Player Matchup

Bacchus
Bacchus
Burixon
Bacchus
Level 141
God Stats
3W - 11L
1,500 SR
Queue Stats
468W - 516L
1,495 Elo+
Solo
Eset
Eset
Gdach
Eset
Level 126
God Stats
3W - 11L
1,500 SR
Queue Stats
324W - 325L
1,607 Elo+
Solo
Osiris
Osiris
george1657
Osiris
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 96L
1,568 Elo+
Solo
Anhur
Anhur
gezuz90
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,405 Elo+
Solo
Camazotz
Camazotz
vagge94
Camazotz
Level 143
God Stats
2W - 2L
1,733 SR
Queue Stats
539W - 567L
1,577 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,530 Elo+

VS

Team Averages
Level 139
1,411 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Kany
Chronos
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 224L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Kasiinii
Gilgamesh
Level 155
God Stats
20W - 14L
1,498 SR
Queue Stats
1,319W - 1,230L
1,526 Elo+
Party 1
Sol
Sol
MilzMitWuerze
Sol
Level 129
God Stats
9W - 4L
1,235 SR
Queue Stats
718W - 625L
1,510 Elo+
Party 1
Ares
Ares
TRdraW
Ares
Level 148
God Stats
6W - 2L
1,323 SR
Queue Stats
164W - 175L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burixon
Bacchus
10
0 / 2 / 4
6,313
789
4,720
7,515
7,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Gdach
Eset
12
2 / 6 / 4
7,231
904
6,542
8,326
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
george1657
Osiris
13
2 / 4 / 4
6,729
841
5,925
11,122
13,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
gezuz90
Anhur
13
3 / 6 / 4
7,455
932
9,559
9,488
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
vagge94
Camazotz
13
1 / 3 / 6
6,724
841
4,234
12,892
10,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
13 / 2 / 8
9,356
1,170
11,473
13,171
8,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Kany
Chronos
13
0 / 3 / 17
7,527
941
7,080
6,651
3,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kasiinii
Gilgamesh
13
2 / 3 / 17
8,405
1,051
6,819
12,556
8,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 15
8,992
1,124
12,071
6,263
3,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
TRdraW
Ares
13
0 / 2 / 20
8,051
1,006
7,630
10,792
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
8
Kills
21
21
Deaths
11
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
13
2
8
8.5
L
Bacchus
Burixon
Bacchus
0
2
4
1
L
Eset
Gdach
Eset
2
6
4
0.67
W
Chronos
Kany
Chronos
0
3
17
2.83
W
Gilgamesh
Kasiinii
Gilgamesh
2
3
17
3.5
W
6
1
15
13.5
W
Ares
TRdraW
Ares
0
2
20
5
L
Osiris
george1657
Osiris
2
4
4
1
L
Anhur
gezuz90
Anhur
3
6
4
0.83
L
Camazotz
vagge94
Camazotz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
45,073
49,343
Taken
49,433
39,182
Mitigated
36,179
12,153
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,473
1,787
595
3,981
13,171
8,371
470
3,546
9,625
0
15,982
L
Bacchus
Burixon
Bacchus
4,720
0
828
611
7,515
7,702
0
4,526
2,989
8,132
0
L
Eset
Gdach
Eset
6,542
218
1,470
1,154
8,326
4,019
0
4,694
3,472
13,503
0
W
Chronos
Kany
Chronos
7,080
2,287
0
790
6,651
3,358
1,850
1,836
4,815
17,639
0
W
Gilgamesh
Kasiinii
Gilgamesh
6,819
858
2,326
2,642
12,556
8,961
522
2,129
10,427
0
13,434
W
12,071
3,480
751
1,440
6,263
3,108
2,060
1,486
4,777
33,251
0
W
Ares
TRdraW
Ares
7,630
501
0
2,216
10,792
12,381
343
2,265
8,527
10,634
0
L
Osiris
george1657
Osiris
5,925
724
342
1,581
11,122
13,087
126
6,090
4,513
0
12,038
L
Anhur
gezuz90
Anhur
9,559
4,207
683
568
9,488
4,338
610
5,358
3,994
0
13,497
L
Camazotz
vagge94
Camazotz
4,234
1,245
371
4,545
12,892
10,036
384
6,113
6,475
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
42,331
64
Minions Killed
93
0
Camps Cleared
0
716,532
Distance Traveled
783,044
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,356
1,170
12
2
0
162,241
0
L
Bacchus
6,313
789
10
1
0
119,353
0
L
Eset
7,231
904
19
2
0
165,250
1
W
Chronos
7,527
941
22
3
0
139,353
0
W
Gilgamesh
8,405
1,051
9
1
0
164,221
3
W
Sol
8,992
1,124
43
5
0
146,355
3
W
Ares
8,051
1,006
7
1
0
170,874
1
L
Osiris
6,729
841
6
1
0
155,306
2
L
Anhur
7,455
932
13
2
0
127,189
0
L
Camazotz
6,724
841
16
2
0
149,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role