Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
CGMouldylocks
Thoth
Level 45
God Stats
8W - 6L
1,525 SR
Queue Stats
290W - 129L
1,643 Elo+
Party 1
Erlang Shen
Erlang Shen
DontBanHachiman
Erlang Shen
Level 15
God Stats
5W - 5L
1,626 SR
Queue Stats
20W - 17L
1,609 Elo+
Party 1
Bellona
Bellona
FuzzySmile
Bellona
Level 117
God Stats
9W - 4L
1,748 SR
Queue Stats
94W - 81L
1,828 Elo+
Party 3
Athena
Athena
knightmery
Athena
Level 86
God Stats
0W - 1L
1,701 SR
Queue Stats
16W - 12L
1,725 Elo+
Party 3
Team Averages
Level 70
1,620 SR
1,661 Elo+

VS

Team Averages
Level 135
1,571 SR
1,525 Elo+
Cthulhu
Cthulhu
Genèsis
Cthulhu
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
108W - 111L
1,407 Elo+
Party 2
Discordia
Discordia
Monathea
Discordia
Level 145
God Stats
9W - 1L
1,948 SR
Queue Stats
141W - 105L
1,599 Elo+
Party 4
Rama
Rama
Saasori
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,403 Elo+
Solo
Bellona
Bellona
Shackvio
Bellona
Level 145
God Stats
16W - 17L
1,406 SR
Queue Stats
268W - 234L
1,538 Elo+
Party 4
Bakasura
Bakasura
SpiderNoob
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 0
6,225
519
3,562
8,259
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 1
6,362
530
2,515
6,083
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DontBanHachiman
Erlang Shen
11
1 / 3 / 1
6,142
512
4,276
9,591
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
FuzzySmile
Bellona
11
1 / 2 / 0
6,132
511
5,970
9,900
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
knightmery
Athena
9
0 / 3 / 1
5,595
466
2,692
11,312
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Genèsis
Cthulhu
11
2 / 0 / 7
6,719
560
10,210
7,454
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
Monathea
Discordia
14
4 / 0 / 3
7,948
662
5,962
4,400
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Saasori
Rama
13
1 / 0 / 1
7,495
625
4,105
7,465
2,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shackvio
Bellona
13
1 / 1 / 2
7,486
624
6,930
9,752
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
SpiderNoob
Bakasura
12
3 / 1 / 2
6,827
569
3,677
8,444
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
0
2
1
0.25
L
Erlang Shen
DontBanHachiman
Erlang Shen
1
3
1
0.5
L
Bellona
FuzzySmile
Bellona
1
2
0
0.5
W
Cthulhu
Genèsis
Cthulhu
2
0
7
5.5
W
Discordia
Monathea
Discordia
4
0
3
5.5
W
Rama
Saasori
Rama
1
0
1
1.5
W
Bellona
Shackvio
Bellona
1
1
2
2
W
Bakasura
SpiderNoob
Bakasura
3
1
2
4
L
Athena
knightmery
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
30,884
45,145
Taken
37,515
22,509
Mitigated
20,928
15,475
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,562
1,887
0
4,830
8,259
2,309
0
931
6,866
0
49,404
L
2,515
81
0
748
6,083
1,995
0
2,713
2,989
44,514
0
L
Erlang Shen
DontBanHachiman
Erlang Shen
4,276
1,621
0
3,064
9,591
4,599
0
3,668
5,650
0
38,292
L
Bellona
FuzzySmile
Bellona
5,970
2,213
0
3,576
9,900
7,162
28
3,079
6,686
0
36,397
W
Cthulhu
Genèsis
Cthulhu
10,210
1,282
427
1,568
7,454
5,491
0
1,578
5,876
30,538
5,307
W
Discordia
Monathea
Discordia
5,962
458
0
1,538
4,400
1,388
817
648
3,752
49,234
0
W
Rama
Saasori
Rama
4,105
3,387
0
4,758
7,465
2,338
1,520
680
6,785
0
52,142
W
Bellona
Shackvio
Bellona
6,930
1,785
0
3,595
9,752
8,182
95
376
9,376
5,896
36,089
W
Bakasura
SpiderNoob
Bakasura
3,677
2,114
0
3,331
8,444
3,529
0
1,925
6,519
0
34,672
L
Athena
knightmery
Athena
2,692
687
314
2,943
11,312
6,444
0
4,796
6,053
14,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
36,475
375
Minions Killed
437
0
Camps Cleared
0
1,275,643
Distance Traveled
1,318,089
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,225
519
109
9
0
229,330
6
L
Thoth
6,362
530
91
8
0
237,622
6
L
Erlang Shen
6,142
512
82
7
0
264,182
1
L
Bellona
6,132
511
77
6
0
270,975
2
W
Cthulhu
6,719
560
50
4
0
233,232
2
W
Discordia
7,948
662
103
9
0
253,621
5
W
Rama
7,495
625
105
9
0
275,664
4
W
Bellona
7,486
624
98
8
0
234,289
3
W
Bakasura
6,827
569
81
7
0
321,283
3
L
Athena
5,595
466
16
1
0
273,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role