Player Matchup

Discordia
Discordia
Meri_06
Discordia
Level 76
God Stats
2W - 0L
1,878 SR
Queue Stats
77W - 58L
1,541 Elo+
Party 1
Bakasura
Bakasura
Nuudson007
Bakasura
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 99L
1,519 Elo+
Party 1
Chiron
Chiron
Varap04
Chiron
Level 61
God Stats
5W - 2L
1,699 SR
Queue Stats
82W - 75L
1,518 Elo+
Party 1
Team Averages
Level 86
1,692 SR
1,526 Elo+

VS

Team Averages
Level 95
1,545 SR
1,557 Elo+
Awilix
Awilix
DragonSlayerTKB
Awilix
Level 71
God Stats
9W - 15L
1,413 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Hercules
Hercules
Legokinky
Hercules
Level 88
God Stats
2W - 3L
1,767 SR
Queue Stats
10W - 7L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Samarra09
Morgan Le Fay
Level 126
God Stats
5W - 6L
1,455 SR
Queue Stats
21W - 18L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Meri_06
Discordia
17
7 / 3 / 6
11,813
738
17,628
11,638
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Nuudson007
Bakasura
16
5 / 3 / 9
11,414
713
9,726
17,599
16,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Varap04
Chiron
16
3 / 3 / 10
11,476
717
10,203
12,469
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
11,026
689
10,771
12,706
4,702
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Legokinky
Hercules
15
0 / 3 / 8
9,783
611
6,557
20,006
13,503
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Samarra09
Morgan Le Fay
15
3 / 5 / 4
10,539
659
16,900
10,868
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
9
9
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
Hercules
Legokinky
Hercules
0
3
8
1.33
W
Discordia
Meri_06
Discordia
7
3
6
3.33
W
Bakasura
Nuudson007
Bakasura
5
3
9
3.17
L
Morgan Le Fay
Samarra09
Morgan Le Fay
3
5
4
1
W
Chiron
Varap04
Chiron
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
34,228
41,706
Taken
43,580
25,282
Mitigated
22,170
13,696
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,771
5,597
340
1,095
12,706
4,702
0
5,211
6,515
0
36,039
L
Hercules
Legokinky
Hercules
6,557
997
0
3,534
20,006
13,503
0
7,311
11,146
0
19,744
W
Discordia
Meri_06
Discordia
17,628
1,229
250
1,867
11,638
4,607
726
5,118
6,520
48,766
0
W
Bakasura
Nuudson007
Bakasura
9,726
6,306
498
5,296
17,599
16,023
1,093
6,420
11,179
0
27,313
L
Morgan Le Fay
Samarra09
Morgan Le Fay
16,900
535
0
960
10,868
3,965
0
3,998
5,944
48,075
0
W
Chiron
Varap04
Chiron
10,203
2,503
1,321
4,464
12,469
4,652
1,239
5,947
6,522
0
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
31,348
189
Minions Killed
143
10
Camps Cleared
5
910,553
Distance Traveled
798,871
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,026
689
48
3
2
249,094
1
L
Hercules
9,783
611
25
2
0
295,816
5
W
Discordia
11,813
738
57
4
1
277,156
1
W
Bakasura
11,414
713
52
3
7
320,227
5
L
Morgan Le Fay
10,539
659
70
4
3
253,961
3
W
Chiron
11,476
717
80
5
2
313,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role