Player Matchup

Fafnir
Fafnir
Patetk0
Fafnir
Level 43
God Stats
3W - 2L
1,558 SR
Queue Stats
28W - 37L
1,518 Elo+
Party 1
Janus
Janus
SpiderSummit
Janus
Level 84
God Stats
3W - 8L
1,562 SR
Queue Stats
68W - 75L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
SpodderMan
Danzaburou
Level 67
God Stats
7W - 4L
1,303 SR
Queue Stats
56W - 56L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
TouchThemMangos
Guan Yu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,514 Elo+
Party 2
Izanami
Izanami
deadorius
Izanami
Level 126
God Stats
15W - 14L
1,537 SR
Queue Stats
109W - 123L
1,497 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,511 Elo+

VS

Team Averages
Level 60
1,457 SR
1,564 Elo+
Tyr
Tyr
Marvers
Tyr
Level 47
God Stats
1W - 4L
1,154 SR
Queue Stats
16W - 22L
1,474 Elo+
Party 3
The Morrigan
The Morrigan
PolskiLis
The Morrigan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,598 Elo+
Party 3
Anhur
Anhur
Rarisso
Anhur
Level 29
God Stats
1W - 3L
1,385 SR
Queue Stats
41W - 50L
1,524 Elo+
Party 3
Geb
Geb
cybula1234
Geb
Level 39
God Stats
2W - 2L
1,748 SR
Queue Stats
29W - 31L
1,533 Elo+
Party 3
Pele
Pele
koszmarek1
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Patetk0
Fafnir
12
1 / 1 / 13
8,456
529
4,812
10,610
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 3 / 2
8,983
561
12,305
10,835
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SpodderMan
Danzaburou
15
3 / 6 / 9
9,223
576
10,191
13,365
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 7
8,030
502
4,460
11,422
9,755
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
deadorius
Izanami
16
9 / 1 / 6
10,317
645
10,196
6,454
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 1 / 3
8,450
528
6,172
8,742
6,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
PolskiLis
The Morrigan
13
5 / 6 / 4
8,553
535
11,203
9,710
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Rarisso
Anhur
12
1 / 5 / 2
7,148
447
5,391
10,506
2,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 6
6,843
428
5,107
13,693
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 6 / 4
8,202
513
7,557
12,646
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
23
Kills
13
13
Deaths
23
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
1
3
2.5
W
Fafnir
Patetk0
Fafnir
1
1
13
7.5
L
The Morrigan
PolskiLis
The Morrigan
5
6
4
1.17
L
Anhur
Rarisso
Anhur
1
5
2
0.4
W
8
3
2
3
W
Danzaburou
SpodderMan
Danzaburou
3
6
9
1.25
W
2
2
7
2.75
L
1
5
6
0.8
W
Izanami
deadorius
Izanami
9
1
6
12
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
35,430
52,686
Taken
55,297
32,925
Mitigated
26,025
18,578
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,172
731
0
3,403
8,742
6,777
613
1,195
7,499
0
50,715
W
Fafnir
Patetk0
Fafnir
4,812
1,603
221
3,088
10,610
13,029
266
4,231
6,357
18,668
0
L
The Morrigan
PolskiLis
The Morrigan
11,203
1,536
0
1,154
9,710
3,484
406
5,136
4,338
45,671
496
L
Anhur
Rarisso
Anhur
5,391
2,901
0
1,090
10,506
2,366
0
2,699
7,749
0
40,793
W
12,305
580
73
4,029
10,835
3,425
129
4,448
6,381
58,709
0
W
Danzaburou
SpodderMan
Danzaburou
10,191
4,734
0
4,956
13,365
4,608
665
3,388
9,977
0
58,054
W
4,460
500
696
3,885
11,422
9,755
0
1,721
9,701
0
32,050
L
5,107
713
0
1,924
13,693
10,083
0
4,497
9,008
14,057
0
W
Izanami
deadorius
Izanami
10,196
6,051
0
1,630
6,454
2,108
3,018
1,998
4,456
0
75,550
L
7,557
2,026
0
3,239
12,646
3,315
0
2,920
9,586
0
42,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
39,196
423
Minions Killed
372
0
Camps Cleared
0
1,449,419
Distance Traveled
1,362,054
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,450
528
111
7
0
239,628
1
W
Fafnir
8,456
529
22
1
0
285,672
4
L
The Morrigan
8,553
535
95
6
0
251,940
2
L
Anhur
7,148
447
81
5
0
282,328
4
W
Janus
8,983
561
101
6
0
304,820
2
W
Danzaburou
9,223
576
84
5
0
273,915
5
W
Guan Yu
8,030
502
71
4
0
273,668
5
L
Geb
6,843
428
10
1
0
293,627
2
W
Izanami
10,317
645
145
9
0
311,344
6
L
Pele
8,202
513
75
5
0
294,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role