Player Matchup

Zhong Kui
Zhong Kui
Slayerking34
Zhong Kui
Level 45
God Stats
13W - 39L
1,566 SR
Queue Stats
95W - 168L
1,439 Elo+
Party 1
Ares
Ares
SmiteMustBeToxic
Ares
Level 119
God Stats
1W - 2L
1,699 SR
Queue Stats
114W - 93L
1,582 Elo+
Solo
Thor
Thor
swaggermuffin123
Thor
Level 77
God Stats
70W - 88L
1,497 SR
Queue Stats
155W - 241L
1,439 Elo+
Party 1
Team Averages
Level 80
1,587 SR
1,486 Elo+

VS

Team Averages
Level 119
1,551 SR
1,460 Elo+
Shiva
Shiva
ArtuDarrell
Shiva
Level 124
God Stats
0W - 7L
1,436 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TakingWings
Ah Puch
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
snipingstengels
Kumbhakarna
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
111W - 150L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Slayerking34
Zhong Kui
16
2 / 6 / 11
11,553
642
12,141
19,070
13,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 4 / 7
13,675
760
13,250
23,185
29,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 1 / 7
13,046
725
15,552
15,525
12,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
11,791
655
19,086
21,997
22,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
TakingWings
Ah Puch
16
5 / 7 / 4
11,920
662
17,035
18,041
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
snipingstengels
Kumbhakarna
13
2 / 3 / 7
11,256
625
4,678
14,146
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
11
11
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Zhong Kui
Slayerking34
Zhong Kui
2
6
11
1.25
W
7
4
7
2.63
L
Ah Puch
TakingWings
Ah Puch
5
7
4
1
L
Kumbhakarna
snipingstengels
Kumbhakarna
2
3
7
1.83
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
40,799
57,780
Taken
54,184
55,248
Mitigated
44,515
15,864
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,086
2,705
1,033
2,256
21,997
22,324
278
10,797
11,200
2,334
39,164
W
Zhong Kui
Slayerking34
Zhong Kui
12,141
109
690
7,635
19,070
13,010
1,604
9,223
9,847
46,128
0
W
13,250
319
412
4,054
23,185
29,878
432
7,796
15,389
30,800
0
L
Ah Puch
TakingWings
Ah Puch
17,035
758
121
4,448
18,041
7,713
334
9,301
8,740
56,829
0
L
Kumbhakarna
snipingstengels
Kumbhakarna
4,678
671
0
3,192
14,146
14,478
0
5,614
8,532
14,390
0
W
15,552
3,622
0
3,073
15,525
12,360
1,195
6,959
8,566
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
34,967
173
Minions Killed
159
7
Camps Cleared
7
906,697
Distance Traveled
772,481
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,791
655
49
3
3
285,307
4
W
Zhong Kui
11,553
642
82
5
2
295,440
0
W
Ares
13,675
760
24
1
2
284,762
2
L
Ah Puch
11,920
662
94
5
2
264,759
3
L
Kumbhakarna
11,256
625
16
1
2
222,415
6
W
Thor
13,046
725
67
4
3
326,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role