Player Matchup

Merlin
Merlin
Godly Anime
Merlin
Level 147
God Stats
6W - 3L
1,448 SR
Queue Stats
186W - 163L
1,667 Elo+
Party 2
Nike
Nike
Infernapeman
Nike
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 198L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Iv Monkey vI189
Heimdallr
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 129L
1,595 Elo+
Solo
Bacchus
Bacchus
Stag XXIV
Bacchus
Level 87
God Stats
3W - 2L
1,439 SR
Queue Stats
12W - 11L
1,601 Elo+
Party 2
Apollo
Apollo
petit noir 007
Apollo
Level 145
God Stats
5W - 1L
1,745 SR
Queue Stats
263W - 242L
1,564 Elo+
Solo
Team Averages
Level 133
1,526 SR
1,589 Elo+

VS

Team Averages
Level 131
1,571 SR
1,531 Elo+
Susano
Susano
EL_ANGEL_2_PR
Susano
Level 160
God Stats
1W - 4L
1,546 SR
Queue Stats
67W - 78L
1,408 Elo+
Party 1
Agni
Agni
Javier_M_D
Agni
Level 101
God Stats
43W - 27L
1,572 SR
Queue Stats
733W - 679L
1,608 Elo+
Solo
Neith
Neith
LoliNeXz
Neith
Level 128
God Stats
17W - 13L
1,500 SR
Queue Stats
235W - 226L
1,581 Elo+
Solo
Izanami
Izanami
SoulGreninja_PR
Izanami
Level 145
God Stats
1W - 5L
1,598 SR
Queue Stats
217W - 206L
1,537 Elo+
Party 1
Ganesha
Ganesha
THE_GHOST_1_pr
Ganesha
Level 120
God Stats
1W - 2L
1,640 SR
Queue Stats
273W - 244L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 3
7,311
609
4,249
5,232
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 1
8,722
727
7,812
9,023
5,018
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heimdallr
Iv Monkey vI189
Heimdallr
11
4 / 0 / 2
7,095
591
4,119
6,349
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Stag XXIV
Bacchus
11
2 / 0 / 3
6,806
567
2,921
7,387
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 2
7,001
583
6,206
7,245
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,598
550
3,244
7,342
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
5,988
499
4,056
7,362
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LoliNeXz
Neith
12
0 / 5 / 0
6,388
532
2,988
7,225
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 1
6,402
534
3,936
5,980
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 1
6,350
529
3,052
10,221
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
2
2
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Merlin
1
0
3
2.5
W
7
0
1
7.5
W
Heimdallr
Iv Monkey vI189
Heimdallr
4
0
2
5
L
0
5
0
0
L
Neith
LoliNeXz
Neith
0
5
0
0
L
0
2
1
0.25
W
Bacchus
Stag XXIV
Bacchus
2
0
3
3.5
L
0
2
1
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
17,276
35,236
Taken
38,130
17,352
Mitigated
14,103
11,389
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
482
0
3,061
7,342
2,228
0
913
6,429
0
36,724
W
Merlin
4,249
251
0
876
5,232
1,851
498
1,829
3,403
47,877
0
W
7,812
858
0
1,804
9,023
5,018
94
165
8,846
0
59,954
W
Heimdallr
Iv Monkey vI189
Heimdallr
4,119
1,835
0
3,693
6,349
2,545
0
1,846
4,503
0
33,057
L
4,056
168
0
1,148
7,362
2,280
0
3,572
3,790
39,875
0
L
Neith
LoliNeXz
Neith
2,988
1,051
0
1,814
7,225
2,552
0
0
7,225
0
37,736
L
3,936
1,915
0
1,660
5,980
2,264
0
46
5,934
0
49,630
W
Bacchus
Stag XXIV
Bacchus
2,921
535
376
2,403
7,387
5,821
0
2,469
4,918
9,352
0
L
3,052
430
1,346
2,692
10,221
4,779
0
2,639
7,582
22,222
0
W
6,206
4,127
0
2,237
7,245
2,117
747
799
6,446
0
54,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
31,726
416
Minions Killed
378
0
Camps Cleared
0
1,219,038
Distance Traveled
1,212,804
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,598
550
78
7
0
266,145
1
W
Merlin
7,311
609
112
9
0
232,748
3
W
Nike
8,722
727
121
10
0
243,473
3
W
Heimdallr
7,095
591
61
5
0
245,868
1
L
Agni
5,988
499
79
7
0
237,125
6
L
Neith
6,388
532
75
6
0
204,726
1
L
Izanami
6,402
534
121
10
0
229,193
2
W
Bacchus
6,806
567
17
1
0
270,544
2
L
Ganesha
6,350
529
25
2
0
275,615
1
W
Apollo
7,001
583
105
9
0
226,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role