Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
 
Ares
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
ButteryCuttery
Tsukuyomi
Gold II
Level 159
God Stats
30W - 28L
1,599 SR
Queue Stats
125W - 119L
1,699 MMR
Solo
Rama
Rama
Gold IV
KhAoSç
Rama
Gold IV
Level 149
God Stats
6W - 1L
1,690 SR
Queue Stats
123W - 115L
1,697 MMR
Solo
Sylvanus
Sylvanus
Gold I
Mo0ks
Sylvanus
Gold I
Level 84
God Stats
3W - 4L
1,757 SR
Queue Stats
217W - 219L
1,698 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,609 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,512 SR
1,628 MMR
Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
 
Athena
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
Ajsac65
Nemesis
Platinum II
Level 156
God Stats
11W - 8L
1,559 SR
Queue Stats
53W - 47L
1,726 MMR
Party 3
Sol
Sol
Gold I
Strider65
Sol
Gold I
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,647 MMR
Party 3
Chiron
Chiron
Gold IV
Suskaen
Chiron
Gold IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 12L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,729
746
809
964
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
4
0 / 2 / 0
2,883
577
1,612
3,374
955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ButteryCuttery
Tsukuyomi
6
0 / 1 / 0
3,227
645
943
1,904
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
KhAoSç
Rama
5
0 / 2 / 0
3,027
605
2,236
3,578
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Mo0ks
Sylvanus
2
0 / 0 / 0
2,620
524
113
309
108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThanatosArachneGebCliodhnaThoth

VS

Bans
Ah Muzen CabChaacBastetPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 0 / 0
3,778
756
971
2,709
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
 
Athena
5
0 / 0 / 4
3,544
709
1,029
2,122
851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Ajsac65
Nemesis
5
2 / 0 / 0
3,421
684
935
2,009
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,529
706
214
1,098
334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Suskaen
Chiron
6
2 / 0 / 2
3,764
753
3,770
3,220
856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Ares
 
Ares
0
2
0
0
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Athena
 
Athena
0
0
4
2
W
Nemesis
Ajsac65
Nemesis
2
0
0
2
L
Tsukuyomi
ButteryCuttery
Tsukuyomi
0
1
0
0
L
Rama
KhAoSç
Rama
0
2
0
0
L
Sylvanus
Mo0ks
Sylvanus
0
0
0
0
W
0
0
0
0
W
Chiron
Suskaen
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,713
Damage
6,919
10,129
Taken
11,158
2,251
Mitigated
3,412
3,341
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
809
118
0
500
964
201
0
72
892
19,568
0
L
Ares
 
Ares
1,612
33
315
314
3,374
955
0
427
2,947
4,054
0
W
Ao Kuang
 
Ao Kuang
971
101
0
1,636
2,709
744
0
176
2,533
13,914
0
W
Athena
 
Athena
1,029
455
0
1,110
2,122
851
0
874
1,248
5,477
0
W
Nemesis
Ajsac65
Nemesis
935
538
0
737
2,009
627
0
233
1,776
0
14,518
L
Tsukuyomi
ButteryCuttery
Tsukuyomi
943
382
0
784
1,904
464
0
939
965
0
10,583
L
Rama
KhAoSç
Rama
2,236
1,890
0
1,309
3,578
523
0
602
2,976
0
11,185
L
Sylvanus
Mo0ks
Sylvanus
113
36
0
119
309
108
0
158
151
1,572
688
W
214
46
0
383
1,098
334
0
257
841
13,714
2,078
W
Chiron
Suskaen
Chiron
3,770
2,407
173
1,305
3,220
856
0
978
2,242
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,486
Gold Earned
18,036
118
Minions Killed
149
0
Camps Cleared
0
404,285
Distance Traveled
494,238
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,729
746
50
10
0
90,625
0
L
Ares
2,883
577
9
2
0
100,804
3
W
Ao Kuang
3,778
756
38
8
0
95,257
0
W
Athena
3,544
709
19
4
0
95,407
1
W
Nemesis
3,421
684
24
5
0
114,267
2
L
Tsukuyomi
3,227
645
28
6
0
105,964
1
L
Rama
3,027
605
23
5
0
85,885
0
L
Sylvanus
2,620
524
8
2
0
21,007
1
W
Sol
3,529
706
40
8
0
90,250
0
W
Chiron
3,764
753
28
6
0
99,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role