Player Matchup

Hou Yi
Hou Yi
Balanzera
Hou Yi
Level 23
God Stats
5W - 2L
1,689 SR
Queue Stats
26W - 15L
1,652 Elo+
Party 2
King Arthur
King Arthur
Ferrijit
King Arthur
Level 49
God Stats
2W - 4L
1,384 SR
Queue Stats
56W - 42L
1,625 Elo+
Party 2
Chang'e
Chang'e
Furioouz
Chang'e
Level 7
God Stats
2W - 1L
1,689 SR
Queue Stats
11W - 4L
1,897 Elo+
Party 2
Kukulkan
Kukulkan
Xirozin
Kukulkan
Level 36
God Stats
1W - 1L
1,682 SR
Queue Stats
14W - 15L
1,502 Elo+
Solo
Loki
Loki
peukiller22
Loki
Level 68
God Stats
1W - 3L
1,400 SR
Queue Stats
57W - 41L
1,602 Elo+
Party 2
Team Averages
Level 37
1,569 SR
1,656 Elo+

VS

Team Averages
Level 91
1,660 SR
1,542 Elo+
Atlas
Atlas
CarLost2312
Atlas
Level 155
God Stats
8W - 3L
1,550 SR
Queue Stats
126W - 100L
1,538 Elo+
Party 1
Hachiman
Hachiman
Fortuux
Hachiman
Level 28
God Stats
10W - 7L
1,860 SR
Queue Stats
63W - 54L
1,592 Elo+
Party 1
Skadi
Skadi
Matrabs
Skadi
Level 103
God Stats
35W - 17L
1,892 SR
Queue Stats
232W - 271L
1,535 Elo+
Solo
Scylla
Scylla
Nurshus
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 81L
1,604 Elo+
Party 1
Susano
Susano
Zarwish
Susano
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Balanzera
Hou Yi
11
3 / 4 / 1
6,730
561
4,413
9,650
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Ferrijit
King Arthur
12
1 / 1 / 1
6,982
582
5,413
11,997
8,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Furioouz
Chang'e
8
1 / 7 / 3
5,515
460
3,658
9,599
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Xirozin
Kukulkan
8
0 / 5 / 1
5,287
441
2,328
6,086
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 2
7,201
600
5,124
9,114
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
6,914
576
6,712
8,464
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Fortuux
Hachiman
13
4 / 3 / 3
7,703
642
5,319
7,033
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
Matrabs
Skadi
13
4 / 3 / 4
7,414
618
5,352
7,348
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Nurshus
Scylla
12
8 / 1 / 3
7,536
628
10,592
5,676
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Zarwish
Susano
12
2 / 1 / 4
7,191
599
8,230
8,293
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
21
21
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Balanzera
Hou Yi
3
4
1
0.88
W
3
1
7
6.5
L
King Arthur
Ferrijit
King Arthur
1
1
1
1.5
W
Hachiman
Fortuux
Hachiman
4
3
3
1.83
L
Chang'e
Furioouz
Chang'e
1
7
3
0.36
W
Skadi
Matrabs
Skadi
4
3
4
2
W
Scylla
Nurshus
Scylla
8
1
3
9.5
L
Kukulkan
Xirozin
Kukulkan
0
5
1
0.1
W
Susano
Zarwish
Susano
2
1
4
4
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
36,205
46,446
Taken
36,814
17,645
Mitigated
17,023
12,202
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Balanzera
Hou Yi
4,413
2,543
0
2,252
9,650
2,472
0
2,983
6,667
0
33,803
W
6,712
1,986
31
1,472
8,464
7,824
160
1,958
6,292
18,755
3,924
L
King Arthur
Ferrijit
King Arthur
5,413
1,143
0
3,280
11,997
8,773
0
2,167
9,249
0
43,176
W
Hachiman
Fortuux
Hachiman
5,319
2,212
0
2,829
7,033
1,834
355
408
6,561
0
44,812
L
Chang'e
Furioouz
Chang'e
3,658
452
1,211
2,090
9,599
2,064
0
5,245
4,287
14,889
0
W
Skadi
Matrabs
Skadi
5,352
1,395
0
660
7,348
1,893
290
758
6,494
0
49,132
W
Scylla
Nurshus
Scylla
10,592
789
0
1,768
5,676
1,963
966
2,268
3,350
43,506
0
L
Kukulkan
Xirozin
Kukulkan
2,328
0
0
1,066
6,086
1,516
0
3,542
2,544
22,005
0
W
Susano
Zarwish
Susano
8,230
2,034
0
4,310
8,293
3,509
0
136
8,131
0
36,949
L
5,124
1,282
0
2,303
9,114
2,820
311
2,767
6,291
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
36,758
309
Minions Killed
368
0
Camps Cleared
0
1,177,573
Distance Traveled
1,265,927
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,730
561
65
5
0
214,127
1
W
Atlas
6,914
576
28
2
0
273,483
1
L
King Arthur
6,982
582
89
7
0
251,565
2
W
Hachiman
7,703
642
86
7
0
214,292
3
L
Chang'e
5,515
460
36
3
0
233,862
0
W
Skadi
7,414
618
84
7
0
244,206
5
W
Scylla
7,536
628
72
6
0
249,578
3
L
Kukulkan
5,287
441
48
4
0
214,870
4
W
Susano
7,191
599
98
8
0
284,368
7
L
Loki
7,201
600
71
6
0
263,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role