
4,199
722
0
1,577
6,646
3,187
678
0
6,646
26,684
0
L
2,134
1,443
0
574
6,767
1,410
165
4,315
2,452
0
12,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
24,617
249
Minions Killed
151
0
Camps Cleared
0
1,015,448
Distance Traveled
921,553
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,218
622
64
6
0
239,747
0
W
Shiva
5,370
537
23
2
0
209,077
0
L
Anubis
5,176
518
38
4
0
169,866
0
W
Sol
5,475
548
35
4
0
208,830
1
L
Gilgamesh
4,735
474
18
2
0
221,428
0
L
Pele
6,143
614
67
7
0
224,908
3
L
Skadi
4,538
454
16
2
0
154,574
0
W
Anubis
7,725
773
70
7
0
191,614
0
W
Hades
6,428
643
57
6
0
166,180
0
L
Rama
4,025
403
12
1
0
150,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role