Player Matchup

Hun Batz
Hun Batz
ChrisYaYeet
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 130L
1,706 Elo+
Party 2
Tiamat
Tiamat
Xx-1-Halit-1-xX
Tiamat
Level 141
God Stats
6W - 8L
1,425 SR
Queue Stats
196W - 203L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
imperior588
Gilgamesh
Level 153
God Stats
3W - 2L
1,743 SR
Queue Stats
103W - 62L
1,654 Elo+
Party 2
Team Averages
Level 151
1,556 SR
1,660 Elo+

VS

Team Averages
Level 88
1,437 SR
1,407 Elo+
Bacchus
Bacchus
ERIZO_PINCHITO
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,354 Elo+
Party 1
Discordia
Discordia
NairobiCDP_
Discordia
Level 155
God Stats
3W - 6L
1,700 SR
Queue Stats
453W - 249L
1,668 Elo+
Solo
Tyr
Tyr
Owenpichon_
Tyr
Level 21
God Stats
1W - 3L
1,110 SR
Queue Stats
10W - 7L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChrisYaYeet
Hun Batz
13
8 / 1 / 6
8,622
862
10,501
10,005
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 7
7,789
779
6,053
4,763
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
imperior588
Gilgamesh
13
4 / 2 / 10
8,432
843
10,518
10,590
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,562
756
7,299
12,516
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
NairobiCDP_
Discordia
11
3 / 6 / 0
7,526
753
5,441
8,574
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
6,042
604
2,692
9,440
5,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ChrisYaYeet
Hun Batz
8
1
6
11
L
2
4
3
0.88
L
Discordia
NairobiCDP_
Discordia
3
6
0
0.5
L
0
5
2
0.2
W
3
2
7
3.25
W
Gilgamesh
imperior588
Gilgamesh
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
15,432
25,358
Taken
30,530
14,166
Mitigated
19,688
5,584
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ChrisYaYeet
Hun Batz
10,501
1,837
0
2,446
10,005
4,657
590
5,507
4,498
0
31,747
L
7,299
1,329
0
846
12,516
11,412
0
3,571
8,780
12,164
0
L
Discordia
NairobiCDP_
Discordia
5,441
426
0
340
8,574
2,347
0
887
7,430
25,138
0
L
2,692
499
0
265
9,440
5,929
0
2,234
6,968
0
6,441
W
6,053
998
44
1,336
4,763
3,207
548
2,228
2,535
26,305
0
W
Gilgamesh
imperior588
Gilgamesh
10,518
3,091
0
1,758
10,590
6,302
0
5,572
5,018
487
19,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
21,130
121
Minions Killed
79
8
Camps Cleared
2
623,968
Distance Traveled
549,401
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,622
862
53
5
1
216,961
1
L
Bacchus
7,562
756
12
1
1
199,877
2
L
Discordia
7,526
753
56
6
1
165,439
2
L
Tyr
6,042
604
11
1
0
184,085
0
W
Tiamat
7,789
779
51
5
5
190,787
1
W
Gilgamesh
8,432
843
17
2
2
216,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role