Player Matchup

Gilgamesh
Gilgamesh
Dante070
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,292 Elo+
Party 2
Cupid
Cupid
Krusadov
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,506 Elo+
Party 2
Merlin
Merlin
Shawn15
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
SonGuko
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
smurfdeck
Fenrir
Level 25
God Stats
0W - 2L
1,747 SR
Queue Stats
27W - 22L
1,292 Elo+
Party 2
Team Averages
Level 60
1,549 SR
1,418 Elo+

VS

Team Averages
Level 80
1,720 SR
1,678 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
EviraaM
Skadi
Level 80
God Stats
8W - 8L
1,925 SR
Queue Stats
465W - 302L
1,804 Elo+
Party 1
Khepri
Khepri
MissPlume703
Khepri
Level 126
God Stats
26W - 15L
1,851 SR
Queue Stats
559W - 357L
1,824 Elo+
Party 1
Cliodhna
Cliodhna
Robert4Ksv
Cliodhna
Level 43
God Stats
35W - 45L
1,467 SR
Queue Stats
118W - 143L
1,419 Elo+
Solo
Achilles
Achilles
kataclysm1810
Achilles
Level 29
God Stats
55W - 14L
1,856 SR
Queue Stats
643W - 470L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dante070
Gilgamesh
13
2 / 7 / 1
8,469
423
8,753
16,587
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Krusadov
Cupid
16
5 / 5 / 2
10,106
505
8,799
13,163
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Shawn15
Merlin
18
3 / 5 / 3
10,532
527
6,653
11,595
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
SonGuko
Ares
14
1 / 6 / 7
8,716
436
4,895
15,674
15,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
smurfdeck
Fenrir
14
2 / 6 / 6
9,043
452
10,936
16,618
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 1 / 13
12,629
631
18,364
10,008
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
EviraaM
Skadi
20
8 / 4 / 6
13,276
664
18,524
13,961
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
2 / 2 / 15
11,254
563
5,253
15,832
20,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Robert4Ksv
Cliodhna
18
3 / 3 / 11
10,951
548
7,213
12,346
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
kataclysm1810
Achilles
18
7 / 4 / 4
11,669
583
8,203
15,768
19,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
13
Kills
29
29
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
13
15.5
L
Gilgamesh
Dante070
Gilgamesh
2
7
1
0.36
W
Skadi
EviraaM
Skadi
8
4
6
2.75
L
Cupid
Krusadov
Cupid
5
5
2
1.2
W
Khepri
2
2
15
4.75
W
Cliodhna
Robert4Ksv
Cliodhna
3
3
11
2.83
L
Merlin
Shawn15
Merlin
3
5
3
0.9
L
Ares
SonGuko
Ares
1
6
7
0.75
W
Achilles
kataclysm1810
Achilles
7
4
4
2.25
L
Fenrir
smurfdeck
Fenrir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
57,557
73,637
Taken
67,915
40,776
Mitigated
55,990
14,471
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,364
1,412
247
3,804
10,008
4,605
650
3,692
6,316
92,737
0
L
Gilgamesh
Dante070
Gilgamesh
8,753
2,260
0
2,420
16,587
12,430
0
5,587
11,000
0
41,626
W
Skadi
EviraaM
Skadi
18,524
9,633
0
3,770
13,961
5,764
5,599
3,751
10,170
0
128,915
L
Cupid
Krusadov
Cupid
8,799
4,365
818
1,677
13,163
3,682
0
3,091
10,072
0
66,925
W
Khepri
5,253
792
2,469
3,843
15,832
20,728
177
3,896
11,773
23,983
14,740
W
Cliodhna
Robert4Ksv
Cliodhna
7,213
150
0
4,199
12,346
5,004
809
1,302
10,936
0
67,095
L
Merlin
Shawn15
Merlin
6,653
41
0
2,408
11,595
3,859
0
6,446
5,149
80,166
0
L
Ares
SonGuko
Ares
4,895
393
0
1,002
15,674
15,040
0
4,676
10,998
19,527
0
W
Achilles
kataclysm1810
Achilles
8,203
1,716
0
2,803
15,768
19,889
175
1,993
13,147
0
62,939
L
Fenrir
smurfdeck
Fenrir
10,936
3,216
0
6,146
16,618
5,765
0
2,979
13,639
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
59,779
475
Minions Killed
608
0
Camps Cleared
0
1,857,799
Distance Traveled
1,905,095
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,629
631
144
7
0
404,582
4
L
Gilgamesh
8,469
423
89
4
0
365,698
1
W
Skadi
13,276
664
172
9
0
349,304
3
L
Cupid
10,106
505
139
7
0
332,266
9
W
Khepri
11,254
563
57
3
0
362,944
5
W
Cliodhna
10,951
548
116
6
0
415,068
2
L
Merlin
10,532
527
148
7
0
361,407
3
L
Ares
8,716
436
25
1
0
380,013
6
W
Achilles
11,669
583
119
6
0
373,197
4
L
Fenrir
9,043
452
74
4
0
418,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role