Player Matchup

Cu Chulainn
Cu Chulainn
FalkoYT2
Cu Chulainn
Level 38
God Stats
0W - 3L
1,281 SR
Queue Stats
36W - 46L
1,524 Elo+
Party 1
Arachne
Arachne
YT_Oliwierk_YT
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,403 Elo+
Party 1
Ullr
Ullr
awantura54321
Ullr
Level 55
God Stats
3W - 3L
1,527 SR
Queue Stats
107W - 115L
1,469 Elo+
Party 1
Yemoja
Yemoja
marchewkagroszek
Yemoja
Level 17
God Stats
12W - 14L
1,429 SR
Queue Stats
16W - 22L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
piotrhe2
Zhong Kui
Level 56
God Stats
16W - 14L
1,448 SR
Queue Stats
166W - 181L
1,407 Elo+
Party 1
Team Averages
Level 40
1,437 SR
1,435 Elo+

VS

Team Averages
Level 68
1,516 SR
1,603 Elo+
Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CGMouldylocks
Geb
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
290W - 129L
1,654 Elo+
Party 2
Erlang Shen
Erlang Shen
DontBanHachiman
Erlang Shen
Level 14
God Stats
5W - 5L
1,669 SR
Queue Stats
20W - 17L
1,624 Elo+
Party 2
Chaac
Chaac
OFBendokay
Chaac
Level 119
God Stats
3W - 1L
1,606 SR
Queue Stats
345W - 151L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
bennybangs69
Hou Yi
Level 25
God Stats
4W - 6L
1,306 SR
Queue Stats
362W - 278L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FalkoYT2
Cu Chulainn
15
1 / 6 / 0
9,163
458
5,554
15,516
8,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 5
7,767
388
4,887
17,946
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,891
445
4,961
12,520
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 2 / 2
8,606
430
3,505
13,440
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
piotrhe2
Zhong Kui
13
1 / 9 / 0
8,101
405
5,132
18,468
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 1 / 10
11,720
586
10,805
9,959
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 17
10,655
533
6,563
17,423
18,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
DontBanHachiman
Erlang Shen
18
9 / 2 / 7
11,909
595
16,373
12,927
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
19
10 / 0 / 8
12,954
648
18,346
18,729
14,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
2 / 0 / 12
10,777
539
6,208
5,307
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
5
Kills
27
27
Deaths
5
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
10
11
W
0
2
17
4.25
W
Erlang Shen
DontBanHachiman
Erlang Shen
9
2
7
6.25
L
Cu Chulainn
FalkoYT2
Cu Chulainn
1
6
0
0.17
W
Chaac
10
0
8
14
L
0
7
5
0.36
L
2
3
1
0.83
W
Hou Yi
2
0
12
8
L
1
2
2
1
L
Zhong Kui
piotrhe2
Zhong Kui
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
58,295
77,890
Taken
64,345
44,433
Mitigated
45,822
12,644
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,805
665
349
3,677
9,959
3,594
1,685
4,805
5,154
72,034
0
W
6,563
754
2,951
3,756
17,423
18,155
933
2,815
13,320
20,595
0
W
Erlang Shen
DontBanHachiman
Erlang Shen
16,373
7,163
0
5,242
12,927
7,067
1,795
3,237
9,690
0
95,187
L
Cu Chulainn
FalkoYT2
Cu Chulainn
5,554
660
0
134
15,516
8,773
1,184
2,677
12,697
6,651
51,651
W
Chaac
18,346
4,004
0
9,126
18,729
14,918
2,263
1,036
17,693
0
109,620
L
4,887
2,711
0
3,710
17,946
6,847
0
3,180
14,640
0
49,290
L
4,961
2,428
1
3,435
12,520
4,358
0
3,408
9,072
0
65,140
W
Hou Yi
6,208
2,785
0
2,287
5,307
2,088
5,902
1,502
3,805
0
63,855
L
3,505
489
963
1,513
13,440
15,332
187
3,057
10,209
32,150
0
L
Zhong Kui
piotrhe2
Zhong Kui
5,132
411
0
2,888
18,468
9,123
721
4,242
13,904
45,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
58,015
464
Minions Killed
539
0
Camps Cleared
0
1,705,150
Distance Traveled
2,006,424
0
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,720
586
116
6
0
369,353
4
W
Geb
10,655
533
21
1
0
414,722
10
W
Erlang Shen
11,909
595
123
6
0
420,829
4
L
Cu Chulainn
9,163
458
117
6
0
365,483
0
W
Chaac
12,954
648
177
9
0
417,841
5
L
Arachne
7,767
388
73
4
0
380,142
0
L
Ullr
8,891
445
132
7
0
333,364
0
W
Hou Yi
10,777
539
102
5
0
383,679
2
L
Yemoja
8,606
430
56
3
0
321,817
0
L
Zhong Kui
8,101
405
86
4
0
304,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role