Player Matchup

Sol
Sol
Bananichu
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,380 Elo+
Party 1
Hachiman
Hachiman
Okamini
Hachiman
Level 66
God Stats
2W - 3L
1,551 SR
Queue Stats
37W - 60L
1,311 Elo+
Party 1
Cabrakan
Cabrakan
vademo
Cabrakan
Level 74
God Stats
1W - 1L
1,686 SR
Queue Stats
25W - 39L
1,317 Elo+
Party 1
Team Averages
Level 49
1,579 SR
1,336 Elo+

VS

Team Averages
Level 92
1,542 SR
1,623 Elo+
Izanami
Izanami
CrimzyKR
Izanami
Level 13
God Stats
5W - 11L
1,500 SR
Queue Stats
148W - 139L
1,577 Elo+
Party 2
Atlas
Atlas
firelord89066
Atlas
Level 148
God Stats
5W - 2L
1,542 SR
Queue Stats
276W - 232L
1,732 Elo+
Party 2
Kukulkan
Kukulkan
nodithekiller
Kukulkan
Level 115
God Stats
117W - 113L
1,584 SR
Queue Stats
898W - 944L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,150
627
2,602
7,032
2,193
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Okamini
Hachiman
11
0 / 5 / 1
7,250
558
4,770
9,860
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
vademo
Cabrakan
12
2 / 6 / 1
8,875
683
7,058
16,155
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrimzyKR
Izanami
14
1 / 0 / 11
9,035
695
5,258
6,294
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 8
9,839
757
9,407
12,054
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
nodithekiller
Kukulkan
15
7 / 1 / 7
10,220
786
13,333
6,539
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Izanami
CrimzyKR
Izanami
1
0
11
6.5
L
Hachiman
Okamini
Hachiman
0
5
1
0.1
W
7
2
8
5.5
W
Kukulkan
nodithekiller
Kukulkan
7
1
7
10.5
L
Cabrakan
vademo
Cabrakan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,430
Damage
27,998
33,047
Taken
24,887
22,773
Mitigated
17,893
4,269
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,602
917
0
408
7,032
2,193
0
5,162
1,799
13,549
0
W
Izanami
CrimzyKR
Izanami
5,258
4,255
0
2,587
6,294
2,144
1,157
3,525
2,549
0
27,686
L
Hachiman
Okamini
Hachiman
4,770
2,569
0
968
9,860
4,024
0
8,386
1,140
0
17,689
W
9,407
2,634
0
1,263
12,054
13,208
309
4,631
7,074
29,382
0
W
Kukulkan
nodithekiller
Kukulkan
13,333
1,530
0
251
6,539
2,541
166
2,073
4,319
46,334
0
L
Cabrakan
vademo
Cabrakan
7,058
1,152
0
2,893
16,155
16,556
0
8,711
7,060
21,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
29,094
87
Minions Killed
148
3
Camps Cleared
7
649,222
Distance Traveled
712,031
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,150
627
24
2
0
218,183
0
W
Izanami
9,035
695
51
4
1
245,512
0
L
Hachiman
7,250
558
33
3
2
212,120
0
W
Atlas
9,839
757
25
2
5
223,796
0
W
Kukulkan
10,220
786
72
6
1
242,723
2
L
Cabrakan
8,875
683
30
2
1
218,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role