Player Matchup

Sol
Sol
Guettox
Sol
Level 69
God Stats
4W - 4L
1,729 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
Hizlaw
Xing Tian
Level 144
God Stats
0W - 2L
1,335 SR
Queue Stats
156W - 126L
1,592 Elo+
Party 1
He Bo
He Bo
Nickwright1202
He Bo
Level 81
God Stats
13W - 16L
1,389 SR
Queue Stats
183W - 216L
1,467 Elo+
Party 3
Medusa
Medusa
TH3ARNEZR
Medusa
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 29L
1,470 Elo+
Party 1
Hercules
Hercules
queeebeee
Hercules
Level 19
God Stats
2W - 2L
1,726 SR
Queue Stats
4W - 4L
1,688 Elo+
Party 3
Team Averages
Level 83
1,536 SR
1,554 Elo+

VS

Team Averages
Level 63
1,400 SR
1,483 Elo+
Mercury
Mercury
BLESSORT
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
ButteryPoet66
Nu Wa
Level 81
God Stats
53W - 36L
1,552 SR
Queue Stats
255W - 300L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Plazmin
Heimdallr
Level 112
God Stats
2W - 1L
1,119 SR
Queue Stats
32W - 34L
1,339 Elo+
Party 2
Cerberus
Cerberus
WalshIrving
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,611 Elo+
Solo
Thor
Thor
ТвояМамашка
Thor
Level 67
God Stats
5W - 9L
1,330 SR
Queue Stats
43W - 51L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 5 / 2
7,687
769
7,491
9,175
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Hizlaw
Xing Tian
15
5 / 2 / 1
8,446
845
7,334
13,478
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 6
7,872
787
8,041
8,028
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TH3ARNEZR
Medusa
13
1 / 4 / 2
7,420
742
6,656
9,121
3,156
Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
queeebeee
Hercules
11
1 / 1 / 1
6,707
671
229
5,300
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLESSORT
Mercury
15
5 / 4 / 4
8,315
832
5,988
8,360
2,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 4
8,532
853
9,791
6,009
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Plazmin
Heimdallr
14
1 / 1 / 7
7,837
784
5,271
5,718
2,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
WalshIrving
Cerberus
14
1 / 2 / 6
8,070
807
8,268
13,547
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 2 / 7
8,523
852
8,260
8,354
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
16
16
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
BLESSORT
Mercury
5
4
4
1.75
W
5
2
4
3.5
L
Sol
2
5
2
0.6
L
Xing Tian
Hizlaw
Xing Tian
5
2
1
2.75
L
2
4
6
1.25
W
Heimdallr
Plazmin
Heimdallr
1
1
7
4.5
L
Medusa
TH3ARNEZR
Medusa
1
4
2
0.5
W
Cerberus
WalshIrving
Cerberus
1
2
6
2
L
Hercules
queeebeee
Hercules
1
1
1
1.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
37,578
45,102
Taken
41,988
22,938
Mitigated
19,064
4,801
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BLESSORT
Mercury
5,988
2,415
0
611
8,360
2,514
641
4,653
3,535
0
18,226
W
9,791
3,245
501
466
6,009
2,000
2,595
3,091
2,720
29,610
0
L
Sol
7,491
2,051
0
1,549
9,175
2,807
340
3,603
5,572
27,283
0
L
Xing Tian
Hizlaw
Xing Tian
7,334
947
0
1,072
13,478
10,586
0
4,951
8,527
25,441
0
L
8,041
0
0
26
8,028
2,101
0
4,118
3,910
15,368
0
W
Heimdallr
Plazmin
Heimdallr
5,271
2,234
524
389
5,718
2,123
943
3,324
2,271
0
20,396
L
Medusa
TH3ARNEZR
Medusa
6,656
1,918
0
1,842
9,121
3,156
450
3,436
5,685
0
28,008
W
Cerberus
WalshIrving
Cerberus
8,268
819
103
2,195
13,547
9,500
15
7,297
5,897
16,352
0
L
Hercules
queeebeee
Hercules
229
33
0
312
5,300
4,288
0
1,951
3,349
0
552
W
8,260
795
0
2,034
8,354
2,927
198
3,526
4,699
0
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
41,277
136
Minions Killed
176
0
Camps Cleared
0
985,595
Distance Traveled
1,079,122
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,315
832
33
3
0
237,882
1
W
Nu Wa
8,532
853
38
4
0
205,505
1
L
Sol
7,687
769
36
4
0
188,167
0
L
Xing Tian
8,446
845
31
3
0
250,084
2
L
He Bo
7,872
787
29
3
0
216,782
0
W
Heimdallr
7,837
784
44
4
0
209,566
0
L
Medusa
7,420
742
40
4
0
213,754
0
W
Cerberus
8,070
807
16
2
0
213,097
2
L
Hercules
6,707
671
0
0
0
116,808
0
W
Thor
8,523
852
45
5
0
213,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role