Player Matchup

Morgan Le Fay
Morgan Le Fay
Oceãnna
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
Red_Sinder
Ravana
Level 156
God Stats
7W - 8L
1,443 SR
Queue Stats
219W - 205L
1,543 Elo+
Party 2
Izanami
Izanami
SENSF4N
Izanami
Level 124
God Stats
23W - 9L
1,670 SR
Queue Stats
108W - 96L
1,561 Elo+
Party 2
Tyr
Tyr
jaysal98
Tyr
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 75L
1,781 Elo+
Party 1
Geb
Geb
melanieeee
Geb
Level 83
God Stats
0W - 1L
1,284 SR
Queue Stats
152W - 164L
1,491 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,575 Elo+

VS

Team Averages
Level 112
1,633 SR
1,594 Elo+
Fafnir
Fafnir
Acoustix
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,711 Elo+
Party 3
Bastet
Bastet
Mewlord13
Bastet
Level 139
God Stats
11W - 7L
1,565 SR
Queue Stats
442W - 400L
1,474 Elo+
Party 4
Zhong Kui
Zhong Kui
RikaKagamine
Zhong Kui
Level 159
God Stats
14W - 15L
1,472 SR
Queue Stats
351W - 306L
1,509 Elo+
Party 4
Apollo
Apollo
popsjaja
Apollo
Level 47
God Stats
53W - 16L
1,801 SR
Queue Stats
207W - 125L
1,696 Elo+
Party 3
Sun Wukong
Sun Wukong
swiix
Sun Wukong
Level 157
God Stats
10W - 10L
1,827 SR
Queue Stats
614W - 559L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Oceãnna
Morgan Le Fay
14
5 / 5 / 7
9,397
495
17,013
17,982
7,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Red_Sinder
Ravana
17
7 / 5 / 6
10,472
551
9,884
12,224
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SENSF4N
Izanami
17
5 / 7 / 7
10,535
554
15,802
18,329
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
9,429
496
7,685
16,909
15,959
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 10
9,249
487
6,080
22,418
20,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acoustix
Fafnir
15
1 / 3 / 16
10,913
574
11,898
21,074
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Mewlord13
Bastet
20
6 / 1 / 7
12,097
637
15,356
15,988
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
RikaKagamine
Zhong Kui
14
1 / 8 / 4
9,519
501
8,168
12,929
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
popsjaja
Apollo
18
14 / 7 / 2
12,495
658
21,383
20,418
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
swiix
Sun Wukong
19
2 / 3 / 4
11,950
629
10,188
15,884
13,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
22
Kills
24
24
Deaths
22
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acoustix
Fafnir
1
3
16
3
W
Bastet
Mewlord13
Bastet
6
1
7
9.5
L
Morgan Le Fay
Oceãnna
Morgan Le Fay
5
5
7
1.7
L
Ravana
Red_Sinder
Ravana
7
5
6
2
W
Zhong Kui
RikaKagamine
Zhong Kui
1
8
4
0.38
L
Izanami
SENSF4N
Izanami
5
7
7
1.21
L
2
2
1
1.25
L
3
5
10
1.6
W
Apollo
popsjaja
Apollo
14
7
2
2.14
W
Sun Wukong
swiix
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,464
Damage
66,993
87,862
Taken
86,293
55,838
Mitigated
58,900
22,958
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acoustix
Fafnir
11,898
2,852
1,020
5,727
21,074
23,485
0
6,678
13,650
33,988
7,086
W
Bastet
Mewlord13
Bastet
15,356
3,421
0
10,864
15,988
7,540
220
4,178
11,810
0
116,820
L
Morgan Le Fay
Oceãnna
Morgan Le Fay
17,013
2,532
0
4,972
17,982
7,396
31
5,120
12,862
58,559
0
L
Ravana
Red_Sinder
Ravana
9,884
2,349
0
2,964
12,224
4,940
0
3,175
9,049
0
63,508
W
Zhong Kui
RikaKagamine
Zhong Kui
8,168
765
0
2,178
12,929
7,476
570
7,144
5,785
45,634
0
L
Izanami
SENSF4N
Izanami
15,802
10,841
0
4,054
18,329
6,708
612
3,483
14,846
0
78,250
L
7,685
1,073
0
5,839
16,909
15,959
593
985
15,924
0
65,080
L
6,080
1,713
0
5,129
22,418
20,835
13
6,211
16,207
14,469
0
W
Apollo
popsjaja
Apollo
21,383
12,966
0
5,973
20,418
6,927
0
3,215
17,203
0
96,383
W
Sun Wukong
swiix
Sun Wukong
10,188
1,744
0
6,628
15,884
13,472
0
1,878
14,006
0
91,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
56,974
478
Minions Killed
633
0
Camps Cleared
0
1,859,146
Distance Traveled
1,982,361
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,913
574
42
2
0
386,465
3
W
Bastet
12,097
637
174
9
0
470,708
1
L
Morgan Le Fay
9,397
495
98
5
0
340,188
5
L
Ravana
10,472
551
88
5
0
403,295
2
W
Zhong Kui
9,519
501
96
5
0
354,002
4
L
Izanami
10,535
554
146
8
0
348,371
7
L
Tyr
9,429
496
136
7
0
387,336
0
L
Geb
9,249
487
10
1
0
379,956
7
W
Apollo
12,495
658
141
7
0
343,717
5
W
Sun Wukong
11,950
629
180
9
0
427,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role