Player Matchup

Izanami
Izanami
Bronze IV
Dontbanmonti
Izanami
Bronze IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold IV
Hornetsbama1
Poseidon
Gold IV
Level 112
God Stats
5W - 6L
1,435 SR
Queue Stats
169W - 177L
1,504 MMR
Solo
Amaterasu
Amaterasu
Gold III
Lark_Lion
Amaterasu
Gold III
Level 123
God Stats
2W - 3L
1,524 SR
Queue Stats
141W - 152L
1,500 MMR
Solo
Atlas
Atlas
Silver I
ReneRizkallah
Atlas
Silver I
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 59L
1,490 MMR
Solo
Kali
Kali
Bronze IV
bouboue21
Kali
Bronze IV
Level 72
God Stats
2W - 1L
1,315 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,455 SR
1,499 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,491 SR
1,498 MMR
Bellona
Bellona
Gold IV
Chrch
Bellona
Gold IV
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
599W - 605L
1,482 MMR
Solo
Ymir
Ymir
Silver III
MarxmanMC
Ymir
Silver III
Level 122
God Stats
1W - 3L
1,327 SR
Queue Stats
23W - 26L
1,462 MMR
Party 1
Rama
Rama
Bronze IV
rojeeelio
Rama
Bronze IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
schrader9509
Baron Samedi
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,546 MMR
Party 1
Fenrir
Fenrir
Bronze IV
wizz_ca
Fenrir
Bronze IV
Level 106
God Stats
0W - 2L
1,628 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dontbanmonti
Izanami
13
1 / 3 / 1
7,729
595
5,633
8,207
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Hornetsbama1
Poseidon
14
7 / 2 / 8
8,523
656
9,743
4,889
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Lark_Lion
Amaterasu
15
1 / 0 / 2
8,153
627
4,124
11,536
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
3 / 1 / 12
7,796
600
7,609
11,375
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
15
8 / 0 / 4
8,996
692
7,661
11,709
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
ThothGilgameshBastet

VS

Bans
CliodhnaPersephoneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chrch
Bellona
12
0 / 2 / 0
7,183
553
8,000
9,454
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ymir
11
1 / 2 / 4
6,472
498
4,602
11,395
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
11
1 / 6 / 3
6,490
499
5,288
10,414
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
schrader9509
Baron Samedi
11
2 / 5 / 1
6,666
513
2,939
8,810
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
wizz_ca
Fenrir
11
2 / 5 / 1
6,676
514
3,395
10,756
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
6
6
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chrch
Bellona
0
2
0
0
W
Izanami
Dontbanmonti
Izanami
1
3
1
0.5
W
Poseidon
Hornetsbama1
Poseidon
7
2
8
5.5
W
Amaterasu
Lark_Lion
Amaterasu
1
0
2
2
L
Ymir
1
2
4
1.5
W
3
1
12
9
W
Kali
8
0
4
10
L
Rama
1
6
3
0.42
L
Baron Samedi
schrader9509
Baron Samedi
2
5
1
0.5
L
Fenrir
wizz_ca
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
24,224
47,716
Taken
50,829
29,343
Mitigated
22,103
20,593
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chrch
Bellona
8,000
2,810
0
3,453
9,454
6,522
0
1,668
7,712
0
46,606
W
Izanami
Dontbanmonti
Izanami
5,633
4,231
0
2,477
8,207
2,512
2,445
1,776
6,431
0
54,243
W
Poseidon
Hornetsbama1
Poseidon
9,743
851
0
715
4,889
1,504
1,214
1,501
3,213
52,666
0
W
Amaterasu
Lark_Lion
Amaterasu
4,124
1,808
0
8,741
11,536
9,122
855
0
11,536
0
48,899
L
Ymir
4,602
886
0
3,116
11,395
7,065
13
4,424
6,848
24,101
0
W
7,609
3,294
163
3,461
11,375
10,879
163
2,383
8,862
22,969
0
W
Kali
7,661
3,954
0
5,036
11,709
5,326
1,071
1,548
10,133
0
52,686
L
Rama
5,288
3,838
0
3,324
10,414
2,267
0
4,392
5,960
0
39,953
L
Baron Samedi
schrader9509
Baron Samedi
2,939
163
131
1,847
8,810
3,104
0
3,453
5,194
29,329
0
L
Fenrir
wizz_ca
Fenrir
3,395
882
0
1,420
10,756
3,145
0
2,859
7,763
0
39,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
33,487
447
Minions Killed
359
0
Camps Cleared
0
1,364,707
Distance Traveled
1,238,351
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,183
553
110
8
0
257,201
3
W
Izanami
7,729
595
114
9
0
244,735
1
W
Poseidon
8,523
656
96
7
0
260,618
3
W
Amaterasu
8,153
627
120
9
0
292,070
7
L
Ymir
6,472
498
47
4
0
237,132
4
W
Atlas
7,796
600
29
2
0
263,119
4
W
Kali
8,996
692
88
7
0
304,165
3
L
Rama
6,490
499
74
6
0
215,877
1
L
Baron Samedi
6,666
513
57
4
0
225,884
3
L
Fenrir
6,676
514
71
5
0
302,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role