Player Matchup

Horus
Horus
Platinum V
Xavi-nho-USA
Horus
Platinum V
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 54L
1,954 MMR
Party 1
Thoth
Thoth
Gold IV
YouMustFeedMee
Thoth
Gold IV
Level 156
God Stats
8W - 10L
1,385 SR
Queue Stats
269W - 233L
1,676 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
iMMo735RTaL
Tsukuyomi
Gold I
Level 134
God Stats
2W - 0L
1,708 SR
Queue Stats
58W - 44L
1,877 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,531 SR
1,836 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,568 SR
1,478 MMR
Zeus
Zeus
Gold II
Ix-Ypsilxn-Ix
Zeus
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 166L
1,735 MMR
Solo
Ymir
Ymir
Bronze IV
iLafon x
Ymir
Bronze IV
Level 47
God Stats
1W - 2L
1,704 SR
Queue Stats
13W - 30L
1,259 MMR
Solo
Bellona
Bellona
Bronze IV
x Munchhh
Bellona
Bronze IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,662
766
8,102
8,915
5,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 0 / 10
7,273
727
11,554
6,222
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iMMo735RTaL
Tsukuyomi
12
5 / 1 / 6
7,685
769
9,768
8,620
4,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
BastetGebAtlas

VS

Bans
OdinAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,269
627
4,669
7,147
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 5 / 0
6,011
601
1,416
11,949
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
x Munchhh
Bellona
9
0 / 3 / 1
5,848
585
2,925
13,232
7,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
6
0
5
8.5
W
1
0
10
6
L
Ymir
0
5
0
0
W
Tsukuyomi
iMMo735RTaL
Tsukuyomi
5
1
6
8
L
Bellona
x Munchhh
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
9,010
23,757
Taken
32,328
12,392
Mitigated
14,471
7,905
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,669
481
0
1,688
7,147
1,619
0
2,574
4,573
18,342
0
W
8,102
3,890
1,103
3,749
8,915
5,886
78
2,460
6,455
0
14,291
W
11,554
399
0
1,801
6,222
2,075
186
1,645
4,577
35,239
0
L
Ymir
1,416
238
232
2,668
11,949
5,756
0
4,349
7,600
5,226
0
W
Tsukuyomi
iMMo735RTaL
Tsukuyomi
9,768
2,364
0
1,252
8,620
4,431
97
2,344
6,276
0
26,755
L
Bellona
x Munchhh
Bellona
2,925
288
0
3,040
13,232
7,096
0
4,631
8,601
0
8,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,620
Gold Earned
18,128
100
Minions Killed
58
9
Camps Cleared
0
578,081
Distance Traveled
477,042
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,269
627
34
3
0
161,914
2
W
Horus
7,662
766
13
1
1
187,804
3
W
Thoth
7,273
727
47
5
4
191,668
4
L
Ymir
6,011
601
16
2
0
133,307
3
W
Tsukuyomi
7,685
769
40
4
4
198,609
2
L
Bellona
5,848
585
8
1
0
181,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role