Player Matchup

The Morrigan
The Morrigan
ItsMe_Kikiii
The Morrigan
Level 65
God Stats
1W - 1L
1,114 SR
Queue Stats
24W - 25L
1,455 Elo+
Solo
Loki
Loki
JayM_M16
Loki
Level 128
God Stats
1W - 3L
1,751 SR
Queue Stats
155W - 160L
1,455 Elo+
Party 1
Cupid
Cupid
Lykkeseth
Cupid
Level 109
God Stats
5W - 6L
1,906 SR
Queue Stats
198W - 234L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ownedbitach
Morgan Le Fay
Level 98
God Stats
22W - 34L
1,251 SR
Queue Stats
370W - 402L
1,414 Elo+
Solo
Atlas
Atlas
smkybrrn420
Atlas
Level 134
God Stats
1W - 2L
1,491 SR
Queue Stats
25W - 43L
1,362 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,431 Elo+

VS

Team Averages
Level 91
1,519 SR
1,466 Elo+
Horus
Horus
Abdallah1990
Horus
Level 75
God Stats
13W - 11L
1,655 SR
Queue Stats
31W - 19L
1,613 Elo+
Solo
Loki
Loki
Loki_Or_Trolll
Loki
Level 97
God Stats
85W - 78L
1,427 SR
Queue Stats
500W - 495L
1,430 Elo+
Solo
Izanami
Izanami
RevStrychnine16
Izanami
Level 109
God Stats
26W - 18L
1,688 SR
Queue Stats
500W - 532L
1,467 Elo+
Party 2
Nox
Nox
pollojurasico
Nox
Level 111
God Stats
3W - 3L
1,312 SR
Queue Stats
170W - 193L
1,405 Elo+
Solo
Freya
Freya
zHGTz
Freya
Level 65
God Stats
4W - 4L
1,512 SR
Queue Stats
335W - 350L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItsMe_Kikiii
The Morrigan
14
0 / 6 / 3
8,503
448
4,176
9,608
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
6 / 7 / 2
9,268
488
11,834
15,721
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Lykkeseth
Cupid
13
2 / 5 / 2
8,224
433
2,839
10,610
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ownedbitach
Morgan Le Fay
16
5 / 4 / 1
9,631
507
18,487
14,038
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 2
9,190
484
6,545
14,969
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
9,884
520
5,640
19,980
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 1 / 7
10,104
532
5,942
10,807
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 5 / 4
10,560
556
11,490
13,252
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 9
10,421
548
6,890
8,583
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
zHGTz
Freya
17
11 / 3 / 4
11,096
584
14,958
13,740
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
16
Kills
25
25
Deaths
16
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
The Morrigan
ItsMe_Kikiii
The Morrigan
0
6
3
0.25
L
Loki
6
7
2
1
W
3
1
7
6.5
L
Cupid
Lykkeseth
Cupid
2
5
2
0.6
L
Morgan Le Fay
Ownedbitach
Morgan Le Fay
5
4
1
1.38
W
6
5
4
1.6
W
2
3
9
2.17
L
3
3
2
1.33
W
Freya
zHGTz
Freya
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,881
Damage
44,920
64,946
Taken
66,362
29,652
Mitigated
29,799
15,310
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,640
2,751
676
9,397
19,980
10,743
939
14,372
5,608
0
47,643
L
The Morrigan
ItsMe_Kikiii
The Morrigan
4,176
877
0
1,267
9,608
3,397
611
3,409
6,173
60,737
0
L
Loki
11,834
4,109
0
3,673
15,721
5,630
0
6,492
9,229
0
61,256
W
5,942
1,645
0
2,541
10,807
4,562
577
2,845
7,962
0
75,257
L
Cupid
Lykkeseth
Cupid
2,839
1,177
28
3,432
10,610
2,552
0
3,254
7,356
0
45,039
L
Morgan Le Fay
Ownedbitach
Morgan Le Fay
18,487
1,452
0
4,002
14,038
4,874
0
2,525
11,513
68,645
0
W
11,490
6,616
0
3,797
13,252
4,543
3,479
5,925
7,327
0
83,466
W
6,890
1,450
0
1,372
8,583
4,233
0
2,922
5,661
48,371
0
L
6,545
2,471
91
2,817
14,969
13,199
0
4,774
10,195
30,449
0
W
Freya
zHGTz
Freya
14,958
5,716
0
6,093
13,740
5,718
550
3,144
10,596
52,494
7,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
52,065
447
Minions Killed
543
0
Camps Cleared
0
1,658,900
Distance Traveled
1,828,186
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,884
520
93
5
0
355,554
4
L
The Morrigan
8,503
448
112
6
0
316,385
4
L
Loki
9,268
488
91
5
0
369,524
4
W
Loki
10,104
532
121
6
0
427,363
5
L
Cupid
8,224
433
102
5
0
284,893
5
L
Morgan Le Fay
9,631
507
100
5
0
324,269
1
W
Izanami
10,560
556
141
7
0
339,904
1
W
Nox
10,421
548
87
5
0
341,194
1
L
Atlas
9,190
484
42
2
0
363,829
3
W
Freya
11,096
584
101
5
0
364,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role