Player Matchup

Fenrir
Fenrir
Aztec_warrior199
Fenrir
Level 138
God Stats
5W - 0L
1,500 SR
Queue Stats
124W - 90L
1,621 Elo+
Party 3
Shiva
Shiva
GulaKitsune
Shiva
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 54L
1,681 Elo+
Party 3
Bellona
Bellona
Jimboslice_boi
Bellona
Level 126
God Stats
7W - 6L
1,681 SR
Queue Stats
136W - 126L
1,458 Elo+
Party 3
Olorun
Olorun
TigerrFuu
Olorun
Level 26
God Stats
8W - 5L
1,530 SR
Queue Stats
160W - 118L
1,621 Elo+
Party 3
Scylla
Scylla
helixchicano
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,620 Elo+
Party 3
Team Averages
Level 77
1,542 SR
1,600 Elo+

VS

Team Averages
Level 51
1,501 SR
1,533 Elo+
Atlas
Atlas
CamelKool
Atlas
Level 48
God Stats
0W - 4L
1,458 SR
Queue Stats
17W - 27L
1,563 Elo+
Party 1
Mercury
Mercury
PVZIII
Mercury
Level 109
God Stats
11W - 17L
1,454 SR
Queue Stats
122W - 131L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Sololvl2
Zhong Kui
Level 7
God Stats
2W - 4L
1,348 SR
Queue Stats
18W - 23L
1,462 Elo+
Party 2
Poseidon
Poseidon
Takeinglives
Poseidon
Level 45
God Stats
4W - 8L
1,605 SR
Queue Stats
220W - 220L
1,584 Elo+
Solo
Izanami
Izanami
sergiosito7
Izanami
Level 47
God Stats
22W - 17L
1,638 SR
Queue Stats
66W - 64L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,391
490
2,926
7,836
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 5
6,827
621
5,426
9,305
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 0 / 3
6,662
606
5,257
7,705
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
TigerrFuu
Olorun
12
4 / 2 / 0
7,002
637
6,648
7,209
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
11
5 / 0 / 2
6,380
580
4,375
2,725
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CamelKool
Atlas
9
1 / 2 / 4
5,618
511
5,935
11,124
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PVZIII
Mercury
10
3 / 2 / 1
5,949
541
2,907
7,148
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Sololvl2
Zhong Kui
9
0 / 4 / 0
5,629
512
4,428
8,125
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Takeinglives
Poseidon
10
0 / 5 / 0
5,549
504
3,956
4,775
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sergiosito7
Izanami
10
1 / 2 / 2
5,991
545
4,100
5,314
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Atlas
CamelKool
Atlas
1
2
4
1.5
W
3
0
5
5.5
W
2
0
3
3.5
L
Mercury
PVZIII
Mercury
3
2
1
1.75
L
Zhong Kui
Sololvl2
Zhong Kui
0
4
0
0
L
Poseidon
Takeinglives
Poseidon
0
5
0
0
W
Olorun
TigerrFuu
Olorun
4
2
0
2
W
Scylla
5
0
2
6
L
Izanami
sergiosito7
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
21,326
34,780
Taken
36,486
16,409
Mitigated
15,170
13,342
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,926
841
0
1,516
7,836
3,172
0
2,923
4,897
0
7,508
L
Atlas
CamelKool
Atlas
5,935
2,223
1,104
2,992
11,124
6,000
0
3,527
7,523
15,262
0
W
5,426
1,443
0
2,845
9,305
4,679
0
4,187
4,938
0
37,217
W
5,257
1,372
0
4,052
7,705
5,561
0
3,659
3,630
0
42,314
L
Mercury
PVZIII
Mercury
2,907
1,038
0
2,492
7,148
1,799
0
2,176
4,906
0
28,267
L
Zhong Kui
Sololvl2
Zhong Kui
4,428
318
0
2,739
8,125
4,960
0
780
7,305
33,703
0
L
Poseidon
Takeinglives
Poseidon
3,956
958
0
0
4,775
921
99
1,105
3,608
33,878
0
W
Olorun
TigerrFuu
Olorun
6,648
4,039
236
4,068
7,209
2,244
0
1,735
5,474
52,880
0
W
Scylla
4,375
45
0
625
2,725
753
0
1,151
1,400
33,842
0
L
Izanami
sergiosito7
Izanami
4,100
2,489
0
1,324
5,314
1,490
0
3,193
2,121
0
44,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,736
337
Minions Killed
325
0
Camps Cleared
0
1,136,850
Distance Traveled
1,047,361
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,391
490
16
1
0
236,140
3
L
Atlas
5,618
511
20
2
0
209,023
2
W
Shiva
6,827
621
73
7
0
258,462
2
W
Bellona
6,662
606
91
8
0
237,054
3
L
Mercury
5,949
541
68
6
0
245,637
4
L
Zhong Kui
5,629
512
71
6
0
185,284
3
L
Poseidon
5,549
504
68
6
0
202,266
2
W
Olorun
7,002
637
91
8
0
194,768
3
W
Scylla
6,380
580
66
6
0
210,426
3
L
Izanami
5,991
545
98
9
0
205,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role