Player Matchup

Terra
Terra
Ceruleon
Terra
Level 159
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 15L
1,622 Elo+
Solo
Fafnir
Fafnir
Jastrocol
Fafnir
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
538W - 585L
1,534 Elo+
Solo
Cernunnos
Cernunnos
Lazyraquan
Cernunnos
Level 158
God Stats
4W - 10L
1,319 SR
Queue Stats
772W - 795L
1,521 Elo+
Solo
Nu Wa
Nu Wa
QianXuZ
Nu Wa
Level 124
God Stats
0W - 2L
1,715 SR
Queue Stats
76W - 88L
1,569 Elo+
Solo
Izanami
Izanami
carcachin
Izanami
Level 89
God Stats
2W - 12L
1,266 SR
Queue Stats
1,142W - 1,232L
1,610 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,571 Elo+

VS

Team Averages
Level 139
1,490 SR
1,586 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ThePenetrator91
Athena
Level 145
God Stats
9W - 4L
1,499 SR
Queue Stats
333W - 318L
1,559 Elo+
Solo
Chang'e
Chang'e
jeffrey12
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,749 Elo+
Solo
Discordia
Discordia
kuddlykritter
Discordia
Level 127
God Stats
1W - 2L
1,318 SR
Queue Stats
120W - 121L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
xDarBoos
Sun Wukong
Level 155
God Stats
9W - 3L
1,636 SR
Queue Stats
445W - 452L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ceruleon
Terra
14
2 / 5 / 1
7,654
696
4,997
15,061
17,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Jastrocol
Fafnir
15
1 / 6 / 6
8,223
748
4,680
15,327
18,198
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Lazyraquan
Cernunnos
16
7 / 6 / 3
9,818
893
14,575
16,575
6,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
QianXuZ
Nu Wa
13
1 / 7 / 5
7,506
682
13,083
10,577
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
carcachin
Izanami
14
1 / 7 / 6
7,915
720
8,687
10,575
7,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 2 / 16
9,860
896
13,270
11,523
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 18
9,876
898
6,833
19,114
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
jeffrey12
Chang'e
16
3 / 2 / 19
9,342
849
12,145
10,359
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
kuddlykritter
Discordia
18
13 / 1 / 13
10,470
952
19,037
9,671
4,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xDarBoos
Sun Wukong
14
4 / 4 / 17
8,907
810
13,607
14,729
8,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
12
Kills
31
31
Deaths
12
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
16
7
L
Terra
Ceruleon
Terra
2
5
1
0.5
L
Fafnir
Jastrocol
Fafnir
1
6
6
0.67
L
Cernunnos
Lazyraquan
Cernunnos
7
6
3
1.42
L
Nu Wa
QianXuZ
Nu Wa
1
7
5
0.5
W
5
3
18
4.67
L
Izanami
carcachin
Izanami
1
7
6
0.57
W
Chang'e
jeffrey12
Chang'e
3
2
19
6.25
W
Discordia
kuddlykritter
Discordia
13
1
13
19.5
W
Sun Wukong
xDarBoos
Sun Wukong
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
64,892
68,115
Taken
65,396
55,097
Mitigated
45,138
20,374
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,270
1,122
787
857
11,523
4,797
1,125
3,826
7,502
0
28,029
L
Terra
Ceruleon
Terra
4,997
749
5,331
3,509
15,061
17,769
0
8,757
6,172
11,514
0
L
Fafnir
Jastrocol
Fafnir
4,680
732
777
2,257
15,327
18,198
0
8,042
7,071
8,203
0
L
Cernunnos
Lazyraquan
Cernunnos
14,575
7,972
0
5,580
16,575
6,819
0
7,665
8,655
0
26,849
L
Nu Wa
QianXuZ
Nu Wa
13,083
2,888
706
1,010
10,577
4,831
0
7,351
3,188
20,385
0
W
6,833
1,283
1,978
4,447
19,114
22,291
724
6,452
12,470
14,987
0
L
Izanami
carcachin
Izanami
8,687
4,487
884
320
10,575
7,480
0
6,200
4,130
0
25,412
W
Chang'e
jeffrey12
Chang'e
12,145
674
9,148
4,092
10,359
4,711
1,599
5,211
4,974
36,096
0
W
Discordia
kuddlykritter
Discordia
19,037
790
677
495
9,671
4,373
1,135
2,441
7,110
39,148
0
W
Sun Wukong
xDarBoos
Sun Wukong
13,607
2,089
399
2,432
14,729
8,966
823
4,051
10,580
0
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
48,455
95
Minions Killed
140
0
Camps Cleared
0
793,212
Distance Traveled
1,025,870
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,860
896
36
3
0
236,857
3
L
Terra
7,654
696
16
1
0
148,248
0
L
Fafnir
8,223
748
8
1
0
180,341
3
L
Cernunnos
9,818
893
20
2
0
147,823
0
L
Nu Wa
7,506
682
15
1
0
172,724
0
W
Athena
9,876
898
12
1
0
210,147
1
L
Izanami
7,915
720
36
3
0
144,076
2
W
Chang'e
9,342
849
44
4
0
204,353
3
W
Discordia
10,470
952
40
4
0
190,218
0
W
Sun Wukong
8,907
810
8
1
0
184,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role