Player Matchup

Neith
Neith
Decay_CWL
Neith
Level 4
God Stats
2W - 5L
1,227 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 2
Shiva
Shiva
Elbico
Shiva
Level 21
God Stats
20W - 14L
1,571 SR
Queue Stats
59W - 59L
1,454 Elo+
Party 1
Artio
Artio
Misss-La
Artio
Level 88
God Stats
13W - 9L
1,552 SR
Queue Stats
150W - 165L
1,441 Elo+
Party 1
Arachne
Arachne
Softon01
Arachne
Level 75
God Stats
10W - 8L
1,586 SR
Queue Stats
66W - 72L
1,391 Elo+
Party 1
Izanami
Izanami
kPride_
Izanami
Level 65
God Stats
2W - 5L
1,323 SR
Queue Stats
38W - 44L
1,467 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,452 Elo+

VS

Team Averages
Level 93
1,546 SR
1,554 Elo+
Tyr
Tyr
Dripp Misty
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,752 Elo+
Party 3
Zhong Kui
Zhong Kui
PaN1K MeKaN1K
Zhong Kui
Level 156
God Stats
3W - 3L
1,516 SR
Queue Stats
360W - 356L
1,482 Elo+
Party 3
Agni
Agni
XRP Moneyy
Agni
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 21L
1,528 Elo+
Party 3
Horus
Horus
bryn0
Horus
Level 108
God Stats
9W - 2L
1,500 SR
Queue Stats
123W - 91L
1,697 Elo+
Party 3
Shiva
Shiva
demigod844
Shiva
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 65L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Decay_CWL
Neith
8
0 / 9 / 0
5,369
316
3,360
8,463
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Elbico
Shiva
15
3 / 3 / 0
7,850
462
7,934
10,017
8,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Misss-La
Artio
12
0 / 1 / 1
7,183
423
6,803
15,832
6,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Softon01
Arachne
12
1 / 3 / 0
7,232
425
5,582
11,239
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
kPride_
Izanami
13
0 / 8 / 1
7,318
430
7,364
14,738
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,994
529
5,940
12,332
5,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PaN1K MeKaN1K
Zhong Kui
17
14 / 0 / 6
11,096
653
19,399
12,982
10,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
7,457
439
5,710
8,323
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
bryn0
Horus
12
2 / 1 / 9
8,713
513
5,893
13,915
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
16
3 / 1 / 2
9,810
577
9,050
11,093
10,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
24
24
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Decay_CWL
Neith
0
9
0
0
W
4
2
3
2.75
L
Shiva
Elbico
Shiva
3
3
0
1
L
Artio
Misss-La
Artio
0
1
1
0.5
W
Zhong Kui
PaN1K MeKaN1K
Zhong Kui
14
0
6
17
L
Arachne
Softon01
Arachne
1
3
0
0.33
W
1
0
3
2.5
W
Horus
bryn0
Horus
2
1
9
6.5
W
Shiva
3
1
2
4
L
Izanami
kPride_
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
45,992
60,289
Taken
58,645
25,190
Mitigated
42,910
19,090
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Decay_CWL
Neith
3,360
1,672
0
448
8,463
1,840
0
2,937
5,526
0
12,873
W
5,940
303
0
1,611
12,332
5,217
616
220
11,997
0
62,326
L
Shiva
Elbico
Shiva
7,934
1,526
0
1,951
10,017
8,186
0
1,134
8,883
0
46,012
L
Artio
Misss-La
Artio
6,803
276
1,539
8,789
15,832
6,881
0
6,939
8,893
38,699
0
W
Zhong Kui
PaN1K MeKaN1K
Zhong Kui
19,399
6,714
0
8,418
12,982
10,326
5,821
849
12,133
68,891
20,840
L
Arachne
Softon01
Arachne
5,582
4,361
248
3,611
11,239
3,622
0
3,450
7,789
0
36,801
W
5,710
588
33
1,659
8,323
2,719
1,468
2,673
5,650
32,868
0
W
Horus
bryn0
Horus
5,893
3,716
2,905
5,534
13,915
14,238
473
2,363
11,509
0
19,343
W
Shiva
9,050
3,030
0
3,745
11,093
10,410
0
990
9,588
0
62,997
L
Izanami
kPride_
Izanami
7,364
3,905
0
2,504
14,738
4,661
0
7,769
6,969
0
59,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
46,070
349
Minions Killed
478
0
Camps Cleared
0
1,544,369
Distance Traveled
1,533,989
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,369
316
18
1
0
273,858
0
W
Tyr
8,994
529
105
6
0
307,767
3
L
Shiva
7,850
462
76
4
0
298,568
0
L
Artio
7,183
423
61
4
0
337,508
2
W
Zhong Kui
11,096
653
141
8
0
282,064
1
L
Arachne
7,232
425
86
5
0
363,718
2
W
Agni
7,457
439
65
4
0
295,377
2
W
Horus
8,713
513
33
2
0
345,985
2
W
Shiva
9,810
577
134
8
0
302,796
1
L
Izanami
7,318
430
108
6
0
270,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role