Player Matchup

Cerberus
Cerberus
Doomvur
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 77L
1,497 Elo+
Party 3
Ares
Ares
Luziez
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 1
Cupid
Cupid
Qtiket
Cupid
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 96L
1,590 Elo+
Party 3
Nu Wa
Nu Wa
hydramo
Nu Wa
Level 26
God Stats
1W - 1L
1,689 SR
Queue Stats
22W - 31L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
whydron
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Solo
Team Averages
Level 51
1,538 SR
1,409 Elo+

VS

Team Averages
Level 62
1,540 SR
1,641 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AwesomeBabyFace
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,715 Elo+
Party 4
Olorun
Olorun
ColorfulCone184
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,727 Elo+
Party 2
Heimdallr
Heimdallr
LegdaySkippa
Heimdallr
Level 22
God Stats
0W - 1L
1,701 SR
Queue Stats
18W - 7L
1,761 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Madroz
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doomvur
Cerberus
19
4 / 5 / 12
11,633
727
13,850
18,325
23,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Luziez
Ares
19
5 / 3 / 15
12,531
783
13,709
21,727
34,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Qtiket
Cupid
20
7 / 2 / 11
12,230
764
16,557
15,408
8,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
hydramo
Nu Wa
18
4 / 3 / 16
11,050
691
20,493
11,758
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
whydron
Ne Zha
16
2 / 7 / 5
10,475
655
14,239
17,576
11,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
5 / 1 / 12
11,010
688
21,219
9,923
3,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 5 / 11
10,720
670
11,219
13,206
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 16
9,737
609
11,896
19,728
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LegdaySkippa
Heimdallr
19
7 / 2 / 13
11,388
712
16,889
17,220
6,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
Madroz
Cu Chulainn
14
3 / 8 / 11
9,473
592
11,766
24,964
19,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
83
22
Kills
20
20
Deaths
22
59
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
1
12
11
L
3
5
11
1.7
L
2
6
16
1.67
W
Cerberus
Doomvur
Cerberus
4
5
12
2
L
Heimdallr
LegdaySkippa
Heimdallr
7
2
13
6.75
W
Ares
Luziez
Ares
5
3
15
4.17
L
Cu Chulainn
Madroz
Cu Chulainn
3
8
11
1.06
W
Cupid
Qtiket
Cupid
7
2
11
6.25
W
Nu Wa
hydramo
Nu Wa
4
3
16
4
W
Ne Zha
whydron
Ne Zha
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,848
Damage
72,989
84,794
Taken
85,041
85,334
Mitigated
40,725
32,129
Healing
32,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
21,219
1,966
1,123
2,442
9,923
3,406
528
6,591
3,128
51,307
0
L
11,219
5,905
2,014
2,722
13,206
4,054
440
7,989
5,103
0
40,200
L
11,896
5,337
5,668
8,101
19,728
6,983
183
10,493
9,060
20,548
0
W
Cerberus
Doomvur
Cerberus
13,850
475
1,396
3,784
18,325
23,707
265
8,407
9,578
25,613
0
L
Heimdallr
LegdaySkippa
Heimdallr
16,889
8,504
1,285
6,586
17,220
6,657
160
10,524
6,537
0
38,132
W
Ares
Luziez
Ares
13,709
679
609
2,488
21,727
34,303
339
10,112
11,609
16,113
0
L
Cu Chulainn
Madroz
Cu Chulainn
11,766
1,637
0
2,459
24,964
19,625
0
11,605
13,161
0
22,427
W
Cupid
Qtiket
Cupid
16,557
7,589
9,494
6,607
15,408
8,929
2,208
5,539
9,869
0
39,862
W
Nu Wa
hydramo
Nu Wa
20,493
5,273
327
1,103
11,758
7,265
2,327
3,993
7,765
37,667
0
W
Ne Zha
whydron
Ne Zha
14,239
2,683
1,898
4,423
17,576
11,130
0
5,064
12,511
0
39,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
52,328
170
Minions Killed
210
0
Camps Cleared
0
1,620,358
Distance Traveled
1,266,855
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,010
688
68
4
0
237,390
0
L
Hou Yi
10,720
670
59
4
0
242,902
0
L
Olorun
9,737
609
15
1
0
262,761
0
W
Cerberus
11,633
727
40
3
0
332,681
0
L
Heimdallr
11,388
712
45
3
0
280,990
1
W
Ares
12,531
783
5
0
0
392,169
1
L
Cu Chulainn
9,473
592
23
1
0
242,812
0
W
Cupid
12,230
764
57
4
0
315,666
1
W
Nu Wa
11,050
691
36
2
0
276,148
6
W
Ne Zha
10,475
655
32
2
0
303,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role