Player Matchup

Bacchus
Bacchus
Alucard19339365
Bacchus
Level 28
God Stats
34W - 12L
1,659 SR
Queue Stats
148W - 97L
1,645 Elo+
Party 1
Agni
Agni
ExiledExidus
Agni
Level 149
God Stats
17W - 9L
1,905 SR
Queue Stats
204W - 161L
1,576 Elo+
Party 1
Izanami
Izanami
Revan587
Izanami
Level 124
God Stats
22W - 6L
1,682 SR
Queue Stats
178W - 132L
1,576 Elo+
Party 1
Team Averages
Level 100
1,748 SR
1,599 Elo+

VS

Team Averages
Level 71
1,330 SR
1,343 Elo+
Baron Samedi
Baron Samedi
muffin_man_050
Baron Samedi
Level 129
God Stats
1W - 1L
1,301 SR
Queue Stats
104W - 119L
1,449 Elo+
Party 2
Shiva
Shiva
xDondizzle
Shiva
Level 77
God Stats
47W - 36L
1,167 SR
Queue Stats
125W - 125L
1,339 Elo+
Solo
Cthulhu
Cthulhu
young_skillz_420
Cthulhu
Level 8
God Stats
2W - 12L
1,521 SR
Queue Stats
3W - 19L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,541
712
4,673
4,927
5,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 10
9,271
773
14,989
6,493
2,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Revan587
Izanami
16
9 / 1 / 7
9,997
833
14,094
7,627
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
muffin_man_050
Baron Samedi
11
0 / 6 / 3
7,226
602
5,620
11,523
3,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
12
2 / 6 / 0
8,100
675
3,759
12,672
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 1
7,756
646
3,053
15,432
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
6
2
10
5.5
W
Izanami
Revan587
Izanami
9
1
7
12.5
L
Baron Samedi
muffin_man_050
Baron Samedi
0
6
3
0.25
L
Shiva
2
6
0
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
12,432
19,047
Taken
39,627
11,003
Mitigated
17,099
3,463
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,673
447
636
225
4,927
5,675
0
1,520
3,358
10,711
0
W
14,989
882
0
827
6,493
2,261
0
2,778
3,533
32,032
0
W
Izanami
Revan587
Izanami
14,094
9,587
0
1,775
7,627
3,067
1,087
4,470
2,931
0
59,556
L
Baron Samedi
muffin_man_050
Baron Samedi
5,620
140
1,474
1,930
11,523
3,262
108
7,819
3,704
26,389
0
L
Shiva
3,759
536
455
2,318
12,672
6,566
0
5,949
6,723
0
13,571
L
3,053
74
422
2,584
15,432
7,271
196
5,894
9,538
10,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
23,082
155
Minions Killed
94
10
Camps Cleared
0
644,023
Distance Traveled
476,170
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,541
712
5
0
0
224,631
4
W
Agni
9,271
773
46
4
4
214,667
1
W
Izanami
9,997
833
104
9
6
204,725
1
L
Baron Samedi
7,226
602
42
4
0
156,837
0
L
Shiva
8,100
675
32
3
0
161,515
0
L
Cthulhu
7,756
646
20
2
0
157,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role