Player Matchup

Merlin
Merlin
NeilHC
Merlin
Level 97
God Stats
18W - 15L
1,612 SR
Queue Stats
40W - 35L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
RAPID_SLINGY
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,558 Elo+
Party 2
Chiron
Chiron
The_9163
Chiron
Level 158
God Stats
4W - 2L
1,203 SR
Queue Stats
79W - 55L
1,599 Elo+
Party 2
Team Averages
Level 134
1,438 SR
1,548 Elo+

VS

Team Averages
Level 54
1,450 SR
1,444 Elo+
Chronos
Chronos
Diabetez156
Chronos
Level 67
God Stats
3W - 3L
1,624 SR
Queue Stats
22W - 21L
1,676 Elo+
Solo
Pele
Pele
KingDrizzy111
Pele
Level 87
God Stats
17W - 13L
1,357 SR
Queue Stats
602W - 559L
1,360 Elo+
Party 1
Shiva
Shiva
Kirito7192
Shiva
Level 7
God Stats
27W - 31L
1,370 SR
Queue Stats
447W - 354L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NeilHC
Merlin
13
6 / 0 / 14
8,149
905
8,448
6,343
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
RAPID_SLINGY
Guan Yu
13
9 / 0 / 12
8,817
980
8,387
11,717
14,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
The_9163
Chiron
12
6 / 1 / 12
7,990
888
6,630
4,092
1,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Diabetez156
Chronos
9
0 / 6 / 0
5,601
622
4,069
9,583
2,434
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 1
5,512
612
3,967
8,769
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
9
1 / 7 / 0
6,224
692
5,693
10,080
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
21
Kills
1
1
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
Diabetez156
Chronos
0
6
0
0
L
0
8
1
0.06
L
Shiva
1
7
0
0.14
W
Merlin
NeilHC
Merlin
6
0
14
13
W
Guan Yu
RAPID_SLINGY
Guan Yu
9
0
12
15
W
Chiron
The_9163
Chiron
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
13,729
22,152
Taken
28,432
18,339
Mitigated
8,601
9,636
Healing
1,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Diabetez156
Chronos
4,069
442
0
632
9,583
2,434
0
2,873
6,710
19,065
0
L
3,967
576
0
76
8,769
1,855
0
2,281
6,488
0
9,403
L
Shiva
5,693
983
0
324
10,080
4,312
0
3,294
6,786
0
15,024
W
Merlin
NeilHC
Merlin
8,448
1,126
0
1,792
6,343
2,604
605
2,113
4,230
34,145
0
W
Guan Yu
RAPID_SLINGY
Guan Yu
8,387
1,080
1,926
4,042
11,717
14,134
420
1,524
10,193
0
23,343
W
Chiron
The_9163
Chiron
6,630
1,638
1,131
745
4,092
1,601
1,008
885
3,207
0
23,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
17,337
114
Minions Killed
57
8
Camps Cleared
0
552,291
Distance Traveled
436,667
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,601
622
32
4
0
154,256
1
L
Pele
5,512
612
6
1
0
143,700
0
L
Shiva
6,224
692
19
2
0
138,711
0
W
Merlin
8,149
905
56
6
3
175,135
3
W
Guan Yu
8,817
980
22
2
2
200,896
1
W
Chiron
7,990
888
36
4
3
176,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role