Player Matchup

Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Diegomd1992
Agni
Level 65
God Stats
7W - 4L
1,826 SR
Queue Stats
239W - 277L
1,387 Elo+
Solo
Nu Wa
Nu Wa
HorrorCutie
Nu Wa
Level 62
God Stats
3W - 4L
1,537 SR
Queue Stats
31W - 35L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
watu10
Kuzenbo
Level 47
God Stats
0W - 4L
1,097 SR
Queue Stats
105W - 137L
1,334 Elo+
Party 2
Team Averages
Level 73
1,492 SR
1,435 Elo+

VS

Team Averages
Level 65
1,678 SR
1,479 Elo+
Anubis
Anubis
DanTheman832
Anubis
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,315 Elo+
Solo
Loki
Loki
DynamoChaz
Loki
Level 59
God Stats
10W - 6L
1,701 SR
Queue Stats
92W - 82L
1,477 Elo+
Party 1
Fafnir
Fafnir
MildPotato48
Fafnir
Level 87
God Stats
6W - 2L
1,701 SR
Queue Stats
48W - 34L
1,542 Elo+
Party 1
Eset
Eset
The Unbread8131
Eset
Level 98
God Stats
20W - 5L
1,901 SR
Queue Stats
43W - 36L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
hiiamhere
Danzaburou
Level 46
God Stats
28W - 19L
1,586 SR
Queue Stats
141W - 141L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 2
6,441
495
5,995
9,207
5,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
 
Cernunnos
10
2 / 5 / 1
5,897
454
6,311
9,801
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
5,574
429
4,210
8,486
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 1
7,779
598
4,715
7,028
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
watu10
Kuzenbo
7
0 / 3 / 1
5,036
387
2,118
9,788
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 1 / 0
7,790
599
5,528
7,852
3,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 8
7,386
568
3,565
7,767
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
11
2 / 1 / 6
7,289
561
4,680
9,524
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 3
8,637
664
11,353
6,759
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hiiamhere
Danzaburou
12
5 / 1 / 3
7,172
552
10,114
7,070
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
L
Cernunnos
 
Cernunnos
2
5
1
0.5
W
Anubis
2
1
0
2
L
0
5
2
0.2
W
2
2
8
3
L
4
3
1
1.5
W
Fafnir
2
1
6
5
W
7
1
3
8.5
W
Danzaburou
hiiamhere
Danzaburou
5
1
3
6.5
L
Kuzenbo
watu10
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
35,240
44,310
Taken
38,972
19,463
Mitigated
18,926
11,508
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,995
259
0
3,963
9,207
5,160
0
6,429
2,732
32,371
0
L
Cernunnos
 
Cernunnos
6,311
2,980
0
1,988
9,801
2,656
0
2,834
6,961
0
34,485
W
Anubis
5,528
785
0
3,950
7,852
3,337
86
5,270
2,502
46,086
0
L
4,210
324
0
1,536
8,486
2,494
0
4,971
3,209
23,592
0
W
3,565
915
0
2,269
7,767
2,195
112
2,961
4,546
0
33,138
L
4,715
1,147
0
1,645
7,028
1,982
0
3,213
3,657
38,051
0
W
Fafnir
4,680
1,693
39
3,176
9,524
9,007
368
2,194
7,204
12,787
0
W
11,353
1,293
353
2,946
6,759
2,489
1,736
3,701
2,734
55,360
0
W
Danzaburou
hiiamhere
Danzaburou
10,114
3,763
0
2,460
7,070
1,898
1,193
1,994
4,948
0
55,667
L
Kuzenbo
watu10
Kuzenbo
2,118
883
236
2,140
9,788
7,171
0
3,501
6,190
9,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
38,274
265
Minions Killed
393
0
Camps Cleared
0
1,028,178
Distance Traveled
1,223,838
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,441
495
71
5
0
181,097
2
L
Cernunnos
5,897
454
64
5
0
216,293
3
W
Anubis
7,790
599
105
8
0
204,450
1
L
Agni
5,574
429
43
3
0
205,698
0
W
Loki
7,386
568
65
5
0
279,769
0
L
Nu Wa
7,779
598
77
6
0
238,909
0
W
Fafnir
7,289
561
19
1
0
251,511
3
W
Eset
8,637
664
110
8
0
253,214
3
W
Danzaburou
7,172
552
94
7
0
234,894
0
L
Kuzenbo
5,036
387
10
1
0
186,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role