Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BoyUDumAzHel
Pele
Level 160
God Stats
3W - 0L
1,625 SR
Queue Stats
141W - 62L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
Ymir Slappin
Cabrakan
Level 122
God Stats
19W - 7L
1,936 SR
Queue Stats
241W - 189L
1,610 Elo+
Party 1
Team Averages
Level 147
1,687 SR
1,584 Elo+

VS

Team Averages
Level 113
1,708 SR
1,591 Elo+
Arachne
Arachne
ColoredJak
Arachne
Level 129
God Stats
1W - 2L
1,686 SR
Queue Stats
159W - 142L
1,657 Elo+
Party 2
Discordia
Discordia
UtiIeCupid
Discordia
Level 82
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Shiva
Shiva
darknesking15
Shiva
Level 129
God Stats
1W - 1L
1,884 SR
Queue Stats
27W - 36L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 2 / 8
10,766
897
12,131
11,973
5,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 10
10,593
883
9,834
14,342
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Ymir Slappin
Cabrakan
13
4 / 4 / 9
9,332
778
10,280
14,193
10,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColoredJak
Arachne
12
1 / 5 / 4
7,585
632
5,863
11,289
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
UtiIeCupid
Discordia
13
3 / 8 / 4
8,959
747
11,436
10,668
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 3
8,872
739
10,240
16,803
14,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
8
6.5
W
4
1
10
9
L
Arachne
ColoredJak
Arachne
1
5
4
0.6
L
Discordia
UtiIeCupid
Discordia
3
8
4
0.63
W
Cabrakan
Ymir Slappin
Cabrakan
4
4
9
2.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
27,539
40,508
Taken
38,760
31,421
Mitigated
22,713
15,449
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,131
1,812
3,248
7,041
11,973
5,971
1,314
3,516
8,457
55,374
0
W
9,834
1,282
0
2,261
14,342
15,017
479
3,085
11,257
355
31,072
L
Arachne
ColoredJak
Arachne
5,863
3,881
0
2,180
11,289
4,513
0
6,218
5,071
0
16,775
L
Discordia
UtiIeCupid
Discordia
11,436
689
0
500
10,668
3,768
0
6,287
4,381
34,372
0
W
Cabrakan
Ymir Slappin
Cabrakan
10,280
1,186
485
2,414
14,193
10,433
380
5,231
8,962
25,325
0
L
10,240
1,755
246
2,458
16,803
14,432
0
10,761
6,042
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
25,416
186
Minions Killed
110
5
Camps Cleared
6
678,484
Distance Traveled
635,704
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,766
897
93
8
3
232,178
2
W
Pele
10,593
883
56
5
2
243,991
1
L
Arachne
7,585
632
24
2
3
227,744
5
L
Discordia
8,959
747
48
4
1
173,511
0
W
Cabrakan
9,332
778
37
3
0
202,315
0
L
Shiva
8,872
739
38
3
2
234,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role