Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NathanDePaulo
Zhong Kui
Level 160
God Stats
6W - 4L
1,610 SR
Queue Stats
515W - 476L
1,511 Elo+
Party 1
Ymir
Ymir
Patriclese
Ymir
Level 122
God Stats
9W - 5L
1,618 SR
Queue Stats
93W - 72L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGoor
Baron Samedi
Level 108
God Stats
13W - 3L
1,866 SR
Queue Stats
302W - 266L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
xVEXDx
Gilgamesh
Level 115
God Stats
27W - 20L
1,643 SR
Queue Stats
465W - 444L
1,528 Elo+
Party 1
Team Averages
Level 104
1,647 SR
1,535 Elo+

VS

Team Averages
Level 103
1,544 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
EmptyVortex083
Gilgamesh
Level 120
God Stats
2W - 1L
1,871 SR
Queue Stats
351W - 349L
1,447 Elo+
Party 2
Apollo
Apollo
MassiveCõck
Apollo
Level 26
God Stats
0W - 1L
1,709 SR
Queue Stats
31W - 13L
1,584 Elo+
Party 2
Terra
Terra
MoosЄ
Terra
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Merlin
Merlin
obamasdrone
Merlin
Level 104
God Stats
7W - 12L
1,357 SR
Queue Stats
134W - 140L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
7 / 1 / 2
7,051
705
7,940
7,240
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
NathanDePaulo
Zhong Kui
9
1 / 0 / 0
5,490
549
1,445
2,412
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 1 / 8
6,024
602
3,692
6,310
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TheGoor
Baron Samedi
11
6 / 0 / 0
6,551
655
4,939
5,057
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xVEXDx
Gilgamesh
10
2 / 0 / 2
5,721
572
1,319
5,746
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 5 / 1
4,876
488
2,557
7,076
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
EmptyVortex083
Gilgamesh
9
0 / 2 / 0
5,017
502
1,802
3,728
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
8
0 / 3 / 1
4,780
478
4,829
7,011
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
MoosЄ
Terra
6
1 / 4 / 0
4,501
450
1,170
6,973
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
8
0 / 3 / 0
4,952
495
3,443
3,987
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
2
8
L
Thanatos
 
Thanatos
0
5
1
0.1
L
Gilgamesh
EmptyVortex083
Gilgamesh
0
2
0
0
L
Apollo
0
3
1
0.17
L
Terra
MoosЄ
Terra
1
4
0
0.25
W
Zhong Kui
NathanDePaulo
Zhong Kui
1
0
0
1
W
1
1
8
5
W
Baron Samedi
TheGoor
Baron Samedi
6
0
0
6
L
Merlin
0
3
0
0
W
Gilgamesh
xVEXDx
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
13,801
26,765
Taken
28,775
12,338
Mitigated
10,728
12,276
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,940
4,166
0
4,586
7,240
2,255
844
1,047
6,193
0
41,765
L
Thanatos
 
Thanatos
2,557
579
0
4,209
7,076
2,424
0
1,564
5,512
0
25,418
L
Gilgamesh
EmptyVortex083
Gilgamesh
1,802
513
0
125
3,728
2,003
540
1,559
2,169
0
19,304
L
Apollo
4,829
3,366
0
3,032
7,011
1,531
0
1,400
5,611
0
27,503
L
Terra
MoosЄ
Terra
1,170
402
251
1,836
6,973
3,674
0
3,043
3,930
4,366
0
W
Zhong Kui
NathanDePaulo
Zhong Kui
1,445
236
0
721
2,412
1,908
0
0
2,412
18,305
4,389
W
3,692
1,192
332
1,742
6,310
4,261
216
931
5,129
15,474
1,075
W
Baron Samedi
TheGoor
Baron Samedi
4,939
440
152
1,913
5,057
2,124
0
1,917
3,140
37,558
0
L
Merlin
3,443
535
0
742
3,987
1,096
0
2,379
1,608
29,143
0
W
Gilgamesh
xVEXDx
Gilgamesh
1,319
305
0
2,830
5,746
1,790
0
718
4,666
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
24,126
277
Minions Killed
216
0
Camps Cleared
0
863,857
Distance Traveled
871,234
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,051
705
82
8
0
168,906
0
L
Thanatos
4,876
488
55
6
0
195,097
2
L
Gilgamesh
5,017
502
40
4
0
139,062
1
L
Apollo
4,780
478
50
5
0
183,722
3
L
Terra
4,501
450
10
1
0
179,435
3
W
Zhong Kui
5,490
549
48
5
0
96,578
0
W
Ymir
6,024
602
28
3
0
176,210
4
W
Baron Samedi
6,551
655
71
7
0
196,004
2
L
Merlin
4,952
495
61
6
0
173,918
2
W
Gilgamesh
5,721
572
48
5
0
226,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role