Player Matchup

Ares
Ares
DenzelHWI87
Ares
Level 114
God Stats
2W - 4L
1,796 SR
Queue Stats
129W - 162L
1,446 Elo+
Solo
Danzaburou
Danzaburou
DrobinaQkac1989
Danzaburou
Level 82
God Stats
2W - 8L
1,500 SR
Queue Stats
151W - 240L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
o0NORBERT0o
Baron Samedi
Level 160
God Stats
54W - 59L
1,768 SR
Queue Stats
324W - 458L
1,397 Elo+
Party 1
Team Averages
Level 119
1,688 SR
1,408 Elo+

VS

Team Averages
Level 67
1,780 SR
1,737 Elo+
Fenrir
Fenrir
Glenson67
Fenrir
Level 104
God Stats
7W - 0L
1,962 SR
Queue Stats
13W - 0L
1,983 Elo+
Party 2
Shiva
Shiva
Jose-Fran1
Shiva
Level 80
God Stats
2W - 2L
1,433 SR
Queue Stats
37W - 44L
1,245 Elo+
Solo
Zeus
Zeus
thatguypeak
Zeus
Level 18
God Stats
4W - 0L
1,945 SR
Queue Stats
15W - 0L
1,983 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
10,308
687
10,475
24,507
26,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DrobinaQkac1989
Danzaburou
13
2 / 9 / 1
9,706
647
11,618
17,498
6,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
o0NORBERT0o
Baron Samedi
15
3 / 9 / 2
10,811
721
14,591
17,269
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Glenson67
Fenrir
16
10 / 3 / 14
12,862
857
18,464
26,709
30,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
16
4 / 2 / 19
11,634
776
11,436
19,675
20,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
14 / 2 / 11
13,214
881
23,544
10,542
10,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
28
28
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
Danzaburou
DrobinaQkac1989
Danzaburou
2
9
1
0.28
W
Fenrir
Glenson67
Fenrir
10
3
14
5.67
W
Shiva
4
2
19
6.75
L
Baron Samedi
o0NORBERT0o
Baron Samedi
3
9
2
0.44
W
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
53,444
59,274
Taken
56,926
41,690
Mitigated
61,183
9,207
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,475
728
60
691
24,507
26,839
0
11,794
12,125
16,250
0
L
Danzaburou
DrobinaQkac1989
Danzaburou
11,618
4,579
0
3,089
17,498
6,787
0
8,143
9,188
0
31,589
W
Fenrir
Glenson67
Fenrir
18,464
6,555
0
7,553
26,709
30,024
727
11,084
15,625
219
39,647
W
Shiva
11,436
1,730
1,466
4,954
19,675
20,631
1,238
9,340
10,335
53
32,931
L
Baron Samedi
o0NORBERT0o
Baron Samedi
14,591
1,835
1,383
3,984
17,269
8,064
0
4,688
12,210
46,472
0
W
23,544
8,145
0
2,693
10,542
10,528
787
5,164
5,378
72,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
37,710
119
Minions Killed
159
2
Camps Cleared
11
676,392
Distance Traveled
865,763
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,308
687
12
1
0
215,693
0
L
Danzaburou
9,706
647
34
2
2
225,340
2
W
Fenrir
12,862
857
39
3
6
291,199
3
W
Shiva
11,634
776
43
3
2
303,712
1
L
Baron Samedi
10,811
721
73
5
0
235,359
5
W
Zeus
13,214
881
77
5
3
270,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role