Player Matchup

Ymir
Ymir
 
Ymir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Hysppolito
Nike
Level 63
God Stats
4W - 3L
1,515 SR
Queue Stats
71W - 67L
1,435 Elo+
Party 2
Anhur
Anhur
freezing_ending4
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,441 Elo+
Solo
Set
Set
horizontalna
Set
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 30L
1,500 Elo+
Solo
Olorun
Olorun
vini_an3d
Olorun
Level 46
God Stats
0W - 3L
1,212 SR
Queue Stats
59W - 87L
1,247 Elo+
Solo
Team Averages
Level 46
1,445 SR
1,424 Elo+

VS

Team Averages
Level 58
1,579 SR
1,385 Elo+
Shiva
Shiva
Fabiscano
Shiva
Level 59
God Stats
12W - 14L
1,592 SR
Queue Stats
206W - 331L
1,373 Elo+
Party 1
Charybdis
Charybdis
Franciss_BR_
Charybdis
Level 37
God Stats
3W - 2L
1,700 SR
Queue Stats
154W - 244L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
Mael_acr
Aphrodite
Level 85
God Stats
15W - 12L
1,643 SR
Queue Stats
386W - 564L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Warllekin
Tsukuyomi
Level 41
God Stats
15W - 15L
1,500 SR
Queue Stats
271W - 292L
1,439 Elo+
Solo
Nu Wa
Nu Wa
juniorleo159
Nu Wa
Level 69
God Stats
5W - 4L
1,460 SR
Queue Stats
369W - 537L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 1
6,902
493
3,398
13,222
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
7,059
504
2,967
13,689
5,389
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 1
6,734
481
4,574
8,377
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 0
6,694
478
1,681
7,885
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
vini_an3d
Olorun
9
1 / 1 / 0
5,902
422
2,222
5,221
1,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fabiscano
Shiva
15
1 / 0 / 1
8,588
613
7,420
7,021
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Franciss_BR_
Charybdis
12
2 / 1 / 2
7,576
541
4,416
6,930
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Mael_acr
Aphrodite
10
0 / 2 / 5
6,153
440
2,332
4,945
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Warllekin
Tsukuyomi
15
5 / 0 / 4
8,940
639
7,520
10,194
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 6
8,017
573
11,296
5,030
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
W
Shiva
Fabiscano
Shiva
1
0
1
1.5
W
Charybdis
Franciss_BR_
Charybdis
2
1
2
3
L
0
2
0
0
W
Aphrodite
Mael_acr
Aphrodite
0
2
5
1.25
W
Tsukuyomi
Warllekin
Tsukuyomi
5
0
4
7
L
1
3
1
0.5
L
0
1
0
0
W
3
0
6
6
L
Olorun
vini_an3d
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,842
Damage
32,984
48,394
Taken
34,120
18,879
Mitigated
13,929
9,823
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,398
799
0
1,830
13,222
7,398
58
5,464
7,333
31,503
0
W
Shiva
Fabiscano
Shiva
7,420
3,043
13
3,835
7,021
5,900
2,318
0
7,021
0
53,314
W
Charybdis
Franciss_BR_
Charybdis
4,416
3,229
0
1,004
6,930
1,454
1,987
1,203
5,727
0
39,804
L
2,967
846
0
308
13,689
5,389
0
577
13,028
0
39,689
W
Aphrodite
Mael_acr
Aphrodite
2,332
366
1,906
2,124
4,945
1,244
520
1,137
3,808
17,710
2,356
W
Tsukuyomi
Warllekin
Tsukuyomi
7,520
1,360
0
5,535
10,194
4,009
360
1,540
8,654
0
69,990
L
4,574
1,449
0
2,140
8,377
1,990
1,062
2,091
6,150
0
39,848
L
1,681
166
0
3,941
7,885
2,578
0
1,436
6,323
0
39,267
W
11,296
2,151
63
1,542
5,030
1,322
300
1,740
3,290
42,694
0
L
Olorun
vini_an3d
Olorun
2,222
1,204
188
1,416
5,221
1,524
0
2,778
2,206
27,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
39,274
361
Minions Killed
428
0
Camps Cleared
0
1,238,310
Distance Traveled
1,377,552
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,902
493
43
3
0
264,503
4
W
Shiva
8,588
613
113
8
0
244,418
0
W
Charybdis
7,576
541
91
7
0
285,751
0
L
Nike
7,059
504
98
7
0
266,638
0
W
Aphrodite
6,153
440
33
2
0
257,199
0
W
Tsukuyomi
8,940
639
114
8
0
316,772
3
L
Anhur
6,734
481
92
7
0
253,546
0
L
Set
6,694
478
84
6
0
298,871
5
W
Nu Wa
8,017
573
77
6
0
273,412
0
L
Olorun
5,902
422
44
3
0
154,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role