Player Matchup

Kali
Kali
GonzaloMag01
Kali
Level 120
God Stats
3W - 6L
1,772 SR
Queue Stats
55W - 70L
1,420 Elo+
Party 3
Hel
Hel
Matu26_
Hel
Level 13
God Stats
0W - 1L
1,100 SR
Queue Stats
11W - 11L
1,549 Elo+
Party 3
Izanami
Izanami
ProJevvPro
Izanami
Level 65
God Stats
2W - 6L
1,171 SR
Queue Stats
27W - 40L
1,349 Elo+
Party 3
Tyr
Tyr
Topix-Ace
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,341 Elo+
Party 1
Fenrir
Fenrir
Yovime-
Fenrir
Level 48
God Stats
1W - 3L
1,716 SR
Queue Stats
197W - 205L
1,457 Elo+
Party 1
Team Averages
Level 54
1,452 SR
1,423 Elo+

VS

Team Averages
Level 58
1,519 SR
1,361 Elo+
Izanami
Izanami
AlixThaKilla
Izanami
Level 28
God Stats
25W - 20L
1,467 SR
Queue Stats
190W - 215L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
GaIfora
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
LongChaac
Sun Wukong
Level 18
God Stats
2W - 1L
1,534 SR
Queue Stats
3W - 4L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
dfeet67
Sylvanus
Level 101
God Stats
6W - 3L
1,730 SR
Queue Stats
535W - 572L
1,326 Elo+
Solo
Cliodhna
Cliodhna
papagorgio7
Cliodhna
Level 64
God Stats
20W - 20L
1,365 SR
Queue Stats
183W - 219L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,776
449
14,229
31,261
10,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
13
1 / 6 / 1
9,045
377
6,411
15,479
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ProJevvPro
Izanami
16
3 / 8 / 1
10,276
428
8,739
18,811
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 1
9,421
393
2,878
21,279
14,277
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Yovime-
Fenrir
12
1 / 6 / 3
8,558
357
7,134
15,277
10,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlixThaKilla
Izanami
19
4 / 2 / 10
11,664
486
12,185
13,503
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
GaIfora
Nu Wa
16
4 / 5 / 12
11,109
463
20,205
8,799
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LongChaac
Sun Wukong
17
7 / 0 / 10
12,230
510
22,372
19,469
20,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
dfeet67
Sylvanus
14
1 / 1 / 12
10,158
423
5,301
19,197
21,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
papagorgio7
Cliodhna
19
14 / 3 / 6
12,436
518
18,249
20,712
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
11
Kills
30
31
Deaths
11
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlixThaKilla
Izanami
4
2
10
4.5
W
Nu Wa
GaIfora
Nu Wa
4
5
12
2
L
5
5
1
1.1
W
Sun Wukong
LongChaac
Sun Wukong
7
0
10
12
L
Hel
1
6
1
0.25
L
Izanami
ProJevvPro
Izanami
3
8
1
0.44
L
1
6
1
0.25
L
Fenrir
Yovime-
Fenrir
1
6
3
0.42
W
Sylvanus
dfeet67
Sylvanus
1
1
12
7
W
Cliodhna
papagorgio7
Cliodhna
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
78,312
102,107
Taken
81,680
44,291
Mitigated
58,169
19,613
Healing
32,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlixThaKilla
Izanami
12,185
7,692
481
5,981
13,503
4,051
1,761
0
13,503
0
94,988
W
Nu Wa
GaIfora
Nu Wa
20,205
4,859
401
760
8,799
2,353
1,996
1,122
7,577
66,776
0
L
14,229
6,183
0
9,271
31,261
10,655
0
8,163
22,720
0
87,668
W
Sun Wukong
LongChaac
Sun Wukong
22,372
3,881
1,244
7,717
19,469
20,738
870
3,499
15,716
170
76,155
L
Hel
6,411
358
274
2,444
15,479
3,854
238
3,188
12,165
48,539
0
L
Izanami
ProJevvPro
Izanami
8,739
6,335
0
3,212
18,811
5,453
0
4,504
14,171
0
81,272
L
2,878
457
0
1,844
21,279
14,277
0
2,332
18,761
639
32,992
L
Fenrir
Yovime-
Fenrir
7,134
1,723
503
2,065
15,277
10,052
0
6,470
8,493
0
26,505
W
Sylvanus
dfeet67
Sylvanus
5,301
1,011
4,438
6,589
19,197
21,351
119
801
18,324
13,867
0
W
Cliodhna
papagorgio7
Cliodhna
18,249
1,780
0
5,189
20,712
9,676
2,352
883
19,757
0
102,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
57,597
477
Minions Killed
465
0
Camps Cleared
0
2,039,454
Distance Traveled
2,373,193
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,664
486
130
5
0
461,666
1
W
Nu Wa
11,109
463
101
4
0
461,429
3
L
Kali
10,776
449
127
5
0
458,454
3
W
Sun Wukong
12,230
510
107
4
0
475,620
2
L
Hel
9,045
377
95
4
0
395,262
0
L
Izanami
10,276
428
160
7
0
377,299
0
L
Tyr
9,421
393
60
3
0
429,280
0
L
Fenrir
8,558
357
35
1
0
379,159
4
W
Sylvanus
10,158
423
17
1
0
436,094
0
W
Cliodhna
12,436
518
110
5
0
538,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role