Player Matchup

Ra
Ra
Azrael864
Ra
Level 159
God Stats
9W - 3L
1,189 SR
Queue Stats
386W - 373L
1,675 Elo+
Party 1
Atlas
Atlas
Twisted Duck21
Atlas
Level 90
God Stats
2W - 2L
1,244 SR
Queue Stats
8W - 15L
1,282 Elo+
Party 1
Shiva
Shiva
xrivvv
Shiva
Level 125
God Stats
3W - 2L
1,572 SR
Queue Stats
14W - 26L
1,282 Elo+
Party 1
Team Averages
Level 125
1,335 SR
1,413 Elo+

VS

Team Averages
Level 115
1,485 SR
1,464 Elo+
Gilgamesh
Gilgamesh
BelonaGOD
Gilgamesh
Level 138
God Stats
10W - 11L
1,435 SR
Queue Stats
117W - 173L
1,246 Elo+
Party 2
Bastet
Bastet
Bemartins5472
Bastet
Level 158
God Stats
37W - 38L
1,666 SR
Queue Stats
232W - 255L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
MIXC5554
Nu Wa
Level 49
God Stats
3W - 3L
1,355 SR
Queue Stats
4W - 4L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 6
13,734
723
17,307
16,925
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 11
12,426
654
4,236
16,302
15,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
xrivvv
Shiva
18
3 / 3 / 9
12,369
651
11,915
15,946
14,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelonaGOD
Gilgamesh
14
0 / 5 / 5
10,494
552
8,288
21,933
17,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 4
12,393
652
16,724
12,813
3,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
MIXC5554
Nu Wa
17
4 / 5 / 3
12,577
662
15,925
11,088
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
8
8
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Gilgamesh
BelonaGOD
Gilgamesh
0
5
5
0.5
L
4
4
4
1.5
L
Nu Wa
MIXC5554
Nu Wa
4
5
3
1.1
W
2
1
11
7.5
W
Shiva
xrivvv
Shiva
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
40,937
49,173
Taken
45,834
35,518
Mitigated
23,370
17,006
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,307
566
3,309
7,543
16,925
6,248
1,536
4,397
12,528
98,584
0
L
Gilgamesh
BelonaGOD
Gilgamesh
8,288
1,614
153
5,439
21,933
17,654
0
8,807
12,824
0
36,466
L
16,724
2,260
0
2,650
12,813
3,467
725
6,357
6,276
0
46,104
L
Nu Wa
MIXC5554
Nu Wa
15,925
4,022
414
1,165
11,088
2,249
714
7,066
3,902
66,235
0
W
4,236
758
0
1,002
16,302
15,010
745
5,432
10,870
25,256
0
W
Shiva
xrivvv
Shiva
11,915
1,371
1,248
3,904
15,946
14,260
689
6,764
9,182
0
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
35,464
269
Minions Killed
174
10
Camps Cleared
5
1,038,338
Distance Traveled
1,009,345
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,734
723
170
9
6
341,488
2
L
Gilgamesh
10,494
552
27
1
1
345,567
5
L
Bastet
12,393
652
57
3
3
344,685
5
L
Nu Wa
12,577
662
90
5
1
319,093
2
W
Atlas
12,426
654
50
3
4
329,698
1
W
Shiva
12,369
651
49
3
0
367,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role