Player Matchup

Medusa
Medusa
Gold III
D4N135
Medusa
Gold III
Level 127
God Stats
5W - 6L
1,677 SR
Queue Stats
283W - 272L
1,507 MMR
Solo
Khepri
Khepri
Bronze IV
DistinctArrival
Khepri
Bronze IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze IV
JabbaHawk
Nemesis
Bronze IV
Level 101
God Stats
1W - 1L
1,862 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Sz3p3s1
Hercules
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
forate
Kukulkan
Gold V
Level 148
God Stats
0W - 2L
1,165 SR
Queue Stats
107W - 108L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,541 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,561 SR
1,523 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
PX00
Anhur
Gold V
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 43L
1,683 MMR
Party 2
Olorun
Olorun
Silver III
Primalinea
Olorun
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,314 MMR
Party 2
Loki
Loki
Gold V
saul990
Loki
Gold V
Level 158
God Stats
2W - 1L
1,805 SR
Queue Stats
47W - 53L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D4N135
Medusa
7
0 / 2 / 0
4,391
439
2,928
3,729
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,309
431
1,426
5,621
3,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JabbaHawk
Nemesis
8
0 / 2 / 0
4,735
474
2,974
6,987
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sz3p3s1
Hercules
8
0 / 5 / 1
4,849
485
2,969
10,592
5,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
forate
Kukulkan
10
0 / 3 / 0
5,325
533
2,591
3,791
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasCharybdisAthena

VS

Bans
ThothPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 1
7,180
718
9,273
8,202
5,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
 
Bacchus
10
1 / 0 / 5
6,321
632
2,458
5,148
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
PX00
Anhur
11
3 / 0 / 1
6,543
654
3,014
4,674
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Primalinea
Olorun
11
1 / 0 / 4
6,697
670
2,247
5,032
1,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
saul990
Loki
11
7 / 1 / 2
6,837
684
4,721
5,738
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
1
4.5
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Medusa
D4N135
Medusa
0
2
0
0
L
0
4
0
0
L
Nemesis
JabbaHawk
Nemesis
0
2
0
0
W
Anhur
PX00
Anhur
3
0
1
3.5
W
Olorun
Primalinea
Olorun
1
0
4
3
L
Hercules
Sz3p3s1
Hercules
0
5
1
0.1
L
Kukulkan
forate
Kukulkan
0
3
0
0
W
Loki
saul990
Loki
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
21,713
30,720
Taken
28,794
12,636
Mitigated
14,265
7,158
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,273
4,448
0
2,545
8,202
5,913
0
944
7,258
0
41,683
W
Bacchus
 
Bacchus
2,458
265
484
1,412
5,148
3,761
0
820
4,328
15,600
0
L
Medusa
D4N135
Medusa
2,928
1,022
0
1,423
3,729
609
0
555
3,174
0
24,565
L
1,426
87
0
770
5,621
3,372
0
1,759
3,862
11,498
0
L
Nemesis
JabbaHawk
Nemesis
2,974
520
0
2,309
6,987
2,063
0
1,029
5,958
0
23,666
W
Anhur
PX00
Anhur
3,014
1,327
0
2,389
4,674
1,221
0
392
4,282
0
37,907
W
Olorun
Primalinea
Olorun
2,247
849
435
2,814
5,032
1,646
1,699
1,113
3,919
45,715
0
L
Hercules
Sz3p3s1
Hercules
2,969
1,226
0
2,186
10,592
5,419
0
0
10,592
0
18,695
L
Kukulkan
forate
Kukulkan
2,591
198
0
470
3,791
1,173
0
1,362
2,429
33,106
0
W
Loki
saul990
Loki
4,721
1,002
0
1,931
5,738
1,724
349
748
4,990
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
33,578
242
Minions Killed
354
0
Camps Cleared
0
892,736
Distance Traveled
987,542
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,180
718
84
8
0
200,989
2
W
Bacchus
6,321
632
23
2
0
215,270
1
L
Medusa
4,391
439
43
4
0
163,503
2
L
Khepri
4,309
431
22
2
0
183,135
4
L
Nemesis
4,735
474
54
5
0
206,817
2
W
Anhur
6,543
654
84
8
0
184,929
6
W
Olorun
6,697
670
101
10
0
185,553
6
L
Hercules
4,849
485
49
5
0
172,646
2
L
Kukulkan
5,325
533
74
7
0
166,635
0
W
Loki
6,837
684
62
6
0
200,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role