Player Matchup

Chaac
Chaac
Breggery
Chaac
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
153W - 151L
1,476 Elo+
Party 1
Serqet
Serqet
Kadocaine
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 143L
1,581 Elo+
Party 1
Ra
Ra
TaRtaxXcrafT
Ra
Level 126
God Stats
2W - 1L
1,252 SR
Queue Stats
12W - 11L
1,387 Elo+
Solo
Team Averages
Level 137
1,417 SR
1,481 Elo+

VS

Team Averages
Level 73
1,444 SR
1,530 Elo+
Neith
Neith
KinkyMidget69
Neith
Level 87
God Stats
0W - 2L
1,318 SR
Queue Stats
97W - 82L
1,607 Elo+
Party 2
Geb
Geb
TrashGod7409
Geb
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,352 Elo+
Solo
Shiva
Shiva
soouperweeb
Shiva
Level 59
God Stats
5W - 8L
1,513 SR
Queue Stats
334W - 248L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Breggery
Chaac
10
1 / 1 / 4
6,591
824
4,442
6,762
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Kadocaine
Serqet
10
1 / 1 / 4
6,062
758
3,610
6,234
3,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 2 / 1
7,197
900
5,343
5,383
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,103
763
5,262
7,171
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
4,887
611
905
2,606
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 0
6,364
796
6,443
7,967
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
4
4
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Breggery
Chaac
1
1
4
3
W
Serqet
Kadocaine
Serqet
1
1
4
3
L
1
2
2
1
W
4
2
1
2.25
L
0
1
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
12,610
18,379
Taken
17,744
13,698
Mitigated
8,613
6,495
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Breggery
Chaac
4,442
625
149
2,934
6,762
8,319
150
366
6,082
0
12,022
W
Serqet
Kadocaine
Serqet
3,610
338
201
754
6,234
3,510
899
704
5,392
0
9,861
L
5,262
2,044
0
2,433
7,171
2,855
0
2,047
4,962
0
21,989
W
5,343
918
429
2,028
5,383
1,869
0
401
4,825
31,086
0
L
905
58
78
282
2,606
1,124
0
784
1,735
2,168
0
L
6,443
1,234
83
681
7,967
4,634
0
2,616
5,154
0
12,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
17,354
89
Minions Killed
60
7
Camps Cleared
1
474,117
Distance Traveled
360,987
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,591
824
15
2
1
173,039
0
W
Serqet
6,062
758
9
1
1
155,380
2
L
Neith
6,103
763
48
6
1
141,732
4
W
Ra
7,197
900
65
8
5
145,698
0
L
Geb
4,887
611
6
1
0
59,864
0
L
Shiva
6,364
796
6
1
0
159,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role