Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Cadsmar
Chang'e
Level 58
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 2
Scylla
Scylla
itspl33
Scylla
Level 17
God Stats
3W - 1L
1,793 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 2
Skadi
Skadi
kellion513
Skadi
Level 23
God Stats
8W - 18L
1,292 SR
Queue Stats
17W - 32L
1,268 Elo+
Party 3
Team Averages
Level 71
1,557 SR
1,478 Elo+

VS

Team Averages
Level 37
1,573 SR
1,499 Elo+
Bellona
Bellona
Burnoutmaster98
Bellona
Level 34
God Stats
3W - 3L
1,786 SR
Queue Stats
382W - 360L
1,533 Elo+
Party 1
Izanami
Izanami
Chewwbakaa
Izanami
Level 27
God Stats
56W - 36L
1,471 SR
Queue Stats
266W - 265L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
KiaSoul
Baron Samedi
Level 55
God Stats
11W - 13L
1,607 SR
Queue Stats
509W - 445L
1,481 Elo+
Party 1
Sobek
Sobek
Nexus411
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,438 Elo+
Solo
Pele
Pele
iDRINKPEE I
Pele
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 138L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
2 / 4 / 1
5,662
515
3,378
7,480
1,827
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,899
445
1,662
5,124
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Cadsmar
Chang'e
10
1 / 3 / 1
6,010
546
4,942
6,421
1,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
itspl33
Scylla
8
1 / 1 / 0
4,720
429
1,424
2,818
665
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
8
0 / 5 / 0
4,832
439
1,408
5,497
941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,339
576
2,290
6,191
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Chewwbakaa
Izanami
12
3 / 0 / 1
6,831
621
2,355
3,855
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KiaSoul
Baron Samedi
12
3 / 0 / 1
6,873
625
3,930
3,428
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Nexus411
Sobek
10
0 / 1 / 6
5,825
530
1,999
5,801
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 2 / 2
7,147
650
7,375
8,254
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
1
0.63
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
2
1
1
2.5
L
Chang'e
Cadsmar
Chang'e
1
3
1
0.5
W
Izanami
Chewwbakaa
Izanami
3
0
1
3.5
W
Baron Samedi
KiaSoul
Baron Samedi
3
0
1
3.5
W
Sobek
Nexus411
Sobek
0
1
6
3
W
6
2
2
3.5
L
Scylla
itspl33
Scylla
1
1
0
1
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,814
Damage
17,949
27,340
Taken
27,529
7,924
Mitigated
13,939
5,886
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,378
1,133
0
1,212
7,480
1,827
0
1,600
5,764
0
22,909
L
Kuzenbo
 
Kuzenbo
1,662
529
64
1,540
5,124
2,617
0
1,787
3,305
17,002
0
W
2,290
208
0
1,385
6,191
4,157
0
3,461
2,730
0
25,252
L
Chang'e
Cadsmar
Chang'e
4,942
736
347
2,303
6,421
1,874
0
0
6,421
27,542
0
W
Izanami
Chewwbakaa
Izanami
2,355
1,458
0
1,974
3,855
1,105
179
345
3,510
0
48,418
W
Baron Samedi
KiaSoul
Baron Samedi
3,930
522
370
1,199
3,428
1,269
590
636
2,792
42,158
0
W
Sobek
Nexus411
Sobek
1,999
336
32
1,733
5,801
4,099
27
1,487
4,314
9,640
0
W
7,375
2,045
0
1,850
8,254
3,309
60
2,099
6,155
0
49,184
L
Scylla
itspl33
Scylla
1,424
122
0
250
2,818
665
0
1,646
1,058
15,691
0
L
Skadi
1,408
471
0
170
5,497
941
0
634
4,863
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
33,015
203
Minions Killed
350
0
Camps Cleared
0
1,034,661
Distance Traveled
1,032,050
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,662
515
53
5
0
240,814
1
L
Kuzenbo
4,899
445
25
2
0
217,118
3
W
Bellona
6,339
576
54
5
0
198,434
0
L
Chang'e
6,010
546
59
5
0
190,423
7
W
Izanami
6,831
621
101
9
0
181,118
1
W
Baron Samedi
6,873
625
91
8
0
192,435
3
W
Sobek
5,825
530
18
2
0
221,275
4
W
Pele
7,147
650
86
8
0
238,788
1
L
Scylla
4,720
429
25
2
0
195,042
7
L
Skadi
4,832
439
41
4
0
191,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role