Player Matchup

Hel
Hel
CerealMedusa935
Hel
Level 44
God Stats
54W - 101L
1,205 SR
Queue Stats
491W - 752L
1,212 Elo+
Solo
Fenrir
Fenrir
Its Roof
Fenrir
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 89L
1,243 Elo+
Solo
Danzaburou
Danzaburou
JumpedOrpheus97
Danzaburou
Level 63
God Stats
5W - 1L
1,813 SR
Queue Stats
10W - 8L
1,537 Elo+
Solo
Team Averages
Level 52
1,506 SR
1,331 Elo+

VS

Team Averages
Level 31
1,473 SR
1,192 Elo+
Ne Zha
Ne Zha
FoolsGold999
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 235L
1,317 Elo+
Solo
Sol
Sol
GalacticJEM
Sol
Level 38
God Stats
1W - 3L
1,420 SR
Queue Stats
12W - 16L
1,151 Elo+
Party 1
Gilgamesh
Gilgamesh
hatechidori
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 12
14,041
780
22,355
17,180
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Its Roof
Fenrir
17
8 / 3 / 15
13,381
743
10,857
19,724
10,131
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
JumpedOrpheus97
Danzaburou
17
7 / 3 / 13
13,438
747
14,116
16,352
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 10 / 4
11,770
654
11,081
16,599
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 8 / 4
11,464
637
16,704
19,439
6,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
hatechidori
Gilgamesh
13
3 / 10 / 3
11,198
622
14,785
22,219
17,474
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
8
8
Deaths
28
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
L
Ne Zha
2
10
4
0.4
L
3
8
4
0.63
W
Fenrir
Its Roof
Fenrir
8
3
15
5.17
W
Danzaburou
JumpedOrpheus97
Danzaburou
7
3
13
4.5
L
Gilgamesh
hatechidori
Gilgamesh
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,328
Damage
42,570
53,256
Taken
58,257
22,221
Mitigated
30,883
24,203
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,355
786
6,295
9,425
17,180
6,110
678
5,536
11,644
50,624
0
L
Ne Zha
11,081
1,930
0
753
16,599
6,561
123
5,673
10,926
0
35,967
L
16,704
3,415
338
8,324
19,439
6,848
389
7,902
11,537
50,973
0
W
Fenrir
Its Roof
Fenrir
10,857
3,755
0
5,950
19,724
10,131
636
7,678
12,046
0
26,458
W
Danzaburou
JumpedOrpheus97
Danzaburou
14,116
5,019
0
2,533
16,352
5,980
1,293
6,633
9,719
0
52,733
L
Gilgamesh
hatechidori
Gilgamesh
14,785
4,469
0
1,138
22,219
17,474
132
9,332
12,887
4,594
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
34,432
156
Minions Killed
133
5
Camps Cleared
4
975,842
Distance Traveled
855,107
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,041
780
74
4
1
338,247
2
L
Ne Zha
11,770
654
45
3
1
312,342
1
L
Sol
11,464
637
56
3
1
265,869
0
W
Fenrir
13,381
743
22
1
2
330,164
2
W
Danzaburou
13,438
747
60
3
2
307,431
2
L
Gilgamesh
11,198
622
32
2
2
276,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role