Player Matchup

Vulcan
Vulcan
Lyhkan
Vulcan
Level 158
God Stats
1W - 0L
1,686 SR
Queue Stats
39W - 40L
1,523 Elo+
Party 1
Geb
Geb
MissBeans
Geb
Level 32
God Stats
3W - 0L
1,786 SR
Queue Stats
9W - 2L
1,640 Elo+
Party 1
Osiris
Osiris
NNNNNNNNNNNNNNNN
Osiris
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 62L
1,584 Elo+
Party 1
Thanatos
Thanatos
Silverr12
Thanatos
Level 133
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
iHaDaLifeB4
Ullr
Level 153
God Stats
8W - 3L
1,601 SR
Queue Stats
68W - 47L
1,446 Elo+
Party 1
Team Averages
Level 124
1,628 SR
1,539 Elo+

VS

Team Averages
Level 89
1,517 SR
1,489 Elo+
Vamana
Vamana
Elcachasduras
Vamana
Level 98
God Stats
2W - 5L
1,613 SR
Queue Stats
359W - 305L
1,437 Elo+
Party 2
King Arthur
King Arthur
IndianaJuanes
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
JoseD1607
Izanami
Level 109
God Stats
18W - 8L
1,669 SR
Queue Stats
418W - 384L
1,483 Elo+
Party 2
Merlin
Merlin
berna200102
Merlin
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 149L
1,546 Elo+
Party 2
Sobek
Sobek
gablui2029
Sobek
Level 108
God Stats
1W - 4L
1,301 SR
Queue Stats
227W - 220L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lyhkan
Vulcan
19
2 / 4 / 8
13,054
568
18,849
11,590
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 15
12,775
555
10,330
19,987
22,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 3 / 8
14,451
628
23,842
25,632
23,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Silverr12
Thanatos
20
15 / 4 / 4
14,246
619
14,029
19,893
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 3
13,584
591
8,117
17,009
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 2
11,696
509
17,117
21,681
11,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
IndianaJuanes
King Arthur
14
1 / 10 / 1
8,716
379
5,521
24,402
17,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
JoseD1607
Izanami
18
1 / 3 / 1
11,511
500
9,342
14,066
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
17
1 / 4 / 6
10,582
460
8,936
13,547
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
17
3 / 8 / 3
10,408
453
11,779
22,954
23,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
31
Kills
12
12
Deaths
31
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
King Arthur
IndianaJuanes
King Arthur
1
10
1
0.15
L
Izanami
JoseD1607
Izanami
1
3
1
0.5
W
Vulcan
Lyhkan
Vulcan
2
4
8
1.5
W
3
0
15
10.5
W
9
3
8
4.33
W
Thanatos
Silverr12
Thanatos
15
4
4
4.25
L
Merlin
1
4
6
1
L
Sobek
3
8
3
0.56
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,167
Damage
52,695
94,111
Taken
96,650
64,217
Mitigated
60,315
44,399
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,117
9,011
0
8,432
21,681
11,544
0
6,014
15,559
0
87,923
L
King Arthur
IndianaJuanes
King Arthur
5,521
681
0
1,638
24,402
17,950
0
7,813
16,459
0
28,733
L
Izanami
JoseD1607
Izanami
9,342
4,363
0
4,467
14,066
3,519
3,598
4,385
9,607
0
104,585
W
Vulcan
Lyhkan
Vulcan
18,849
8,558
0
2,004
11,590
4,459
2,835
2,998
8,592
103,684
0
W
10,330
1,377
949
6,776
19,987
22,290
668
3,622
14,781
36,215
9,867
W
23,842
12,231
0
9,507
25,632
23,477
2,377
9,359
16,273
0
106,927
W
Thanatos
Silverr12
Thanatos
14,029
3,667
0
19,087
19,893
7,678
2,663
4,553
15,340
0
88,091
L
Merlin
8,936
142
0
976
13,547
3,694
0
5,517
7,722
86,503
0
L
Sobek
11,779
1,459
0
5,482
22,954
23,608
0
3,827
19,105
49,350
0
W
8,117
3,002
0
6,076
17,009
6,313
5,262
1,796
15,213
0
109,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
52,913
710
Minions Killed
598
0
Camps Cleared
0
2,343,072
Distance Traveled
2,088,974
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,696
509
129
6
0
423,347
5
L
King Arthur
8,716
379
26
1
0
437,566
5
L
Izanami
11,511
500
194
8
0
408,430
3
W
Vulcan
13,054
568
182
8
0
470,875
5
W
Geb
12,775
555
71
3
0
525,063
11
W
Osiris
14,451
628
155
7
0
431,868
0
W
Thanatos
14,246
619
111
5
0
488,734
1
L
Merlin
10,582
460
163
7
0
405,322
5
L
Sobek
10,408
453
86
4
0
414,309
2
W
Ullr
13,584
591
191
8
0
426,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role