Player Matchup

Charybdis
Charybdis
DylanWehausen
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 350L
1,522 Elo+
Solo
Bastet
Bastet
Guoxi
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 104L
1,605 Elo+
Solo
Eset
Eset
ItJustSaysBear
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,557 Elo+
Party 2
Osiris
Osiris
KublaiBaratheon
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,521 Elo+
Party 2
Ymir
Ymir
PannaSan
Ymir
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
339W - 345L
1,418 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,524 Elo+

VS

Team Averages
Level 88
1,643 SR
1,627 Elo+
Vulcan
Vulcan
BigTipsyBear
Vulcan
Level 87
God Stats
6W - 3L
1,868 SR
Queue Stats
304W - 310L
1,670 Elo+
Party 1
Ravana
Ravana
Boysallover
Ravana
Level 107
God Stats
10W - 11L
1,568 SR
Queue Stats
241W - 263L
1,480 Elo+
Solo
Shiva
Shiva
NefariousNicky
Shiva
Level 101
God Stats
28W - 30L
1,648 SR
Queue Stats
136W - 129L
1,651 Elo+
Party 1
Izanami
Izanami
RealSoloOrTroll
Izanami
Level 16
God Stats
4W - 2L
1,572 SR
Queue Stats
31W - 19L
1,698 Elo+
Party 1
Cu Chulainn
Cu Chulainn
k1ltux
Cu Chulainn
Level 128
God Stats
17W - 15L
1,561 SR
Queue Stats
542W - 503L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DylanWehausen
Charybdis
8
0 / 3 / 1
4,893
544
2,630
5,858
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Guoxi
Bastet
8
1 / 1 / 2
4,819
535
4,444
8,308
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,749
528
3,102
4,852
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,077
564
4,581
7,745
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
1 / 5 / 1
4,433
493
3,074
10,311
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
5 / 0 / 3
5,995
666
9,127
4,747
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
2 / 2 / 4
6,007
667
2,782
4,859
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 6
6,302
700
4,622
5,987
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 3
7,126
792
7,139
5,052
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
k1ltux
Cu Chulainn
12
1 / 1 / 1
6,524
725
4,815
6,311
3,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
3
6.5
W
Ravana
2
2
4
2
L
Charybdis
DylanWehausen
Charybdis
0
3
1
0.17
L
Bastet
Guoxi
Bastet
1
1
2
2
L
1
3
0
0.33
L
1
3
1
0.5
W
3
0
6
6
L
Ymir
1
5
1
0.3
W
4
1
3
5.5
W
Cu Chulainn
k1ltux
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
28,485
37,074
Taken
26,956
11,986
Mitigated
11,962
8,958
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
9,127
3,174
0
440
4,747
1,451
108
1,259
3,249
33,640
0
W
Ravana
2,782
632
0
2,364
4,859
1,718
24
1,141
3,558
0
27,893
L
Charybdis
DylanWehausen
Charybdis
2,630
1,723
0
2,335
5,858
729
0
0
5,858
0
25,874
L
Bastet
Guoxi
Bastet
4,444
1,207
0
2,993
8,308
1,905
0
2,353
5,955
0
21,767
L
3,102
272
135
1,015
4,852
1,222
0
2,867
1,985
20,567
0
L
4,581
1,500
0
1,211
7,745
4,471
0
1,203
6,542
0
22,366
W
4,622
1,138
1,120
2,625
5,987
3,797
0
2,346
3,519
0
15,173
L
Ymir
3,074
675
0
1,269
10,311
3,659
0
2,704
7,607
9,869
0
W
7,139
4,665
0
1,527
5,052
1,271
982
973
4,079
0
53,977
W
Cu Chulainn
k1ltux
Cu Chulainn
4,815
982
0
2,221
6,311
3,725
176
0
5,995
0
37,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
31,954
213
Minions Killed
352
0
Camps Cleared
0
891,223
Distance Traveled
1,002,814
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,995
666
52
6
0
201,468
2
W
Ravana
6,007
667
58
6
0
208,847
2
L
Charybdis
4,893
544
54
6
0
136,026
3
L
Bastet
4,819
535
40
4
0
204,273
2
L
Eset
4,749
528
56
6
0
188,732
3
L
Osiris
5,077
564
48
5
0
175,871
0
W
Shiva
6,302
700
36
4
0
210,016
1
L
Ymir
4,433
493
15
2
0
186,321
3
W
Izanami
7,126
792
113
13
0
182,388
2
W
Cu Chulainn
6,524
725
93
10
0
200,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role