Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CapnMunch
Thanatos
Level 110
God Stats
2W - 0L
1,812 SR
Queue Stats
77W - 41L
1,575 Elo+
Party 1
Shiva
Shiva
WildToledo
Shiva
Level 85
God Stats
2W - 2L
1,716 SR
Queue Stats
43W - 24L
1,544 Elo+
Party 1
Team Averages
Level 107
1,676 SR
1,540 Elo+

VS

Team Averages
Level 87
1,516 SR
1,520 Elo+
Hun Batz
Hun Batz
BetaGroot
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
hyrfgyr123
Nu Wa
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 21L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
willi119
Hou Yi
Level 61
God Stats
5W - 3L
1,765 SR
Queue Stats
32W - 36L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 5 / 4
10,887
837
17,460
11,884
2,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
CapnMunch
Thanatos
15
8 / 4 / 3
11,202
862
9,170
11,961
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
14
1 / 7 / 10
10,467
805
9,350
18,959
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BetaGroot
Hun Batz
15
8 / 4 / 5
10,666
820
11,743
16,352
6,939
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
3 / 7 / 12
9,761
751
12,031
9,750
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
willi119
Hou Yi
14
4 / 5 / 8
9,650
742
5,736
13,035
2,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
16
Kills
15
16
Deaths
16
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
5
4
1.8
L
Hun Batz
BetaGroot
Hun Batz
8
4
5
2.63
W
Thanatos
CapnMunch
Thanatos
8
4
3
2.38
W
Shiva
1
7
10
0.86
L
Nu Wa
3
7
12
1.29
L
Hou Yi
willi119
Hou Yi
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
29,510
42,804
Taken
39,137
16,929
Mitigated
11,664
17,183
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,460
439
0
2,870
11,884
2,592
988
4,049
7,573
52,312
0
L
Hun Batz
BetaGroot
Hun Batz
11,743
3,324
0
0
16,352
6,939
0
7,818
8,534
0
33,429
W
Thanatos
CapnMunch
Thanatos
9,170
2,411
0
9,276
11,961
3,778
559
2,528
9,237
0
38,596
W
Shiva
9,350
2,155
380
4,657
18,959
10,559
697
4,863
13,542
54
31,879
L
Nu Wa
12,031
3,085
0
717
9,750
1,904
556
2,637
7,113
30,005
0
L
Hou Yi
willi119
Hou Yi
5,736
1,851
0
1,192
13,035
2,821
0
7,339
5,696
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
30,077
141
Minions Killed
119
7
Camps Cleared
5
725,306
Distance Traveled
655,442
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,887
837
72
6
1
234,839
6
L
Hun Batz
10,666
820
33
3
3
228,983
1
W
Thanatos
11,202
862
35
3
4
251,849
3
W
Shiva
10,467
805
34
3
2
238,618
3
L
Nu Wa
9,761
751
45
3
2
210,051
2
L
Hou Yi
9,650
742
41
3
0
216,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role