Player Matchup

Atlas
Atlas
D00kymanz
Atlas
Level 142
God Stats
14W - 9L
1,620 SR
Queue Stats
65W - 70L
1,604 Elo+
Party 1
Chaac
Chaac
GuruLee22
Chaac
Level 126
God Stats
7W - 7L
1,500 SR
Queue Stats
224W - 202L
1,424 Elo+
Party 1
Izanami
Izanami
TheGirlSavage
Izanami
Level 103
God Stats
44W - 35L
1,600 SR
Queue Stats
189W - 230L
1,430 Elo+
Party 1
Thor
Thor
TreWillz
Thor
Level 160
God Stats
6W - 7L
1,479 SR
Queue Stats
434W - 434L
1,428 Elo+
Party 1
Merlin
Merlin
xJOGETAx
Merlin
Level 155
God Stats
3W - 1L
1,755 SR
Queue Stats
60W - 77L
1,409 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,459 Elo+

VS

Team Averages
Level 82
1,510 SR
1,431 Elo+
Izanami
Izanami
DpressXpress
Izanami
Level 107
God Stats
22W - 24L
1,559 SR
Queue Stats
229W - 235L
1,439 Elo+
Solo
Shiva
Shiva
TheGiantGerman
Shiva
Level 116
God Stats
1W - 5L
1,280 SR
Queue Stats
41W - 51L
1,407 Elo+
Solo
Persephone
Persephone
YoMamaFavD
Persephone
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 34L
1,534 Elo+
Solo
Cthulhu
Cthulhu
b00ya_ksha
Cthulhu
Level 55
God Stats
23W - 18L
1,514 SR
Queue Stats
1,181W - 1,196L
1,348 Elo+
Solo
Da Ji
Da Ji
tired_zac
Da Ji
Level 68
God Stats
5W - 4L
1,698 SR
Queue Stats
131W - 138L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D00kymanz
Atlas
11
4 / 1 / 7
7,604
543
6,145
10,346
6,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
GuruLee22
Chaac
11
0 / 1 / 4
6,641
474
5,104
10,353
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
12
3 / 1 / 4
7,289
521
6,540
6,386
1,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
13
9 / 1 / 1
8,542
610
6,232
9,380
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
xJOGETAx
Merlin
12
2 / 2 / 6
7,442
532
4,606
5,226
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DpressXpress
Izanami
12
1 / 5 / 2
6,827
488
5,438
9,944
3,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 0
7,915
565
5,094
10,946
6,333
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
YoMamaFavD
Persephone
12
3 / 5 / 2
7,888
563
8,277
9,858
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
b00ya_ksha
Cthulhu
11
0 / 1 / 4
6,951
497
4,674
10,508
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
tired_zac
Da Ji
4
1 / 4 / 1
4,901
350
1,621
3,363
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
6
6
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
D00kymanz
Atlas
4
1
7
7.5
L
Izanami
DpressXpress
Izanami
1
5
2
0.4
W
Chaac
GuruLee22
Chaac
0
1
4
2
L
1
2
0
0.5
W
Izanami
3
1
4
5
W
Thor
9
1
1
9.5
L
Persephone
YoMamaFavD
Persephone
3
5
2
0.8
L
Cthulhu
b00ya_ksha
Cthulhu
0
1
4
2
L
Da Ji
tired_zac
Da Ji
1
4
1
0.38
W
Merlin
xJOGETAx
Merlin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
25,104
41,691
Taken
44,619
22,065
Mitigated
21,404
12,372
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
D00kymanz
Atlas
6,145
2,349
2,205
3,235
10,346
6,289
812
3,778
6,568
18,042
1,113
L
Izanami
DpressXpress
Izanami
5,438
4,162
173
2,515
9,944
3,147
0
2,393
7,402
0
54,677
W
Chaac
GuruLee22
Chaac
5,104
607
0
5,194
10,353
9,578
475
1,325
9,028
0
29,420
L
5,094
1,089
0
2,457
10,946
6,333
8
1,147
9,254
0
48,267
W
Izanami
6,540
3,827
0
1,117
6,386
1,746
1,078
1,600
4,786
0
41,441
W
Thor
6,232
1,556
0
621
9,380
2,869
265
3,318
6,062
0
46,929
L
Persephone
YoMamaFavD
Persephone
8,277
596
0
2,368
9,858
2,846
0
1,478
8,119
42,114
0
L
Cthulhu
b00ya_ksha
Cthulhu
4,674
544
43
2,785
10,508
8,023
0
4,133
6,188
18,560
0
L
Da Ji
tired_zac
Da Ji
1,621
173
0
342
3,363
1,055
0
735
2,574
0
7,836
W
Merlin
xJOGETAx
Merlin
4,606
694
0
0
5,226
1,583
1,262
2,930
2,296
33,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
34,482
345
Minions Killed
328
0
Camps Cleared
0
1,343,365
Distance Traveled
1,140,673
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,604
543
30
2
0
271,576
4
L
Izanami
6,827
488
111
8
0
236,835
0
W
Chaac
6,641
474
72
5
0
274,113
1
L
Shiva
7,915
565
118
8
0
275,440
2
W
Izanami
7,289
521
85
6
0
235,833
1
W
Thor
8,542
610
80
6
0
304,269
2
L
Persephone
7,888
563
63
5
0
250,711
3
L
Cthulhu
6,951
497
22
2
0
261,672
1
L
Da Ji
4,901
350
14
1
0
116,015
0
W
Merlin
7,442
532
78
6
0
257,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role