Player Matchup

Medusa
Medusa
Dragon_mengo
Medusa
Level 112
God Stats
4W - 2L
1,746 SR
Queue Stats
294W - 307L
1,477 Elo+
Solo
Tyr
Tyr
ItZaL_69
Tyr
Level 125
God Stats
4W - 7L
1,156 SR
Queue Stats
5W - 12L
1,005 Elo+
Solo
Achilles
Achilles
LopeXD_No_Mercy
Achilles
Level 84
God Stats
15W - 10L
1,501 SR
Queue Stats
213W - 249L
1,398 Elo+
Party 1
Thor
Thor
TIC-TAC1214
Thor
Level 74
God Stats
7W - 7L
1,500 SR
Queue Stats
194W - 227L
1,398 Elo+
Party 1
Zeus
Zeus
richardhrgimenes
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,480 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,352 Elo+

VS

Team Averages
Level 93
1,568 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DLC_White-_-Boy
Tsukuyomi
Level 55
God Stats
15W - 7L
1,911 SR
Queue Stats
289W - 297L
1,493 Elo+
Solo
Zeus
Zeus
hue_mil-gral
Zeus
Level 89
God Stats
9W - 13L
1,431 SR
Queue Stats
885W - 939L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 4 / 1
4,994
499
5,562
7,540
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
6,780
678
5,014
9,058
4,820
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
8
1 / 2 / 1
4,729
473
5,206
8,192
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
5,801
580
2,850
7,997
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
5,694
569
2,196
5,129
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 2 / 2
6,033
603
6,929
8,541
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
 
Anubis
10
0 / 5 / 1
5,850
585
4,185
6,761
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
11
2 / 1 / 2
5,755
576
6,028
7,072
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
DLC_White-_-Boy
Tsukuyomi
11
3 / 0 / 3
6,379
638
2,953
5,043
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 0
7,222
722
3,495
2,766
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
11
12
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Anubis
 
Anubis
0
5
1
0.1
W
Charybdis
 
Charybdis
2
1
2
3
W
Tsukuyomi
DLC_White-_-Boy
Tsukuyomi
3
0
3
4.5
L
Medusa
1
4
1
0.38
L
3
1
2
4
L
Achilles
1
2
1
0.75
L
3
3
0
1
W
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
23,590
37,916
Taken
30,183
14,583
Mitigated
12,041
11,555
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,929
1,403
0
3,765
8,541
5,262
0
0
8,150
5,020
19,306
W
Anubis
 
Anubis
4,185
856
0
1,833
6,761
2,879
0
0
6,761
33,883
0
W
Charybdis
 
Charybdis
6,028
3,371
0
3,325
7,072
1,637
386
0
6,973
0
39,361
W
Tsukuyomi
DLC_White-_-Boy
Tsukuyomi
2,953
1,078
0
2,586
5,043
1,432
0
974
3,957
0
28,506
L
Medusa
5,562
2,630
0
700
7,540
1,688
0
471
7,069
0
30,602
L
5,014
1,093
0
4,601
9,058
4,820
0
3,535
5,523
0
41,365
L
Achilles
5,206
1,203
136
1,970
8,192
4,337
0
854
7,338
0
14,923
L
2,850
893
0
2,773
7,997
2,348
0
3,012
4,833
0
25,155
W
3,495
349
0
916
2,766
831
0
1,060
1,656
43,414
0
L
2,196
0
0
1,375
5,129
1,390
0
1,099
3,930
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
31,239
310
Minions Killed
341
0
Camps Cleared
0
1,030,238
Distance Traveled
1,030,886
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,033
603
31
3
0
208,331
4
W
Anubis
5,850
585
72
7
0
163,779
1
W
Charybdis
5,755
576
75
8
0
182,276
4
W
Tsukuyomi
6,379
638
58
6
0
261,897
2
L
Medusa
4,994
499
59
6
0
194,374
3
L
Tyr
6,780
678
96
10
0
219,296
2
L
Achilles
4,729
473
18
2
0
211,715
0
L
Thor
5,801
580
56
6
0
228,902
2
W
Zeus
7,222
722
105
11
0
214,603
4
L
Zeus
5,694
569
81
8
0
175,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role