Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
FeAR n0 eviL23
Thanatos
Level 22
God Stats
20W - 30L
1,131 SR
Queue Stats
161W - 168L
1,396 Elo+
Party 3
Chang'e
Chang'e
auhmfhamsandwich
Chang'e
Level 9
God Stats
3W - 3L
1,809 SR
Queue Stats
72W - 53L
1,444 Elo+
Party 4
Geb
Geb
bahena
Geb
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
359W - 398L
1,426 Elo+
Party 3
Neith
Neith
supra1969
Neith
Level 6
God Stats
3W - 3L
1,391 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 3
Team Averages
Level 58
1,466 SR
1,435 Elo+

VS

Team Averages
Level 68
1,580 SR
1,429 Elo+
Shiva
Shiva
GingerKangaroo
Shiva
Level 82
God Stats
3W - 11L
1,408 SR
Queue Stats
487W - 472L
1,450 Elo+
Party 1
Athena
Athena
JareLoon
Athena
Level 107
God Stats
3W - 4L
1,507 SR
Queue Stats
97W - 113L
1,416 Elo+
Party 2
Medusa
Medusa
WęñdyØĶōōþą
Medusa
Level 22
God Stats
5W - 7L
1,579 SR
Queue Stats
15W - 20L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
ZombiApocolyps6
Aphrodite
Level 29
God Stats
2W - 5L
1,800 SR
Queue Stats
201W - 218L
1,446 Elo+
Party 1
Sol
Sol
procrastium
Sol
Level 101
God Stats
5W - 5L
1,605 SR
Queue Stats
76W - 82L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 1
6,543
654
4,121
4,119
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
10
2 / 1 / 0
5,782
578
1,584
6,356
1,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
6,310
631
3,394
7,003
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
bahena
Geb
9
0 / 1 / 3
5,672
567
3,993
9,003
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
supra1969
Neith
9
1 / 0 / 1
5,378
538
2,468
1,742
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,037
704
4,849
6,839
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
JareLoon
Athena
9
1 / 2 / 1
5,324
532
2,004
7,564
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,977
198
0
0
0
Aphrodite
ZombiApocolyps6
Aphrodite
10
0 / 0 / 0
5,560
556
1,021
5,084
2,820
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 1 / 1
5,941
594
6,280
4,725
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
7
7
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
1
0.5
W
Thanatos
2
1
0
2
L
5
1
0
5
L
Athena
JareLoon
Athena
1
2
1
0.75
L
0
0
0
0
L
Aphrodite
ZombiApocolyps6
Aphrodite
0
0
0
0
W
1
5
0
0.2
W
Geb
bahena
Geb
0
1
3
1.5
L
1
1
1
1.5
W
Neith
supra1969
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
14,154
28,223
Taken
24,212
11,919
Mitigated
10,876
11,607
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,121
1,018
0
966
4,119
2,894
0
1,021
3,098
0
36,487
W
Thanatos
1,584
0
0
4,524
6,356
1,851
0
1,670
4,686
0
30,830
L
4,849
1,184
0
584
6,839
3,016
0
3,093
3,409
0
40,463
L
Athena
JareLoon
Athena
2,004
629
180
1,793
7,564
3,677
39
2,235
5,329
14,159
778
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
ZombiApocolyps6
Aphrodite
1,021
294
0
3,773
5,084
2,820
0
0
4,733
28,385
0
W
3,394
293
156
1,476
7,003
1,109
945
0
7,003
32,598
0
W
Geb
bahena
Geb
3,993
97
111
3,261
9,003
5,559
216
5,724
3,279
19,382
0
L
6,280
2,796
0
1,790
4,725
1,363
0
1,758
2,967
39,493
0
W
Neith
supra1969
Neith
2,468
1,237
0
1,113
1,742
506
118
890
852
0
24,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
25,839
287
Minions Killed
255
0
Camps Cleared
0
1,027,242
Distance Traveled
839,360
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,543
654
86
9
0
207,667
4
W
Thanatos
5,782
578
58
6
0
227,688
1
L
Shiva
7,037
704
83
8
0
226,229
0
L
Athena
5,324
532
22
2
0
220,446
6
L
Medusa
1,977
198
0
0
0
0
0
L
Aphrodite
5,560
556
65
7
0
193,066
2
W
Chang'e
6,310
631
56
6
0
188,158
4
W
Geb
5,672
567
27
3
0
210,587
1
L
Sol
5,941
594
85
9
0
199,619
6
W
Neith
5,378
538
60
6
0
193,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role