Player Matchup

Hun Batz
Hun Batz
Silver III
Cowardcrib32
Hun Batz
Silver III
Level 78
God Stats
12W - 19L
1,456 SR
Queue Stats
246W - 249L
910 MMR
Solo
Sol
Sol
Bronze I
TOX1C_KOUL1S
Sol
Bronze I
Level 86
God Stats
3W - 7L
1,463 SR
Queue Stats
79W - 102L
896 MMR
Solo
Neith
Neith
Silver V
TemptingOcean23
Neith
Silver V
Level 146
God Stats
8W - 17L
1,553 SR
Queue Stats
53W - 82L
749 MMR
Solo
Cerberus
Cerberus
Silver IV
Toxict1t13
Cerberus
Silver IV
Level 89
God Stats
10W - 6L
1,665 SR
Queue Stats
90W - 95L
812 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
krucha-fc
Ah Muzen Cab
Bronze II
Level 106
God Stats
10W - 5L
1,765 SR
Queue Stats
51W - 84L
233 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,580 SR
720 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,505 SR
720 MMR
Danzaburou
Danzaburou
Silver V
BLIJEWOKKELL
Danzaburou
Silver V
Level 108
God Stats
32W - 37L
1,513 SR
Queue Stats
183W - 230L
529 MMR
Solo
Anubis
Anubis
Silver IV
DutyDNB
Anubis
Silver IV
Level 52
God Stats
10W - 14L
1,502 SR
Queue Stats
23W - 46L
1,088 MMR
Solo
Thanatos
Thanatos
Silver V
Edris8503
Thanatos
Silver V
Level 69
God Stats
5W - 1L
1,581 SR
Queue Stats
48W - 79L
633 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Onizukaa-Eikichi
Aphrodite
Silver IV
Level 129
God Stats
37W - 30L
1,542 SR
Queue Stats
91W - 110L
645 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
YellokGhost
Gilgamesh
Silver IV
Level 107
God Stats
48W - 55L
1,389 SR
Queue Stats
577W - 591L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cowardcrib32
Hun Batz
20
6 / 7 / 8
21,777
519
29,152
44,657
16,235
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 14 / 9
19,874
473
27,592
43,862
13,323
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 6 / 8
18,854
449
17,962
26,558
11,568
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Toxict1t13
Cerberus
20
6 / 5 / 16
18,316
436
32,562
52,747
84,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
krucha-fc
Ah Muzen Cab
20
6 / 12 / 12
18,949
451
25,617
28,577
11,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
GebLokiCharybdisChronos

VS

Bans
IzanamiZhong KuiAwilixChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLIJEWOKKELL
Danzaburou
20
8 / 5 / 11
20,638
491
31,705
31,693
10,296
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
DutyDNB
Anubis
20
3 / 9 / 13
19,756
470
22,345
33,937
14,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Edris8503
Thanatos
20
9 / 9 / 10
21,176
504
21,427
38,745
13,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
20
10 / 2 / 20
21,289
507
33,170
44,238
21,288
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
YellokGhost
Gilgamesh
20
14 / 5 / 11
23,037
549
42,090
43,572
59,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
109
29
Kills
44
44
Deaths
30
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLIJEWOKKELL
Danzaburou
8
5
11
2.7
L
Hun Batz
Cowardcrib32
Hun Batz
6
7
8
1.43
W
Anubis
DutyDNB
Anubis
3
9
13
1.06
W
Thanatos
Edris8503
Thanatos
9
9
10
1.56
W
Aphrodite
10
2
20
10
L
7
14
9
0.82
L
4
6
8
1.33
L
Cerberus
Toxict1t13
Cerberus
6
5
16
2.8
W
Gilgamesh
YellokGhost
Gilgamesh
14
5
11
3.9
L
Ah Muzen Cab
krucha-fc
Ah Muzen Cab
6
12
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,885
Damage
150,737
196,401
Taken
192,185
136,683
Mitigated
119,265
67,635
Healing
117,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLIJEWOKKELL
Danzaburou
31,705
16,410
0
9,804
31,693
10,296
6,649
12,803
18,890
86
131,284
L
Hun Batz
Cowardcrib32
Hun Batz
29,152
6,693
0
13,705
44,657
16,235
0
15,217
29,440
0
233,839
W
Anubis
DutyDNB
Anubis
22,345
238
0
13,667
33,937
14,627
1,802
11,047
22,890
151,628
0
W
Thanatos
Edris8503
Thanatos
21,427
6,225
0
32,292
38,745
13,609
3,079
12,464
26,281
0
168,222
W
Aphrodite
33,170
279
16,229
33,487
44,238
21,288
41
15,552
28,686
144,762
0
L
27,592
4,845
0
15,032
43,862
13,323
1,296
19,049
24,813
156,687
0
L
17,962
5,755
0
8,691
26,558
11,568
0
8,185
18,373
0
138,557
L
Cerberus
Toxict1t13
Cerberus
32,562
2,215
0
19,597
52,747
84,070
0
20,801
31,946
98,388
1,527
W
Gilgamesh
YellokGhost
Gilgamesh
42,090
12,346
0
12,512
43,572
59,445
2,598
12,380
31,119
21,062
155,714
L
Ah Muzen Cab
krucha-fc
Ah Muzen Cab
25,617
8,280
560
10,050
28,577
11,487
540
6,407
22,170
0
114,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,770
Gold Earned
105,896
1,003
Minions Killed
990
0
Camps Cleared
0
3,670,118
Distance Traveled
4,044,550
35
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,638
491
184
4
0
803,543
11
L
Hun Batz
21,777
519
282
7
0
808,554
9
W
Anubis
19,756
470
205
5
0
697,167
15
W
Thanatos
21,176
504
188
4
0
794,417
6
W
Aphrodite
21,289
507
153
4
0
893,439
8
L
Sol
19,874
473
177
4
0
653,762
5
L
Neith
18,854
449
214
5
0
720,464
13
L
Cerberus
18,316
436
155
4
0
732,239
6
W
Gilgamesh
23,037
549
260
6
0
855,984
2
L
Ah Muzen Cab
18,949
451
175
4
0
755,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role