Player Matchup

Hel
Hel
AIeteias
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,668 Elo+
Party 1
Ares
Ares
Aleteias
Ares
Level 144
God Stats
2W - 1L
1,755 SR
Queue Stats
60W - 64L
1,468 Elo+
Party 1
Nemesis
Nemesis
Hitman5286
Nemesis
Level 140
God Stats
1W - 4L
1,388 SR
Queue Stats
63W - 65L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Jurgensiño
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo
Rama
Rama
Volento
Rama
Level 52
God Stats
6W - 8L
1,499 SR
Queue Stats
137W - 110L
1,596 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,540 Elo+

VS

Team Averages
Level 98
1,622 SR
1,642 Elo+
Thor
Thor
Brandingoo
Thor
Level 107
God Stats
11W - 8L
1,432 SR
Queue Stats
159W - 117L
1,594 Elo+
Party 3
Cupid
Cupid
Geiser36
Cupid
Level 102
God Stats
10W - 6L
1,617 SR
Queue Stats
124W - 81L
1,600 Elo+
Party 3
Kukulkan
Kukulkan
Masdeuflius
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
1,745 Elo+
Party 2
Shiva
Shiva
TwinkleMeToes
Shiva
Level 20
God Stats
5W - 2L
1,899 SR
Queue Stats
28W - 20L
1,682 Elo+
Party 2
Hel
Hel
Vilasthe
Hel
Level 136
God Stats
9W - 5L
1,661 SR
Queue Stats
63W - 64L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
9,072
605
4,138
14,172
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
18
4 / 4 / 2
11,437
762
12,676
24,674
30,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Hitman5286
Nemesis
16
0 / 5 / 4
9,259
617
8,579
17,154
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Jurgensiño
Gilgamesh
16
1 / 9 / 3
9,539
636
14,042
25,667
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Volento
Rama
18
4 / 3 / 3
11,497
766
15,043
12,363
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
13,411
894
15,947
14,408
8,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Geiser36
Cupid
18
5 / 2 / 12
11,317
754
15,865
13,673
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Masdeuflius
Kukulkan
19
6 / 2 / 14
11,949
797
18,327
11,666
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 16
10,707
714
12,467
18,409
16,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 1 / 20
11,731
782
16,777
17,088
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
9
Kills
30
30
Deaths
9
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Ares
4
4
2
1.25
W
15
2
8
9.5
W
Cupid
Geiser36
Cupid
5
2
12
5.5
L
Nemesis
Hitman5286
Nemesis
0
5
4
0.4
L
Gilgamesh
Jurgensiño
Gilgamesh
1
9
3
0.28
W
Kukulkan
Masdeuflius
Kukulkan
6
2
14
6.5
W
1
2
16
4.5
W
3
1
20
13
L
Rama
Volento
Rama
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,478
Damage
79,383
94,030
Taken
75,244
70,187
Mitigated
42,459
17,627
Healing
34,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
547
4,149
2,135
14,172
5,491
0
6,965
7,019
15,036
0
L
Ares
12,676
659
467
2,873
24,674
30,203
0
7,895
16,479
32,833
0
W
15,947
4,823
395
1,840
14,408
8,695
3,609
3,767
10,450
0
60,386
W
Cupid
Geiser36
Cupid
15,865
9,287
1,026
2,497
13,673
5,887
2,816
4,500
9,032
0
50,816
L
Nemesis
Hitman5286
Nemesis
8,579
1,455
479
3,232
17,154
10,208
0
5,633
11,367
0
21,606
L
Gilgamesh
Jurgensiño
Gilgamesh
14,042
4,187
380
1,571
25,667
19,524
0
7,384
17,999
0
40,222
W
Kukulkan
Masdeuflius
Kukulkan
18,327
3,137
0
265
11,666
5,183
1,879
1,829
9,573
59,670
0
W
12,467
2,789
527
3,605
18,409
16,285
703
2,262
15,609
0
24,261
W
16,777
199
13,628
10,584
17,088
6,409
819
4,456
12,257
43,344
0
L
Rama
Volento
Rama
15,043
11,279
0
2,341
12,363
4,761
0
6,221
6,062
0
44,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
59,115
201
Minions Killed
337
0
Camps Cleared
0
1,360,390
Distance Traveled
1,583,048
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,072
605
26
2
0
248,444
0
L
Ares
11,437
762
29
2
0
272,608
1
W
Thor
13,411
894
92
6
0
290,326
0
W
Cupid
11,317
754
68
5
0
291,869
4
L
Nemesis
9,259
617
46
3
0
283,310
1
L
Gilgamesh
9,539
636
35
2
0
281,100
3
W
Kukulkan
11,949
797
96
6
0
337,617
1
W
Shiva
10,707
714
25
2
0
318,998
1
W
Hel
11,731
782
56
4
0
344,238
2
L
Rama
11,497
766
65
4
0
274,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role