Player Matchup

Medusa
Medusa
AkaIi
Medusa
Level 126
God Stats
4W - 3L
1,548 SR
Queue Stats
19W - 16L
1,554 Elo+
Party 1
Ymir
Ymir
GrubbyCOokie11
Ymir
Level 108
God Stats
1W - 1L
1,857 SR
Queue Stats
24W - 19L
1,568 Elo+
Party 1
Arachne
Arachne
TheOrangeButton
Arachne
Level 93
God Stats
3W - 0L
1,805 SR
Queue Stats
45W - 40L
1,498 Elo+
Solo
Shiva
Shiva
Troxz
Shiva
Level 125
God Stats
2W - 0L
1,298 SR
Queue Stats
83W - 100L
1,640 Elo+
Party 1
Hera
Hera
divasdiva
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,599 Elo+
Party 1
Team Averages
Level 108
1,602 SR
1,572 Elo+

VS

Team Averages
Level 95
1,497 SR
1,484 Elo+
Sun Wukong
Sun Wukong
DunkOnMeOniiChan
Sun Wukong
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 107L
1,520 Elo+
Solo
Ganesha
Ganesha
GrizzzIy
Ganesha
Level 109
God Stats
7W - 4L
1,659 SR
Queue Stats
57W - 67L
1,539 Elo+
Solo
Janus
Janus
TheLionKing202
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,407 Elo+
Party 2
Charybdis
Charybdis
funkNjunk
Charybdis
Level 109
God Stats
1W - 5L
1,325 SR
Queue Stats
166W - 167L
1,504 Elo+
Solo
Thanatos
Thanatos
quico0429
Thanatos
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkaIi
Medusa
19
11 / 3 / 4
12,735
637
20,557
14,422
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 20
10,959
548
10,494
19,627
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 4 / 7
10,318
516
9,805
16,778
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Troxz
Shiva
16
5 / 2 / 7
10,699
535
10,621
19,169
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
17
5 / 4 / 6
11,156
558
8,315
8,513
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DunkOnMeOniiChan
Sun Wukong
16
2 / 3 / 1
10,122
506
10,764
15,926
15,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
GrizzzIy
Ganesha
13
0 / 5 / 7
8,386
419
4,550
17,130
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 8 / 4
10,003
500
13,506
13,119
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
funkNjunk
Charybdis
15
1 / 4 / 7
9,484
474
9,397
15,566
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
quico0429
Thanatos
16
9 / 5 / 3
10,385
519
9,367
17,348
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
25
Kills
17
17
Deaths
25
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkaIi
Medusa
11
3
4
4.33
L
Sun Wukong
DunkOnMeOniiChan
Sun Wukong
2
3
1
0.83
L
Ganesha
GrizzzIy
Ganesha
0
5
7
0.7
W
1
4
20
2.75
L
5
8
4
0.88
W
3
4
7
1.63
W
Shiva
Troxz
Shiva
5
2
7
4.25
W
Hera
5
4
6
2
L
Charybdis
funkNjunk
Charybdis
1
4
7
1.13
L
Thanatos
quico0429
Thanatos
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,792
Damage
47,584
78,509
Taken
79,089
50,074
Mitigated
45,453
20,419
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkaIi
Medusa
20,557
10,548
0
5,166
14,422
6,014
4,560
3,958
10,464
0
90,324
L
Sun Wukong
DunkOnMeOniiChan
Sun Wukong
10,764
1,776
0
3,476
15,926
15,351
0
3,021
12,346
230
68,059
L
Ganesha
GrizzzIy
Ganesha
4,550
638
630
5,131
17,130
15,568
355
4,080
12,707
19,551
0
W
10,494
2,397
0
2,809
19,627
19,243
855
5,949
13,202
24,075
15,282
L
13,506
1,305
0
417
13,119
3,729
410
5,188
7,554
55,886
0
W
9,805
7,089
0
4,451
16,778
5,747
1,611
3,184
13,594
0
62,798
W
Shiva
Troxz
Shiva
10,621
857
1,218
5,446
19,169
16,325
237
3,590
15,579
6,355
47,295
W
Hera
8,315
1,451
320
1,009
8,513
2,745
2,266
1,605
6,908
64,910
0
L
Charybdis
funkNjunk
Charybdis
9,397
4,722
0
4,234
15,566
4,340
177
1,240
14,326
0
64,705
L
Thanatos
quico0429
Thanatos
9,367
2,760
0
14,619
17,348
6,465
183
4,469
12,703
0
69,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
48,380
481
Minions Killed
484
0
Camps Cleared
0
1,931,566
Distance Traveled
1,770,731
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,735
637
125
6
0
391,484
2
L
Sun Wukong
10,122
506
146
7
0
361,781
6
L
Ganesha
8,386
419
6
0
0
360,834
4
W
Ymir
10,959
548
57
3
0
369,641
5
L
Janus
10,003
500
82
4
0
342,412
2
W
Arachne
10,318
516
81
4
0
386,725
8
W
Shiva
10,699
535
97
5
0
389,603
1
W
Hera
11,156
558
121
6
0
394,113
2
L
Charybdis
9,484
474
134
7
0
333,424
5
L
Thanatos
10,385
519
116
6
0
372,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role