Player Matchup

Bacchus
Bacchus
Disctrasan
Bacchus
Level 109
God Stats
35W - 11L
1,875 SR
Queue Stats
187W - 102L
1,736 Elo+
Party 1
Thor
Thor
EKKIMENG
Thor
Level 160
God Stats
23W - 14L
1,660 SR
Queue Stats
130W - 111L
1,665 Elo+
Party 1
Izanami
Izanami
Snögubben
Izanami
Level 21
God Stats
21W - 7L
1,851 SR
Queue Stats
135W - 62L
1,717 Elo+
Party 1
Cliodhna
Cliodhna
icyangel
Cliodhna
Level 140
God Stats
17W - 9L
1,637 SR
Queue Stats
174W - 114L
1,713 Elo+
Party 1
Medusa
Medusa
lortigaballar
Medusa
Level 96
God Stats
12W - 4L
1,779 SR
Queue Stats
129W - 67L
1,707 Elo+
Party 1
Team Averages
Level 105
1,760 SR
1,708 Elo+

VS

Team Averages
Level 33
1,450 SR
1,535 Elo+
Bastet
Bastet
MRodkjaer
Bastet
Level 47
God Stats
1W - 3L
1,480 SR
Queue Stats
46W - 44L
1,546 Elo+
Party 2
Bacchus
Bacchus
Moners
Bacchus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
Mudfingers
Hou Yi
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
238W - 243L
1,601 Elo+
Solo
Zeus
Zeus
Rxayn_
Zeus
Level 4
God Stats
4W - 6L
1,268 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowBlast7456
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Disctrasan
Bacchus
19
2 / 4 / 18
12,538
738
10,117
20,628
33,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
20
11 / 0 / 14
13,893
817
28,919
19,688
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Snögubben
Izanami
20
8 / 4 / 14
12,938
761
23,810
18,243
6,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
icyangel
Cliodhna
20
10 / 2 / 16
13,664
804
24,893
15,629
7,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 6 / 10
12,043
708
13,247
19,922
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MRodkjaer
Bastet
20
6 / 6 / 4
12,741
749
10,069
19,724
6,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Moners
Bacchus
17
4 / 9 / 2
10,749
632
13,560
25,465
21,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Mudfingers
Hou Yi
16
0 / 7 / 7
9,963
586
13,416
20,055
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Rxayn_
Zeus
18
6 / 7 / 5
11,535
679
23,315
11,275
3,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ShadowBlast7456
Gilgamesh
15
0 / 6 / 11
10,607
624
7,564
33,196
15,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
35
Kills
16
16
Deaths
35
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Disctrasan
Bacchus
2
4
18
2.75
W
Thor
11
0
14
18
L
Bastet
MRodkjaer
Bastet
6
6
4
1.33
L
Bacchus
Moners
Bacchus
4
9
2
0.56
L
Hou Yi
Mudfingers
Hou Yi
0
7
7
0.5
L
Zeus
Rxayn_
Zeus
6
7
5
1.21
L
Gilgamesh
ShadowBlast7456
Gilgamesh
0
6
11
0.92
W
Izanami
Snögubben
Izanami
8
4
14
3.75
W
Cliodhna
icyangel
Cliodhna
10
2
16
9
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,986
Damage
67,924
94,110
Taken
109,715
67,818
Mitigated
52,584
23,767
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Disctrasan
Bacchus
10,117
1,092
0
3,419
20,628
33,734
207
6,594
14,034
22,815
0
W
Thor
28,919
4,272
0
3,987
19,688
10,262
649
6,819
12,869
0
57,087
L
Bastet
MRodkjaer
Bastet
10,069
2,028
0
3,435
19,724
6,832
438
1,269
17,970
0
52,645
L
Bacchus
Moners
Bacchus
13,560
1,259
403
1,398
25,465
21,112
0
2,210
22,348
40,898
0
L
Hou Yi
Mudfingers
Hou Yi
13,416
3,843
0
2,561
20,055
5,848
96
3,021
16,613
0
34,148
L
Zeus
Rxayn_
Zeus
23,315
721
303
470
11,275
3,084
197
660
10,446
47,298
0
L
Gilgamesh
ShadowBlast7456
Gilgamesh
7,564
438
2,247
6,063
33,196
15,708
0
2,831
29,367
1,633
11,893
W
Izanami
Snögubben
Izanami
23,810
14,422
0
6,018
18,243
6,640
4,712
9,156
9,087
0
56,427
W
Cliodhna
icyangel
Cliodhna
24,893
1,407
0
6,181
15,629
7,132
426
5,510
10,119
0
66,079
W
13,247
5,388
0
4,162
19,922
10,050
2,764
9,726
10,196
0
39,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,076
Gold Earned
55,595
261
Minions Killed
253
0
Camps Cleared
0
1,824,713
Distance Traveled
1,524,145
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,538
738
22
1
0
356,341
5
W
Thor
13,893
817
48
3
0
391,191
4
L
Bastet
12,741
749
110
6
0
352,865
1
L
Bacchus
10,749
632
39
2
0
297,007
4
L
Hou Yi
9,963
586
38
2
0
307,523
5
L
Zeus
11,535
679
55
3
0
240,505
0
L
Gilgamesh
10,607
624
11
1
0
326,245
5
W
Izanami
12,938
761
81
5
0
326,367
0
W
Cliodhna
13,664
804
66
4
0
407,995
1
W
Medusa
12,043
708
44
3
0
342,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role