Player Matchup

Atlas
Atlas
KibblsAndVick
Atlas
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,590 Elo+
Party 1
Zeus
Zeus
KidOogway
Zeus
Level 89
God Stats
9W - 6L
1,609 SR
Queue Stats
47W - 41L
1,571 Elo+
Party 2
Shiva
Shiva
TheHappyFry
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 113L
1,522 Elo+
Party 2
Da Ji
Da Ji
TheHappyNut
Da Ji
Level 126
God Stats
1W - 1L
1,336 SR
Queue Stats
61W - 66L
1,524 Elo+
Party 2
Chiron
Chiron
academic-snake25
Chiron
Level 44
God Stats
4W - 0L
1,829 SR
Queue Stats
31W - 43L
1,486 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,539 Elo+

VS

Team Averages
Level 72
1,542 SR
1,512 Elo+
Erlang Shen
Erlang Shen
CamoLIV
Erlang Shen
Level 126
God Stats
8W - 3L
1,749 SR
Queue Stats
87W - 71L
1,614 Elo+
Party 3
Awilix
Awilix
MrBlouseIsBack
Awilix
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
77W - 76L
1,587 Elo+
Party 3
Sun Wukong
Sun Wukong
MrChaoticIsHere
Sun Wukong
Level 40
God Stats
12W - 10L
1,740 SR
Queue Stats
159W - 167L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirSchaub
Morgan Le Fay
Level 121
God Stats
0W - 2L
1,326 SR
Queue Stats
93W - 92L
1,546 Elo+
Party 3
Izanami
Izanami
imma dot you
Izanami
Level 45
God Stats
8W - 1L
1,350 SR
Queue Stats
81W - 113L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,190
574
8,525
13,526
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
14
4 / 4 / 3
8,807
550
6,572
5,499
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 1
9,507
594
10,185
13,428
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 4
9,474
592
10,861
12,549
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
11 / 0 / 3
9,971
623
15,094
11,429
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CamoLIV
Erlang Shen
15
5 / 5 / 3
9,136
571
10,622
16,451
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 1
8,049
503
10,120
15,803
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MrChaoticIsHere
Sun Wukong
10
0 / 7 / 0
5,858
366
4,893
15,375
7,281
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SirSchaub
Morgan Le Fay
14
1 / 3 / 5
8,250
516
5,222
8,125
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
imma dot you
Izanami
12
0 / 6 / 0
6,884
430
5,244
10,911
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
26
Kills
8
8
Deaths
26
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CamoLIV
Erlang Shen
5
5
3
1.3
W
3
0
10
8
W
Zeus
4
4
3
1.38
L
2
5
1
0.5
L
Sun Wukong
MrChaoticIsHere
Sun Wukong
0
7
0
0
L
Morgan Le Fay
SirSchaub
Morgan Le Fay
1
3
5
1.17
W
3
1
1
3.5
W
5
3
4
2.33
W
11
0
3
12.5
L
Izanami
imma dot you
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
36,101
56,431
Taken
66,665
28,956
Mitigated
25,950
19,124
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CamoLIV
Erlang Shen
10,622
4,704
0
7,286
16,451
7,727
0
3,543
12,687
0
59,588
W
8,525
2,859
516
3,501
13,526
10,959
0
1,708
10,864
31,991
0
W
Zeus
6,572
799
0
666
5,499
1,520
0
1,624
3,729
49,186
0
L
10,120
3,206
34
4,077
15,803
5,950
0
1,051
14,045
0
49,573
L
Sun Wukong
MrChaoticIsHere
Sun Wukong
4,893
988
0
2,392
15,375
7,281
0
4,528
10,753
0
22,593
L
Morgan Le Fay
SirSchaub
Morgan Le Fay
5,222
297
0
1,797
8,125
2,392
0
4,076
3,867
43,145
0
W
10,185
2,828
190
4,329
13,428
7,976
662
0
12,827
4,466
55,127
W
10,861
2,567
0
5,654
12,549
4,664
0
1,428
10,875
0
65,357
W
15,094
4,163
643
3,625
11,429
3,837
0
0
11,349
0
70,198
L
Izanami
imma dot you
Izanami
5,244
2,839
0
2,336
10,911
2,600
0
2,110
8,801
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
38,177
494
Minions Killed
415
0
Camps Cleared
0
1,547,391
Distance Traveled
1,513,658
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,136
571
91
6
0
333,274
2
W
Atlas
9,190
574
48
3
0
312,701
4
W
Zeus
8,807
550
95
6
0
302,461
4
L
Awilix
8,049
503
97
6
0
321,085
1
L
Sun Wukong
5,858
366
38
2
0
303,276
2
L
Morgan Le Fay
8,250
516
81
5
0
284,736
2
W
Shiva
9,507
594
132
8
0
286,634
4
W
Da Ji
9,474
592
106
7
0
328,679
2
W
Chiron
9,971
623
113
7
0
316,916
1
L
Izanami
6,884
430
108
7
0
271,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role