Player Matchup

Kukulkan
Kukulkan
BroadPup3606137
Kukulkan
Level 4
God Stats
3W - 3L
1,624 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 3
Thanatos
Thanatos
FamishedPath542
Thanatos
Level 43
God Stats
1W - 4L
1,144 SR
Queue Stats
19W - 32L
1,394 Elo+
Solo
Bellona
Bellona
Ghoast999
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,706 Elo+
Party 3
Anhur
Anhur
captyami
Anhur
Level 7
God Stats
3W - 2L
1,673 SR
Queue Stats
6W - 6L
1,608 Elo+
Party 3
Geb
Geb
pizzaman2514
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,473 Elo+
Party 3
Team Averages
Level 30
1,488 SR
1,499 Elo+

VS

Team Averages
Level 51
1,635 SR
1,416 Elo+
Bakasura
Bakasura
Clonerdealler19
Bakasura
Level 61
God Stats
1W - 1L
1,514 SR
Queue Stats
60W - 90L
1,184 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FurtiveNip
Ah Muzen Cab
Level 49
God Stats
5W - 1L
1,629 SR
Queue Stats
257W - 241L
1,467 Elo+
Party 1
Ra
Ra
PaidNico12345
Ra
Level 44
God Stats
1W - 3L
1,740 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Sol
Sol
SlayerofNips
Sol
Level 41
God Stats
72W - 65L
1,640 SR
Queue Stats
237W - 220L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oThirdEyexx
Tsukuyomi
Level 62
God Stats
29W - 19L
1,652 SR
Queue Stats
218W - 183L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 6 / 4
10,214
464
11,887
13,507
4,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
13
3 / 9 / 1
8,761
398
6,463
15,055
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ghoast999
Bellona
15
1 / 6 / 1
9,241
420
6,486
14,173
12,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
captyami
Anhur
15
1 / 9 / 2
8,826
401
3,545
12,869
3,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 8 / 4
9,311
423
7,438
17,187
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
4 / 3 / 9
12,309
560
7,984
18,089
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
FurtiveNip
Ah Muzen Cab
20
18 / 1 / 6
14,441
656
25,152
18,048
7,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 15
12,996
591
6,125
15,400
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 8
13,046
593
4,574
15,467
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
oThirdEyexx
Tsukuyomi
19
10 / 1 / 8
13,114
596
13,527
16,756
15,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
8
Kills
37
38
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
4
0.67
W
Bakasura
4
3
9
2.83
L
Thanatos
3
9
1
0.39
W
Ah Muzen Cab
FurtiveNip
Ah Muzen Cab
18
1
6
21
L
Bellona
Ghoast999
Bellona
1
6
1
0.25
W
3
1
15
10.5
W
2
2
8
3
L
Anhur
captyami
Anhur
1
9
2
0.22
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
10
1
8
14
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
57,362
72,791
Taken
83,760
40,921
Mitigated
44,538
13,606
Healing
40,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,887
1,076
0
2,885
13,507
4,156
0
1,745
11,470
61,916
0
W
Bakasura
7,984
5,400
1,022
8,377
18,089
7,809
1,185
1,498
16,065
0
70,916
L
Thanatos
6,463
1,545
0
5,857
15,055
4,240
0
1,859
13,126
0
30,528
W
Ah Muzen Cab
FurtiveNip
Ah Muzen Cab
25,152
12,289
0
8,395
18,048
7,470
7,267
4,753
13,295
0
116,433
L
Bellona
Ghoast999
Bellona
6,486
520
0
1,587
14,173
12,853
702
1,715
12,208
8,066
46,923
W
6,125
906
5,161
7,319
15,400
7,398
1,077
4,979
10,421
52,970
2,192
W
4,574
1,522
0
7,487
15,467
5,929
9,443
4,736
10,731
97,178
0
L
Anhur
captyami
Anhur
3,545
2,191
392
1,479
12,869
3,831
0
1,426
11,233
0
47,361
W
Tsukuyomi
oThirdEyexx
Tsukuyomi
13,527
2,311
0
2,918
16,756
15,932
783
4,242
12,514
574
66,968
L
7,438
612
0
1,406
17,187
15,841
0
4,240
12,122
29,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
65,906
435
Minions Killed
666
0
Camps Cleared
0
1,899,601
Distance Traveled
2,117,253
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,214
464
114
5
0
381,322
0
W
Bakasura
12,309
560
126
6
0
414,840
6
L
Thanatos
8,761
398
62
3
0
307,908
1
W
Ah Muzen Cab
14,441
656
145
7
0
425,504
0
L
Bellona
9,241
420
110
5
0
406,280
3
W
Ra
12,996
591
84
4
0
429,984
1
W
Sol
13,046
593
181
8
0
385,181
5
L
Anhur
8,826
401
111
5
0
374,641
0
W
Tsukuyomi
13,114
596
130
6
0
461,744
7
L
Geb
9,311
423
38
2
0
429,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role